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Workaround: If you set the quantity of the item before making it unidentified to the correct quantity, it will have the correct quantity when identified.
Steps for this:
Create your item
Change the quantity for the desired amount
Mystify the item
Change the quantity of the mystified item as well (for consistency, it doesn't actually matter if you do this)
Give this item to a player. Once it's identified, it'll have the correct amount (because it was "saved" with that amount)
Module Version: v1.0.3
Describe the bug
When identifying items the quantity of items is lost
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Quantity should persist and should be applied to new item
Screenshots
Browser:
Chrome 114.0.5735.110
Foundry Version:
v10.291
Game System:
DnD5e 2.2.1
Additional context
There are no errors or warnings in console when identifying item
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