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main.yml
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name: Build and Test
on:
pull_request:
branches:
- master
- Develop
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
jobs:
buildWebGL:
name: Build for WebGL 🖥️
runs-on: ubuntu-latest
strategy:
fail-fast: false
steps:
- name: Activate unity
# exit code is 1 for manual activation
continue-on-error: true
run: |
echo "$UNITY_LICENSE" | tr -d '\r' > UnityLicenseFile.ulf
unity-editor -nographics -logFile /dev/stdout -manualLicenseFile UnityLicenseFile.ulf -quit | echo "Activation finished"
- name: Checkout repository
uses: actions/checkout@v3
with:
lfs: true
- name: Restore Library cache
uses: actions/cache@v2
with:
path: Library
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: |
Library-
- name: Build WebGL
uses: game-ci/unity-builder@v2
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
targetPlatform: WebGL
- uses: actions/upload-artifact@v2
with:
name: build-WebGL
path: build/WebGL
deployToGitHubPages:
needs: [buildWebGL]
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v3
with:
lfs: true
- name: Download artifact
uses: actions/download-artifact@v2
with:
name: build-WebGL
path: build/WebGL
- name: Deploy 🚀
uses: JamesIves/github-pages-deploy-action@v4
with:
branch: gh-pages
folder: build/WebGL