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LA_LodumViralDeath.dm
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#modname "LA Nation: Lodum, Viral Death"
#description "Adds a land based late age nation named Lodum. Lodum is a nation of sentient viral masses, shambling mounds of slime, and infected hordes of living beings. Loosely inspired by Left 4 Dead, Zerg from Starcraft, and Slimeworld."
#icon "LodumViralDeath/lodumBanner.tga"
#version 0.72
-- Weapons
#newweapon 700
#name "Virulent Infection"
#dmg 9
#dt_poison
#nostr
#end
#newweapon 701
#name "Injection Spike"
#dmg 2
#pierce
#rcost 1
#att 0
#secondaryeffect 700
#sound 8
#end
#newweapon 702
#name "Toothy Maw"
#slash
#blunt
#dmg -4
#rcost 0
#att 2
#sound 96
#end
#newweapon 703
#name "Vomit"
#secondaryeffectalways 704
#dt_cap
#armornegating
#att 3
#flyspr 404 3
#explspr 10139
#poison
#nratt 10
#range -1
#ammo 1
#sound 83
#end
#newweapon 704
#name "Slimy Coating"
#dmg 9
#dt_poison
#poison
#nostr
#secondaryeffectalways 329
#end
#newweapon 705
#name "Censer of the Allspawn's Vitae"
#dt_stun
#dmg 36
#rcost 2
#armornegating
#magic
#end
#newweapon 706
#name "Eye Capped Scepter"
#armornegating
#dmg 5
#rcost 0
#magic
#blunt
#end
#newweapon 707
#name "Lodum's Curse"
#armornegating
#dmg 5
#rcost 0
#secondaryeffect 700
#len 4
#def 4
#att 2
#blunt
#magic
#end
#newweapon 708
#name "Main Stalk"
#dmg 3
#rcost 0
#secondaryeffect 189
#len 5
#def 1
#att 3
#pierce
#magic
#end
#newweapon 709
#name "Left Slimy Claw"
#dmg 3
#rcost 0
#secondaryeffect 711
#len 1
#def 0
#att 3
#slash
#end
#newweapon 710
#name "Right Slimy Claw"
#dmg 3
#rcost 0
#secondaryeffect 54
#len 1
#def 0
#att 3
#slash
#end
#newweapon 711
#name "Pustulant Wound"
#dmg 30
#dt_poison
#poison
#secondaryeffectalways 64
#nostr
#end
#newweapon 712
#name "Soul Stained Cleaver"
#dmg 6
#att 3
#len 1
#armorpiercing
#magic
#secondaryeffect 421
#slash
#end
#newweapon 713
#name "Fetal Flail"
#bonus
#dmg 4
#att 2
#flail
#len 4
#magic
#secondaryeffect 431
#blunt
#end
#newweapon 714
#name "Lightning"
#range 30
#att 3
#dmg 0
#dt_cap
#ammo 10
#armornegating
#magic
#shock
#flyspr 210
#secondaryeffectalways 715
#sound 24
#nostr
#end
#newweapon 715
#name "Lightning"
#shock
#magic
#armornegating
#dmg 11
#nostr
#explspr 10219
#end
#newweapon 716
#name "Tail"
#len 5
#att 0
#dmg 0
#def 2
#bonus
#slash
#end
#newweapon 717
#name "Tentacle"
#len 4
#dmg -5
#armorpiercing
#bonus
#blunt
#end
#newweapon 718
#name "Bile"
#flyspr 177 4
#dt_poison
#poison
#explspr 10019
#ammo 8
#range -1
#aoe 10
#nostr
#end
#newweapon 719
#name "Alexander's Candle"
#att 2
#def 1
#dmg 3
#len 2
#magic
#secondaryeffectalways 720
#blunt
#end
#newweapon 720
#name "Fire Wave"
#explspr 10103
#fire
#armorpiercing
#dmg 12
#nostr
#aoe 4
#end
#newweapon 721
#name "Plague Shot"
#explspr 10103
#dt_cap
#armornegating
#poison
#dmg 1
#nostr
#range 40
#aoe 4
#ammo 99
#flyspr 404 3
#sound 14
#explspr 10019
#secondaryeffectalways 98
#end
#newweapon 722
#name "Leg Swipe"
#len 6
#dmg -5
#blunt
#end
#newweapon 723
#name "Recurved Blade Arm"
#len 5
#dmg 4
#armorpiercing
#slash
#end
-- Armor
#newarmor 250
#name "Thick Slime"
#type 5
#prot 3
#enc 0
#rcost 1
#end
#newarmor 251
#name "Carapace of Hardened Sludge"
#type 5
#prot 11
#enc 1
#rcost 5
#end
#newarmor 252
#name "Scavenged Armor"
#type 5
#prot 7
#enc 1
#rcost 4
#end
#newarmor 253
#name "Patchwork of Flesh"
#type 5
#prot 5
#enc 0
#rcost 1
#end
#newarmor 254
#name "Stolen Face"
#type 6
#prot 7
#enc 0
#rcost 0
#end
#newarmor 255
#name "Pair of Antenna"
#type 6
#prot 3
#enc 0
#rcost 0
#end
#newarmor 256
#name "Fibrous Bands"
#type 5
#prot 8
#enc 0
#rcost 4
#end
#newarmor 257
#name "Apron"
#type 5
#prot 5
#enc 0
#def 0
#end
#newarmor 258
#name "Giant Bone Plating"
#type 5
#prot 11
#enc 1
#def -1
#end
-- Units
#newmonster 3600
#name "Default Amphibian Template"
#nametype 161
#swampsurvival
#mor 14
#enc 2
#magicbeing
#poisonres 75
#heal
#fireres -3
#regeneration 30
#startage -1
#maxage 1000
#prot 3
#pooramphibian
#end
#newmonster 3601
#name "Default Non-amphibian Template"
#nametype 161
#swampsurvival
#mor 14
#enc 2
#magicbeing
#poisonres 75
#heal
#fireres -3
#regeneration 30
#startage -1
#maxage 1000
#prot 3
#end
#newmonster 3602
#copystats 3600
#spr1 "./LodumViralDeath/slimeball1.tga"
#spr2 "./LodumViralDeath/slimeball2.tga"
#diseasecloud 2
#name "Slime Ball"
#blind
#trample
#hpoverflow
#pierceres
#bluntres
#slimer 0
#trampswallow
#incorporate 5
#weapon 90
#holy
#gcost 140
#rcost 15
#size 6
#hp 60
#mr 14
#str 25
#att 8
#def 6
#prec 10
#mapmove 3
#ap 12
#descr "Slime Balls are crafted directly by the Allspawn in cavities located throughout its body. At any one time up to a dozen Slime Balls may be growing inside of the massive Allspawn. To produce these green, gooey masses of death the Allspawn consumes fresh organic matter. After digestion, it then compresses that flesh down into a hollow cavity roughly the size of a large chariot. After several days of adding new material, the Allspawn implants a small bit of its essence into the ball which gives it the spark of life it needs to move. Finally, the Allspawn regurgitates it onto land. From there it joins the endless hordes of Lodum."
#ainorec
#end
#newmonster 3603
#copystats 3601
#spr1 "./LodumViralDeath/smokeStack1.tga"
#spr2 "./LodumViralDeath/smokeStack2.tga"
#diseasecloud 2
#name "Smokestack"
#blind
#weapon 271
#weapon 271
#gcost 100
#rcost 15
#size 6
#hp 45
#str 17
#def 8
#att 8
#mapmove 1
#ap 8
#poisoncloud 30
#descr "Smokestacks were named by the first victims of the Allspawn, the Tarum. The Tarum's were Capulia's slave lizards and pressed into service as militia during the rise of the Allspawn, but like their human fellows they too choked to death on the toxic fumes that poured forth from the Smokestack's single, hollow pillar of flesh. Smokestacks are grown by the Childern of the Allspawn and require rare ingredients from a number of plants, animals, and magical sources. This makes them both expensive and slow to produce. A single Smokestack can turn the tide of a battle, spreading a swath of poisonous decay that leaves the enemy breathless. Despite their terrible power, Smokestacks are physically weak creatures with little ability for direct confrontation. When they do find themselves in combat, they fight with a set of thick, black tentacles that leech life from all those they touch."
#aisinglerec
#end
#newmonster 3604
#copystats 3600
#spr1 "./LodumViralDeath/goomba1.tga"
#spr2 "./LodumViralDeath/goomba2.tga"
#name "Goomba"
#mor 50
#diseasecloud 2
#weapon 701
#gcost 7
#rcost 2
#str 8
#size 1
#hp 9
#def 11
#att 9
#perc 10
#descr "Goombas are small, vaguely humanoid creatures constructed from the body parts of fallen enemies. They are stitched together en masse in the temples of the great Lodum and blessed with new life by an injection of organic matter from a priest's body. From this small injection spreads the terrible gift of the Allspawn. Goombas fight by overwhelming their opponents with sharp stabs of their injector spikes. They are nearly fearless being so possessed by the spirit of the Allspawn that they will fight to the last. As a matter of course, fallen Goombas are recovered from the battlefield only to be recycled back into more warriors for new legions in service to Lodum."
#end
#newmonster 3605
#copystats 3600
#diseasecloud 2
#spr1 "./LodumViralDeath/clatteringShambler1.tga"
#spr2 "./LodumViralDeath/clatteringShambler2.tga"
#name "Clattering Shambler"
#armor "Scavenged Armor"
#blind
#weapon 701
#gcost 10
#rcost 1
#size 3
#hp 16
#def 9
#att 10
#perc 10
#descr "Clattering Shamblers earn their name from the terrible racket they make as they lope forward towards the enemy. Most of Lodum's troops simply neglect armor, but Shamblers wear various pieces of mismatched gear from fallen opponents. It provides a modicum of protection to the creature beneath the metal veil, which combined with its natural regenerative abilities, can make all the difference when closing the gap to the enemy. Shamblers are created from rotting organic material. They have no true form, as often leaving behind a patch of themselves on the battlefield, as growing new appendages from fresh organic matter scavenged from fallen warriors. Other nations tell tales of putting Shamblers to the sword, and finding their fallen comrades among the mix of foul smelling rot."
#end
#newmonster 3606
#copystats 3600
#copyspr 1354
#diseasecloud 2
#name "Congealed Mass"
#armor "Carapace of Hardened Sludge"
#weapon "Toothy Maw"
#rcost 4
#str 20
#size 3
#hp 25
#def 8
#att 10
#perc 10
#mapmove 1
#ap 11
#descr "Congealed Masses are large blobs of animated organic material contained within a tough membrane. They are created in the same fashion as the Sentient Masses, but given only rudimentary intelligence. The blobs move by rolling forward, and attack by biting with one of their many slavering maws. Due to their sheer size and slow movement, Congealed Masses are easy targets in melee. Despite this fact, their thick outer layer protects them from the brunt of most direct attacks and for this reason they can often be seen leading the charge into battle, recklessly throwing their huge forms into the ranks of terrified enemies."
