You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hey folks, I think I discovered a potential issue, check out this stuttering:
2025-01-11.14-21-06.mp4
Originally I thought it was caused by the tnua library (idanarye/bevy-tnua#78) but the author said tnua doesn't mutate the transform, and the velocity remains constant. This makes us think that might be an Avian bug.
Hey folks, I think I discovered a potential issue, check out this stuttering:
2025-01-11.14-21-06.mp4
Originally I thought it was caused by the tnua library (idanarye/bevy-tnua#78) but the author said tnua doesn't mutate the transform, and the velocity remains constant. This makes us think that might be an Avian bug.
I followed these steps to reproduce:
Cloned tnua from: https://github.com/idanarye/bevy-tnua
On Windows 11, ran the demo with this command (set the wgpu backend env var to prevent log noise in the terminal):
I've tried to debug, following these docs:
TransformExtrapolation
andTransformInterpolation
component to thesetup_player
function infor_2d_platformer.rs
fn main
inplatformer_2d.rs
toBut the stutter was still present.
Possibly related links:
The text was updated successfully, but these errors were encountered: