Skip to content

Kretol/TrinityCore

This branch is 1116 commits ahead of, 2949 commits behind TrinityCore/TrinityCore:master.

Folders and files

NameName
Last commit message
Last commit date

Latest commit

27fdccf · Apr 22, 2023
Sep 14, 2022
Apr 2, 2022
Sep 6, 2022
Oct 9, 2022
Nov 5, 2022
Jan 6, 2022
Apr 21, 2023
Apr 22, 2023
Mar 13, 2022
Jan 30, 2022
Jul 10, 2015
Nov 8, 2022
Jan 1, 2022
Sep 6, 2022
Jul 4, 2021
Jan 21, 2013
Dec 31, 2017
Jan 6, 2022
Sep 30, 2022
Oct 25, 2022
Jul 4, 2021
Oct 25, 2021
Nov 20, 2022

Repository files navigation

logo TrinityCore (master)

Average time to resolve an issue Percentage of issues still open


Build Status

master 3.3.5
master Build Status 3.3.5 Build Status
master Build status Build status
master GCC Build status 3.3.5 GCC Build status
Coverity Scan Build Status Coverity Scan Build Status

Introduction

TrinityCore is a MMORPG Framework based mostly in C++.

It is derived from MaNGOS, the Massive Network Game Object Server, and is based on the code of that project with extensive changes over time to optimize, improve and cleanup the codebase at the same time as improving the in-game mechanics and functionality.

It is completely open source; community involvement is highly encouraged.

If you wish to contribute ideas or code, please visit our site linked below or make pull requests to our Github repository.

For further information on the TrinityCore project, please visit our project website at TrinityCore.org.

Requirements

Software requirements are available in the wiki for Windows, Linux and macOS.

Install

Detailed installation guides are available in the wiki for Windows, Linux and macOS.

Reporting issues

Issues can be reported via the Github issue tracker.

Please take the time to review existing issues before submitting your own to prevent duplicates.

In addition, thoroughly read through the issue tracker guide to ensure your report contains the required information. Incorrect or poorly formed reports are wasteful and are subject to deletion.

Submitting fixes

C++ fixes are submitted as pull requests via Github. For more information on how to properly submit a pull request, read the how-to: maintain a remote fork. For SQL only fixes, open a ticket; if a bug report exists for the bug, post on an existing ticket.

Copyright

License: GPL 2.0

Read file COPYING.

Authors & Contributors

Read file AUTHORS.

Links

About

TrinityCore Open Source MMO Framework (Kretol fork)

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C++ 90.5%
  • C 8.9%
  • CMake 0.4%
  • TSQL 0.1%
  • Lua 0.1%
  • Objective-C 0.0%