#end
#newmonster 3607
#copystats 3600
#spr1 "./LodumViralDeath/boomer1.tga"
#spr2 "./LodumViralDeath/boomer2.tga"
#name "Boomer"
#weapon "Vomit"
#armor "Thick Slime"
#poisonarmor
#diseasecloud 2
#gcost 28
#rcost 4
#weapon 322
#str 13
#size 3
#hp 18
#def 6
#att 9
#perc 12
#ap 12
#descr "Boomers can often be smelled before they are seen. Members of the local populace are converted into boomers while still living. A tube is inserted into the throat, and the Allspawn's gift is fed to them until their stomachs burst. A lucky few die before their flesh begins to renew itself, but those who do not become Boomers. Large, lumbering, and filled to the brim with bile that distends their stomachs; Boomers fight by spewing forth the contents of their bellies. They shower the enemy in a thick coat of bile that eats away at their flesh and makes fighting difficult. The boomers then engage in meele where, if they are punctured by the enemy's weapon, poisonous streams of toxic goo spray forth injuring the attacker."
#end
#newmonster 3608
#copystats 3600
#spr1 "./LodumViralDeath/facelessLord1.tga"
#spr2 "./LodumViralDeath/facelessLord2.tga"
#name "Faceless Lord"
#noleader
#hp 50
#size 4
#holy
#mr 17
#mor 18
#gcost 440
#rcost 10
#armor "Thick Slime"
#att 14
#str 18
#ap 10
#ambidextrous 5
#fear 5
#amphibian
#itemslots 28702
#magicskill 8 1
#magicskill 6 1
#magicskill 2 1
#magicskill 5 1
#custommagic 12800 100
#custommagic 12800 100
#custommagic 12800 75
#custommagic 12800 50
#weapon 701
#weapon 701
#weapon 701
#weapon 701
#weapon 20
#descr "Faceless Lords are the penultimate creation of the Allspawn. They act as an army of one, laying waste to swaths of enemy troops with their many poison tipped appendages. These creatures are grown into a mass of flesh with an upwards jutting loop that bares its many appendages. Like a snake, a Faceless Lord moves by undulating the bottom curve of its form left to right. They are cultivated in the Spawning Pool of Lodum's capital with the process taking months to grow a single successful Lord. Once unleashed the Faceless carry the full blessing of the Allspawn."
#end
#newmonster 3609
#copystats 3600
#name "Mindspike"
#itemslots 15366
#spr1 "./LodumViralDeath/mindspike1.tga"
#spr2 "./LodumViralDeath/mindspike2.tga"
#hp 30
#size 3
#str 6
#def 6
#att 4
#mr 12
#ap 10
#weapon 346
#gcost 10
#noleader
#okmagicleader
#neednoteat
#descr "Lodum uses Mindspikes to send the Allspawn's wishes far and wide. Mindspikes are the leftovers of meatfactories. They receive and distribute the Allspawn's commands through a single massive spike driven into their spines, leading the endless hordes of near mindless organic mobs to victory. Mindspikes have no ability to defend themselves in a fight, and instead rely on bodyguards to keep enemies at bay."
#ainorec
#end
#newmonster 3610
#copystats 3600
#spr1 "./LodumViralDeath/vileStalker1.tga"
#spr2 "./LodumViralDeath/vileStalker2.tga"
#name "Vile Stalker"
#armor "Patchwork of Flesh"
#armor "Stolen Face"
#weapon 701
#weapon 701
#noleader
#gcost 50
#stealthy 60
#assassin
#patience 3
#mor 14
#hp 25
#str 13
#def 12
#att 12
#ambidextrous 2
#mr 15
#ap 12
#fear 5
#diseasecloud 4
#descr "Women of the nations bordering Lodum tell their naughty children that a Vile Stalker will come and steal their faces if they do not behave. The process for creating Stalkers is a closely guarded secret of Lodum, but the product is anything if not terrifying. Stalkers assimilate into other cultures by literally harvesting the memories, and skin, of its first victim. This makes them difficult to detect by even the most steadfast of guards. Once it is in place, the Stalker can assume that person's identity until a new one is needed, or its primary target comes within range. Wrapped in the flesh of its victim's friends, or family, a stalker can close the distance to its target to deliver a deadly poison via a pair of injectors. Even if the Stalker is slain during the course of its attack the pestilent nature of its felled body can leave its target diseased and unable to recover from a slow, agonizing death."
#end
#newmonster 3611
#copystats 3600
#spr1 "./LodumViralDeath/child1.tga"
#spr2 "./LodumViralDeath/child2.tga"
#name "Child of the Allspawn"
#goodmagicleader
#hp 20
#mr 17
#weapon 322
#gcost 345
#holy
#itemslots 13446
#magicskill 2 1
#magicskill 6 3
#magicskill 5 2
#custommagic 12800 100
#custommagic 12800 50
#custommagic 2048 50
#custommagic 2048 10
#descr "Childern of the Allspawn are born when a female becomes infected with the Allspawn's gift and survives to term. The resulting child chews its way forth, consuming its mother from the inside out, before fleeing its place of birth and returning to the Allspawn to join its legions. There are efforts within Lodum to add this process to the meat factories that produce its other troops, but they have met with limited, and expensive, success. The spores that Allspawn spreads into the air directly, belched forth day after day, continue to be the main progenitor behind the Children."
#end
#newmonster 3612
#copystats 310
#spr1 "./LodumViralDeath/slimeDippedNecromancer1.tga"
#spr2 "./LodumViralDeath/slimeDippedNecromancer2.tga"
#name "Slime Dipped Necromancer"
#nametype 105
#neednoteat
#armor "Thick Slime"
#gcost 150
#mr 16
#magicskill 4 1
#custommagic 2048 40
#custommagic 2048 10
#undead
#swampsurvival
#mor 16
#regeneration 30
#poisonres 100
#coldres 100
#fireres -25
#startage -1
#maxage 1000
#pooramphibian
#mapmove 3
#descr "Humans rarely service the Allspawn willingly. So when a cult of necromancers tried to study and subvert the power of the Allspawn, and they were discovered, their compliance to a new master was obtained through a lethal ritual. Dunked in a slime bath of the Allspawn's liquid excrement until drowned, the necromancers were then reawakened as undead, while still bearing the gift of the Allspawn. Now they have only one duty to the Allspawn; to make the dead, as well as the living, its servants."
#end
#newmonster 3613
#copystats 3600
#name "Cultivated Brain-Mass"
#neednoteat
#noleader
#size 3
#spr1 "./LodumViralDeath/cultivatedBrainMass1.tga"
#spr2 "./LodumViralDeath/cultivatedBrainMass2.tga"
#gcost 40
#weapon 86
#weapon 86
#weapon 346
#att 6
#magicskill 4 1
#mapmove 3
#noitem
#descr "Humanoids submitted to the meat factories of Lodum often have their brains removed as the first step in processing. This grey matter is collected in huge vats, and then mingled with crushed dust obtained by grinding down astral gems that naturally extrude from the Allspawn's many orifices. Once so prepared, the brain matter is placed into a cylindrical metal container about the size of a small humanoid. Two of the hollowed out meatlings that were not processed for parts are then assigned to the container, and cart it from battle to battle. Once so combined the thinking flesh of a hundred victims can cast minor astral spells and lash out at the minds of other living beings."
#end
#newmonster 3614
#copystats 3600
#spr1 "./LodumViralDeath/herald1.tga"
#spr2 "./LodumViralDeath/herald2.tga"
#name "Herald of the Allspawn"
#diseasecloud 2
#holy
#hp 16
#att 9
#def 8
#weapon 705
#ap 14
#mr 16
#armor "Fibrous Bands"
#descr "Heralds are the Allspawn's direct connection to its many children. They broadcast commands to nearby troops ensuring that they stay engaged in combat. The censers they bear contain incense mixed with a regenerating piece of the Allspawn itself. As the incense burns, the chunk of flesh imparted from the Allspawn grant the censer deadly powers in combat. A few strong whiffs of the toxic smoke will leave even the strongest opponent incapacitated."
