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The module at present uses the addCustomModifier function which the army actor doesn't support.
Easiest solution for handling armies is just to create an effect with the following rule element:
{
"key": "FlatModifier",
"selector": [
"all",
"attack",
"dc",
"saving-throw",
"scouting"
],
"value": "[email protected]"
}
Are there any plans to add this module feature to armies in the future?
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