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I ran a session over the weekend with the preliminary v10 version. It works, but it looks like once the module is activated it's turning simplefog on for ALL scenes, and you have to manually disable it for ones where you don't want it.
Each time I reload the world, Simplefog activates on all scenes and needs to be manually turned off for scenes that should not use it. The migration seems to have worked fine.
As reported by @jasonxbergman
As confirmed by @HenningTimm
#78 (comment)
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