-
Notifications
You must be signed in to change notification settings - Fork 15
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[1.20.1 Forge] Quarry lag in unloaded chunks #523
Comments
Can confirm, this is a problem on 1.20.1 and my own personal modpack on 1.18.2 |
Yes, also experiencing this. |
Experiencing the same thing. Seems that the quarryplus runs just fine when the chunks being quarried are within the players viewing distance. As soon as you go beyond that, the server experiences a tick spike and at times crashes the server. Running 1.18.2
|
It might be problem that accessing blocks in unloaded chunks. Then, I should remove chunk loading function or remove block check functions such as removing fluids. |
NGL - As the server owner, I would prefer to have a setting that does not allow the user to mine outside their viewing distance, or a hard setting that says something along the lines of cannot exceed 6 x 6 chunks. I want players to have to work at their quarry, not just go drop a quarryplus and set it to a 50 x 50. :) |
Currently implementing to load all chunks in the working area with Level 33 ticket for chunk loading. |
I uploaded a new version for Minecraft 1.20.1 Forge. I added new chunk loading system for QuarryPlus. It create tickets for quarry area with Level 33. |
From discord
Checks
The text was updated successfully, but these errors were encountered: