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I've been able to reproduce this on two separate computers, for both WindowsDX and DesktopGL builds, and I'm curious if others are experiencing the same thing. When I start Hero6 I get excessive garbage collecting, I haven't looked into what might be causing this.
The text was updated successfully, but these errors were encountered:
I've been able to reproduce this on two separate computers, for both WindowsDX and DesktopGL builds, and I'm curious if others are experiencing the same thing. When I start Hero6 I get excessive garbage collecting, I haven't looked into what might be causing this.
The text was updated successfully, but these errors were encountered: