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Game copy.py
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from PyQt5 import QtCore, QtGui, QtWidgets
import easy, sys
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.resize(960, 743)
Dialog.setStyleSheet("background-color:rgb(230, 255, 230)")
self.gridLayoutWidget = QtWidgets.QWidget(Dialog)
self.gridLayoutWidget.setGeometry(QtCore.QRect(390, 310, 161, 331))
self.gridLayoutWidget.setObjectName("gridLayoutWidget")
self.gridLayout = QtWidgets.QGridLayout(self.gridLayoutWidget)
self.gridLayout.setContentsMargins(0, 0, 0, 0)
self.gridLayout.setObjectName("gridLayout")
self.pushButton = QtWidgets.QPushButton(self.gridLayoutWidget) # Easy 버튼
self.pushButton.setStyleSheet("background-color:rgb(179, 230, 255);\n""font: 75 9pt \"한컴 말랑말랑 Bold\";")
self.pushButton.setObjectName("pushButton")
self.gridLayout.addWidget(self.pushButton, 0, 0, 1, 1)
self.pushButton.clicked.connect(self.startgame)
self.pushButton_2 = QtWidgets.QPushButton(self.gridLayoutWidget) # Normal 버튼
self.pushButton_2.setStyleSheet("background-color:rgb(255, 255, 204);\n""font: 75 9pt \"한컴 말랑말랑 Bold\";")
self.pushButton_2.setObjectName("pushButton_2")
self.gridLayout.addWidget(self.pushButton_2, 1, 0, 1, 1)
self.pushButton_3 = QtWidgets.QPushButton(self.gridLayoutWidget) # Hard 버튼
self.pushButton_3.setStyleSheet("background-color:rgb(255, 179, 179);\n""font: 75 9pt \"한컴 말랑말랑 Bold\";")
self.pushButton_3.setObjectName("pushButton_3")
self.gridLayout.addWidget(self.pushButton_3, 2, 0, 1, 1)
self.label = QtWidgets.QLabel(Dialog) # 상단 Memory Game 글씨
self.label.setGeometry(QtCore.QRect(350, 120, 291, 51))
self.label.setStyleSheet("font: 75 18pt \"한컴 말랑말랑 Bold\";\n""")
self.label.setTextFormat(QtCore.Qt.AutoText)
self.label.setObjectName("label")
self.retranslateUi(Dialog)
QtCore.QMetaObject.connectSlotsByName(Dialog)
def retranslateUi(self, Dialog):
_translate = QtCore.QCoreApplication.translate
Dialog.setWindowTitle(_translate("Dialog", "Memory Game"))
self.pushButton.setText(_translate("Dialog", "Easy"))
self.pushButton_2.setText(_translate("Dialog", "Normal"))
self.pushButton_3.setText(_translate("Dialog", "Hard"))
self.label.setText(_translate("Dialog", "Memory Game"))
def startgame(self):
Dialog = QtWidgets.QDialog()
self.dialog = easy.Ui_Dialog()
self.dialog.setupUi(Dialog)
Dialog.show()
Dialog.exec()
# def buttonclicked(self):
# if self.sender().text() == "easy":
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
Dialog = QtWidgets.QDialog()
ui = Ui_Dialog()
ui.setupUi(Dialog)
Dialog.show()
sys.exit(app.exec_())