From 01564041c94d49bc2c6c5c5d046000b00e5e7036 Mon Sep 17 00:00:00 2001 From: SetOfAllSets <98566029+SetOfAllSets@users.noreply.github.com> Date: Fri, 24 Jan 2025 15:50:46 -0800 Subject: [PATCH] Make avian3d::dynamics::rigid_body::forces public (#630) # Objective Fixes #626 ## Solution Make avian3d::dynamics::rigid_body::forces public --- ## Changelog avian3d::dynamics::rigid_body::forces is now public --- src/dynamics/rigid_body/forces.rs | 3 +++ src/dynamics/rigid_body/mod.rs | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/src/dynamics/rigid_body/forces.rs b/src/dynamics/rigid_body/forces.rs index 2116077e..c7be445e 100644 --- a/src/dynamics/rigid_body/forces.rs +++ b/src/dynamics/rigid_body/forces.rs @@ -1,3 +1,6 @@ +//! Forces, torques, linear impulses, and angular impulses +//! that can be applied to dynamic rigid bodies. + use crate::prelude::*; use bevy::prelude::*; use derive_more::From; diff --git a/src/dynamics/rigid_body/mod.rs b/src/dynamics/rigid_body/mod.rs index d12b969d..e04c8c8d 100644 --- a/src/dynamics/rigid_body/mod.rs +++ b/src/dynamics/rigid_body/mod.rs @@ -1,9 +1,9 @@ //! Common components and bundles for rigid bodies. +pub mod forces; pub mod mass_properties; // Components -mod forces; mod locked_axes; mod physics_material; mod world_query;