Skip to content

Latest commit

 

History

History
101 lines (50 loc) · 4.42 KB

CHANGELOG.md

File metadata and controls

101 lines (50 loc) · 4.42 KB

1.7.0 (2024-12-15)

Bug Fixes

  • bodies are now able to sleep (removed circular angle and pos updating) (b5db27d)

Features

  • inspect drawing for fixtures (cf28b9a)

1.6.0 (2024-12-14)

Bug Fixes

  • kpPos use kpMoveBy to match pos comp (fe17f10)

Features

  • an extended vec2 of Planck to match KAPLAY's (2e7073d)
  • exposes utilities to find world and game obj with world component (db496f8)

1.5.0 (2024-12-09)

Features

  • added joints (cb35089)
  • added onRemoveBody, onRemoveFixture, onRemoveJoint (e7b1ab0)

1.4.0 (2024-12-08)

Bug Fixes

  • body component and fixture components no longer return null body or fixture (ca2d538)

Features

  • addToDestroyList on both world and body components (1c14389)
  • world functions from planck to component (aee309e)

1.3.2 (2024-12-05)

Bug Fixes

1.3.1 (2024-12-05)

Bug Fixes

1.3.0 (2024-12-04)

Bug Fixes

  • circle drawn position (bb4ef9b)
  • expose Fixtures and Shapes component types (8a7e2cf)
  • missing kpPos no args overload (ae719ee)

Features

  • added fixture functions (b24bc13)

1.2.0 (2024-11-26)

Features

  • added all Body functions to component (d08c347)
  • added collisionIgnore to Fixture (734acc6)
  • added kpBodyComp functions to match area comp (9c218e2)
  • BoxShape match a rect with width and height instead of halfWidth and halfHeight (71f21a6)

1.1.0 (2024-11-21)

Features

1.0.0 (2024-11-19)

Features