Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Reward being counted as an offensive job ability #91

Open
GoogleCodeExporter opened this issue May 12, 2015 · 0 comments
Open

Reward being counted as an offensive job ability #91

GoogleCodeExporter opened this issue May 12, 2015 · 0 comments

Comments

@GoogleCodeExporter
Copy link

What steps will reproduce the problem?
1. Set main job to BST
2. Charm pet
3. Have pet fight mob and get injured
4. Cure pet with Reward

What is the expected output? What do you see instead?
Expected to see Reward stats under Recovery tab.  Instead, Reward shows up in 
Offense tab as negative "Abil. Dmg" and "Absorbed Dmg".


What version of the product are you using? On what operating system?
1.6.3.0 on Windows 7 Ultimate 64-bit

Original issue reported on code.google.com by [email protected] on 26 Jun 2012 at 3:58

Attachments:

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant