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open_cl_interop.h
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/* Copyright (c) 2021, Arm Limited and Contributors
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "api_vulkan_sample.h"
#include "rendering/render_pipeline.h"
#include "scene_graph/components/camera.h"
struct CLData;
typedef struct AHardwareBuffer AHardwareBuffer;
class OpenCLInterop : public ApiVulkanSample
{
public:
OpenCLInterop();
~OpenCLInterop() override;
bool prepare(vkb::Platform &platform) override;
void render(float delta_time) override;
void view_changed() override;
void build_command_buffers() override;
private:
void prepare_pipelines();
void prepare_open_cl_resources();
void prepare_shared_resources();
void generate_quad();
void setup_descriptor_pool();
void setup_descriptor_set_layout();
void setup_descriptor_set();
void prepare_uniform_buffers();
void update_uniform_buffers();
void run_texture_generation();
struct VertexStructure
{
float pos[3];
float uv[2];
float normal[3];
};
struct SharedTexture
{
uint32_t width{0};
uint32_t height{0};
uint32_t depth{0};
VkImage image{VK_NULL_HANDLE};
VkDeviceMemory memory{VK_NULL_HANDLE};
VkDeviceSize size{0};
VkDeviceSize allocationSize{0};
VkSampler sampler{VK_NULL_HANDLE};
VkImageView view{VK_NULL_HANDLE};
AHardwareBuffer *hardware_buffer{nullptr};
} shared_texture;
struct UniformBufferData
{
glm::mat4 projection;
glm::mat4 model;
glm::vec4 view_pos;
} ubo_vs;
VkPipeline pipeline{VK_NULL_HANDLE};
VkPipelineLayout pipeline_layout{VK_NULL_HANDLE};
VkDescriptorSet descriptor_set{VK_NULL_HANDLE};
VkDescriptorSetLayout descriptor_set_layout{VK_NULL_HANDLE};
std::unique_ptr<vkb::core::Buffer> vertex_buffer;
std::unique_ptr<vkb::core::Buffer> index_buffer;
uint32_t index_count{0};
std::unique_ptr<vkb::core::Buffer> uniform_buffer_vs;
VkFence rendering_finished_fence{VK_NULL_HANDLE};
float total_time_passed{0};
CLData *cl_data{nullptr};
};
std::unique_ptr<vkb::VulkanSample> create_open_cl_interop();