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geneve-nat.go
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geneve-nat.go
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package main
import (
"encoding/binary"
"fmt"
"log"
"math/rand"
"net"
"sync"
"github.com/google/gopacket"
"github.com/google/gopacket/layers"
"github.com/google/gopacket/pcap"
)
const (
DefaultGenevePort = 6081
InterfaceName = "eth0"
MaxPacketSize = 1600
MinPort = 1024
MaxPort = 65535
)
type connKey struct {
srcIP string
srcPort uint16
dstIP string
dstPort uint16
}
type connValue struct {
conn net.Conn
udp *net.UDPConn
}
var (
connMappings = sync.Map{}
portMappings = sync.Map{}
randPorts = generateRandomPorts()
portMutex = &sync.Mutex{}
packetPool = sync.Pool{
New: func() interface{} {
buf := make([]byte, MaxPacketSize)
return &buf
},
}
)
func generateRandomPorts() []int {
ports := make([]int, MaxPort-MinPort)
for i := range ports {
ports[i] = rand.Intn(MaxPort-MinPort) + MinPort
}
return ports
}
func startPacketListener(eip net.IP) {
handle, err := pcap.OpenLive(InterfaceName, MaxPacketSize, true, pcap.BlockForever)
if err != nil {
log.Fatalf("Error opening pcap handle: %v", err)
}
defer handle.Close()
if err := handle.SetBPFFilter(fmt.Sprintf("udp and port %d", DefaultGenevePort)); err != nil {
log.Fatalf("Error setting BPF filter: %v", err)
}
packetSource := gopacket.NewPacketSource(handle, handle.LinkType())
for packet := range packetSource.Packets() {
go handlePacket(packet, &eip)
}
}
func handlePacket(packet gopacket.Packet, eip *net.IP) {
geneveLayer := packet.Layer(layers.LayerTypeGeneve)
if geneveLayer == nil {
return
}
geneve, _ := geneveLayer.(*layers.Geneve)
payload := geneve.Payload
ipLayer := packet.Layer(layers.LayerTypeIPv4)
if ipLayer == nil {
return
}
ip, _ := ipLayer.(*layers.IPv4)
originalKey := connKey{srcIP: ip.SrcIP.String(), srcPort: 0, dstIP: ip.DstIP.String(), dstPort: 0}
newSrcIP := *eip
natKey := connKey{srcIP: newSrcIP.String(), srcPort: 0, dstIP: ip.DstIP.String(), dstPort: 0}
connMappings.Store(originalKey, natKey)
connMappings.Store(natKey, originalKey)
ip.SrcIP = newSrcIP
switch ip.Protocol {
case layers.IPProtocolUDP:
handlePacketCommon(ip, payload, eip, layers.LayerTypeUDP)
case layers.IPProtocolTCP:
handlePacketCommon(ip, payload, eip, layers.LayerTypeTCP)
case layers.IPProtocolICMPv4:
handlePacketCommon(ip, payload, eip, layers.LayerTypeICMPv4)
default:
log.Printf("Unhandled protocol: %v", ip.Protocol)
}
}
func handlePacketCommon(ip *layers.IPv4, payload []byte, eip *net.IP, layerType gopacket.LayerType) {
packet := gopacket.NewPacket(payload, layerType, gopacket.Default)
var layer gopacket.Layer
switch layerType {
case layers.LayerTypeUDP:
layer = packet.Layer(layers.LayerTypeUDP)
case layers.LayerTypeTCP:
layer = packet.Layer(layers.LayerTypeTCP)
case layers.LayerTypeICMPv4:
layer = packet.Layer(layers.LayerTypeICMPv4)
}
if layer == nil {
return
}
var dstPort uint16
var bufferErr error
