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Add an overload that take a stream to use if the data is fetched. Any data movement inthe call uses that stream. This may make it easier for a user to integrate processing. this can be required in a couple of scenarios because streams are tied to the thread and GPU where they were created changing either would require one to use a different stream.
The text was updated successfully, but these errors were encountered:
Add an overload that take a stream to use if the data is fetched. Any data movement inthe call uses that stream. This may make it easier for a user to integrate processing. this can be required in a couple of scenarios because streams are tied to the thread and GPU where they were created changing either would require one to use a different stream.
The text was updated successfully, but these errors were encountered: