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setup.md

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  1. git clone https://github.com/Lawlzee/UnityMapGenerator.git
  2. open project with unity
  3. Open Tools/Thunderkit/Settings/ThunderKit Settings
  4. Set Game Path
  5. Import
  6. Restart Project if prompted
  7. Wait until "Import Process Complete"
  8. Click Restart Project
  9. Open Tools/Thunderkit/Settings/ThunderKit Settings
  10. Install Risk of Options
  11. Open "random" scene
  12. Revert changes to TagManager.asset to fix the layer not found issue
  13. Change Assets/Pipelines/Dev Pipeline/4 - Copy/Destination
  14. Restart Unity
  15. If prompt to upgrade to asset database, click no