buffer := gopacket.NewSerializeBuffer()
opts := gopacket.SerializeOptions{FixLengths: true, ComputeChecksums: true}
switch layerType {
case layers.LayerTypeUDP:
udp := layer.(*layers.UDP)
dstPort = uint16(udp.DstPort)
bufferErr = gopacket.SerializeLayers(buffer, opts, ip, udp, gopacket.Payload(udp.Payload))
go sendUDPPacket(buffer.Bytes(), ip.DstIP.String(), layers.UDPPort(dstPort), eip, ip, dstPort)
case layers.LayerTypeTCP:
tcp := layer.(*layers.TCP)
dstPort = uint16(tcp.DstPort)
bufferErr = gopacket.SerializeLayers(buffer, opts, ip, tcp, gopacket.Payload(tcp.Payload))
go sendTCPPacket(buffer.Bytes(), ip.DstIP.String(), layers.TCPPort(dstPort), eip, ip, dstPort)
case layers.LayerTypeICMPv4:
icmp := layer.(*layers.ICMPv4)
dstPort = 0
bufferErr = gopacket.SerializeLayers(buffer, opts, ip, icmp, gopacket.Payload(icmp.Payload))
go sendICMPPacket(buffer.Bytes(), ip.DstIP.String(), eip, ip, dstPort)
}
if bufferErr != nil {
log.Printf("Error serializing layers: %v", bufferErr)
return
}
}
func sendUDPPacket(data []byte, dstIP string, dstPort layers.UDPPort, eip *net.IP, ip *layers.IPv4, port uint16) {
portMutex.Lock()
localPort, ok := portMappings.Load(connKey{srcIP: ip.SrcIP.String(), srcPort: port, dstIP: ip.DstIP.String(), dstPort: port})
if !ok {
localPort = randPorts[rand.Intn(len(randPorts))]
portMappings.Store(connKey{srcIP: ip.SrcIP.String(), srcPort: port, dstIP: ip.DstIP.String(), dstPort: port}, localPort)
}
portMutex.Unlock()
addr := net.UDPAddr{
IP: net.ParseIP(dstIP),
Port: int(dstPort),
}
// Check if there's already a connection
value, ok := connMappings.Load(connKey{srcIP: ip.SrcIP.String(), srcPort: port, dstIP: ip.DstIP.String(), dstPort: port})
if !ok || value.(*connValue).udp == nil {
conn, err := net.ListenUDP("udp", &net.UDPAddr{
IP: *eip,
Port: localPort.(int),
})
if err != nil {
log.Printf("Error creating UDP connection: %v", err)
return
}
connMappings.Store(connKey{srcIP: ip.SrcIP.String(), srcPort: port, dstIP: ip.DstIP.String(), dstPort: port}, &connValue{udp: conn})
value = &connValue{udp: conn}
}
conn := value.(*connValue).udp
_, err := conn.WriteToUDP(data, &addr)
if err != nil {
log.Printf("Error sending UDP packet: %v", err)
return
}
buf := packetPool.Get().(*[]byte)
defer packetPool.Put(buf)
clearBuffer(buf)
for {
n, srcAddr, err := conn.ReadFromUDP(*buf)
if err != nil {
log.Printf("Error reading response: %v", err)
return
}
if srcAddr.IP.String() == dstIP && srcAddr.Port == int(dstPort) {
handleReturningPacket((*buf)[:n], connKey{srcIP: ip.SrcIP.String(), srcPort: port, dstIP: ip.DstIP.String(), dstPort: port})
}
}
}
func sendTCPPacket(data []byte, dstIP string, dstPort layers.TCPPort, eip *net.IP, ip *layers.IPv4, port uint16) {
addr := net.TCPAddr{
IP: net.ParseIP(dstIP),
Port: int(dstPort),
}
// Check if there's already a connection
value, ok := connMappings.Load(connKey{srcIP: ip.SrcIP.String(), srcPort: port, dstIP: ip.DstIP.String(), dstPort: port})
if !ok || value.(*connValue).conn == nil {
