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mainwindow.h
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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <unistd.h>
#include <stdlib.h>
#include <QMainWindow>
#include <QTimer>
#include <QDebug>
#include <QMessageBox>
#include <QShortcut>
#include "common.h"
#include "handclassifier.h"
#include "videocap.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
HandClassifier handCls;
VideoCap videoCap;
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
// img processor
void readImg(string imgDir, bool flag);
void updateImgLabel(bool flag);
void updateWebcamLabel();
// random number generator
int randGen();
// gesture classifier
void capWebcamImgs();
int getLabel(int*, int);
void cleanVote();
// webcam video
void updateWebcamVideoLabel();
// score
void updateScore(int, int);
void updateScoreboard();
private slots:
void on_startButt_clicked();
void countdownTimeHandler();
void videoTimeHandler();
void gestTimeHandler();
private:
Ui::MainWindow *ui;
// counter
int counter;
QTimer *countdownTimer;
QTimer *videoTimer;
QTimer *gestTimer;
// label img
vector<string> imgDirs;
Mat computerImg;
Mat playerImg;
// classifier
int gestVote[4] = {0, 0, 0, 0};
Mat webcamVideoFrame;
vector<Mat> webcamImgs;
vector<Mat> webcamLabelImgs;
// score
int gest_machine;
int gest_man;
int score_machine;
int score_man;
// shortcut
QShortcut *key_begin;
};
#endif // MAINWINDOW_H