conn, err := net.DialTCP("tcp", nil, &addr)
if err != nil {
log.Printf("Error creating TCP connection: %v", err)
return
}
connMappings.Store(connKey{srcIP: ip.SrcIP.String(), srcPort: port, dstIP: ip.DstIP.String(), dstPort: port}, &connValue{conn: conn})
value = &connValue{conn: conn}
}
conn := value.(*connValue).conn.(*net.TCPConn)
_, err := conn.Write(data)
if err != nil {
log.Printf("Error sending TCP packet: %v", err)
return
}
buf := packetPool.Get().(*[]byte)
defer packetPool.Put(buf)
clearBuffer(buf)
for {
n, err := conn.Read(*buf)
if err != nil {
log.Printf("Error reading response: %v", err)
return
}
handleReturningPacket((*buf)[:n], connKey{srcIP: ip.SrcIP.String(), srcPort: port, dstIP: ip.DstIP.String(), dstPort: port})
}
}
func sendICMPPacket(data []byte, dstIP string, eip *net.IP, ip *layers.IPv4, port uint16) {
addr := net.UDPAddr{
IP: net.ParseIP(dstIP),
Port: 0, // ICMP does not use ports, but net.UDPAddr is convenient for addressing
}
conn, err := net.ListenPacket("ip4:icmp", eip.String())
if err != nil {
log.Printf("Error creating ICMP connection: %v", err)
return
}
defer conn.Close()
_, err = conn.WriteTo(data, &addr)
if err != nil {
log.Printf("Error sending ICMP packet: %v", err)
return
}
buf := packetPool.Get().(*[]byte)
defer packetPool.Put(buf)
clearBuffer(buf)
for {
n, _, err := conn.ReadFrom(*buf)
if err != nil {
log.Printf("Error reading response: %v", err)
return
}
handleReturningPacket((*buf)[:n], connKey{srcIP: ip.SrcIP.String(), srcPort: port, dstIP: ip.DstIP.String(), dstPort: port})
}
}
func clearBuffer(buf *[]byte) {
for i := range *buf {
(*buf)[i] = 0
}
}
func handleReturningPacket(data []byte, originalKey connKey) {
packet := gopacket.NewPacket(data, layers.LayerTypeIPv4, gopacket.Default)
ipLayer := packet.Layer(layers.LayerTypeIPv4)
if ipLayer == nil {
return
}
ip, _ := ipLayer.(*layers.IPv4)
geneveLayer := packet.Layer(layers.LayerTypeGeneve)
if geneveLayer == nil {
return
}
geneve, _ := geneveLayer.(*layers.Geneve)
switch ip.Protocol {
case layers.IPProtocolUDP:
go handleReturningPacketCommon(ip, packet, geneve, originalKey, layers.LayerTypeUDP)
case layers.IPProtocolTCP:
go handleReturningPacketCommon(ip, packet, geneve, originalKey, layers.LayerTypeTCP)
case layers.IPProtocolICMPv4:
go handleReturningPacketCommon(ip, packet, geneve, originalKey, layers.LayerTypeICMPv4)
default:
log.Printf("Unhandled protocol in return packet: %v", ip.Protocol)
}
}
func handleReturningPacketCommon(ip *layers.IPv4, packet gopacket.Packet, geneve *layers.Geneve, originalKey connKey, layerType gopacket.LayerType) {
var layer gopacket.Layer
switch layerType {
case layers.LayerTypeUDP:
layer = packet.Layer(layers.LayerTypeUDP)
case layers.LayerTypeTCP:
layer = packet.Layer(layers.LayerTypeTCP)
case layers.LayerTypeICMPv4:
layer = packet.Layer(layers.LayerTypeICMPv4)
}
if layer == nil {
return
}
natKey := connKey{srcIP: ip.SrcIP.String(), srcPort: 0, dstIP: ip.DstIP.String(), dstPort: 0}
if key, ok := connMappings.Load(natKey); ok {
origKey := key.(connKey)
ip.DstIP = net.ParseIP(origKey.srcIP)
switch layerType {
case layers.LayerTypeUDP:
udp := layer.(*layers.UDP)
udp.DstPort = layers.UDPPort(origKey.srcPort)
case layers.LayerTypeTCP:
tcp := layer.(*layers.TCP)
tcp.DstPort = layers.TCPPort(origKey.srcPort)
}
buffer := gopacket.NewSerializeBuffer()
opts := gopacket.SerializeOptions{FixLengths: true, ComputeChecksums: true}
if err := gopacket.SerializeLayers(buffer, opts, ip, layer.(gopacket.SerializableLayer), gopacket.Payload(layer.LayerPayload())); err != nil {
log.Printf("Error serializing layers: %v", err)
return
}
go encapsulateAndSendGeneve(buffer.Bytes(), geneve, ip.SrcIP, layers.UDPPort(0))
}
}
func encapsulateAndSendGeneve(data []byte, geneve *layers.Geneve, srcIP net.IP, srcPort layers.UDPPort) {
buffer := gopacket.NewSerializeBuffer()
opts := gopacket.SerializeOptions{FixLengths: true, ComputeChecksums: true}
// Create a UDP layer for sending back
udp := layers.UDP{
SrcPort: layers.UDPPort(DefaultGenevePort),
DstPort: srcPort,
}
// Create an IP layer for sending back
ip := layers.IPv4{
Version: 4,
TTL: 64,
Protocol: layers.IPProtocolUDP,
SrcIP: net.ParseIP("your_ip_here"), // This should be dynamic
DstIP: srcIP,
}
if err := udp.SetNetworkLayerForChecksum(&ip); err != nil {
log.Printf("Error setting network layer for checksum: %v", err)
return
}
// Manually serialize the Geneve header
geneveBytes := make([]byte, 8)
geneveBytes[0] = (geneve.Version << 6) | uint8(len(geneve.Options)/4)
geneveBytes[1] = boolToByte(geneve.CriticalOption) << 7 // Assumes CriticalOption is a boolean
binary.BigEndian.PutUint16(geneveBytes[2:], uint16(geneve.Protocol))
binary.BigEndian.PutUint32(geneveBytes[4:], geneve.VNI<<8)
if err := gopacket.SerializeLayers(buffer, opts, &ip, &udp, gopacket.Payload(geneveBytes), gopacket.Payload(data)); err != nil {
log.Printf("Error serializing layers: %v", err)
return
}
go sendPacket(buffer.Bytes(), srcIP.String(), udp.DstPort)
}
func boolToByte(b bool) byte {
if b {
return 1
}
return 0
}
func sendPacket(data []byte, dstIP string, dstPort layers.UDPPort) {
addr := net.UDPAddr{
IP: net.ParseIP(dstIP),
Port: int(dstPort),
}
localAddr := &net.UDPAddr{
IP: net.IPv4zero, // Use default IP (0.0.0.0)
Port: 0, // 0 means the OS will pick a random port
}
conn, err := net.ListenUDP("udp", localAddr)
if err != nil {
log.Printf("Error creating UDP connection: %v", err)
return
}
defer conn.Close()
_, err = conn.WriteToUDP(data, &addr)
if err != nil {
log.Printf("Error sending UDP packet: %v", err)
return
}
buf := packetPool.Get().(*[]byte)
defer packetPool.Put(buf)
clearBuffer(buf)
for {
n, srcAddr, err := conn.ReadFromUDP(*buf)
if err != nil {
log.Printf("Error reading response: %v", err)
return
}
if srcAddr.IP.String() == dstIP && srcAddr.Port == int(dstPort) {
handleReturningPacket((*buf)[:n], connKey{srcIP: addr.IP.String(), srcPort: uint16(addr.Port), dstIP: dstIP, dstPort: uint16(dstPort)})
}
}
}