#ainorec
#end
#newmonster 3615
#copystats 3600
#spr1 "./LodumViralDeath/crest1.tga"
#spr2 "./LodumViralDeath/crest2.tga"
#name "Crest of the Allspawn"
#armor "Thick Slime"
#expertmagicleader
#hp 15
#holy
#gcost 210
#rcost 1
#weapon 33
#itemslots 13446
#magicskill 4 3
#custommagic 12288 100
#custommagic 12288 75
#custommagic 12288 10
#descr "Unlike the Childern of the Allspawn, which need female hosts, the Crests are grown directly on the Allspawn's body. They incubate in milky white pockets that blister outwards from the great beast. They are delivered into the world by bursting free from the Allspawn's blister-wombs. Their skin is a pallid white and their bodies are completely devoid of demarking features. Each inch of their smooth, hairless form is covered in a thick slime which provides them some protection. Because Crests are born directly from the Allspawn itself, they share an intimate connection with the astral magics that brought their beastly parent into existence."
#end
#newmonster 3616
#copystats 3600
#spr1 "./LodumViralDeath/conduit1.tga"
#spr2 "./LodumViralDeath/conduit2.tga"
#name "Conduit"
#expertmagicleader
#hp 13
#gcost 20
#rcost 3
#weapon 346
#weapon 714
#itemslots 15488
#descr "Conduits are crafted by removing the arms of humanoids in the Lodum meat factories. The bones of their arms are filed down, galvanized, and reattached to the owner. They act as amplifying resonators for the Allspawn's commands. The conduits themselves have no capacity to think, and act merely as extensions of the Allspawn's will throughout the land of Lodum."
#end
#newmonster 3617
#copystats 3600
#spr1 "./LodumViralDeath/lobotomizedThrall1.tga"
#spr2 "./LodumViralDeath/lobotomizedThrall2.tga"
#diseasecloud 2
#name "Lobotomized Thrall"
#hp 11
#weapon 29
#str 12
#att 6
#def 4
#mr 5
#perc 7
#gcost 5
#descr "The enslaved lizard people of Capulia knew only a life of service and when the Allspawn rose to power they did not resist their new master. Perhaps they would have had they known their eventual fate. Each one went to the Allspawn's meat factories and had their sense of self gently scraped free with a few taps of a pithing needle. They are the lowest of the Allspawn's creatures and the vanguard of the armies of Lodum where their primary role is dying."
#mor 50
#ainorec
#end
#newmonster 3618
#copystats 3600
#spr1 "./LodumViralDeath/slug1.tga"
#spr2 "./LodumViralDeath/slug2.tga"
#name "Allspawn's Bride"
#fixedname "Slug"
#gcost 0
#att 14
#blind
#def 12
#size 4
#str 18
#mor 20
#hp 90
#fear 5
#holy
#mr 18
#weapon 249
#weapon 249
#weapon 322
#weapon 718
#armor "Thick Slime"
#magicskill 8 3
#itemslots 13446
#okleader
#goodmagicleader
#goodundeadleader
#spreaddom 1
#descr "Slug was one of the first women priests in Capulia's state sponsored holy order. When the Allspawn rose and overthrew the religious institutions of Capulia Slug gave herself willingly. The Allspawn defiled her physically, spiritually, and mentally while replacing her devotion to the old gods with a new one. Slug is now one of the strongest adherents of the Allspawn, and her body has been completely transformed by the Allspawn's embrace."
#end
#newmonster 3619
#copystats 3600
#spr1 "./LodumViralDeath/phoenix1.tga"
#spr2 "./LodumViralDeath/phoenix2.tga"
#name "Slimedragon"
#fixedname "Phoenix T'ril"
#bonusspells 1
#gcost 0
#flying
#assassin
#att 16
#def 13
#size 4
#str 22
#mor 20
#hp 45
#mr 18
#stealthy 40
#patience 9
#weapon 709
#weapon 710
#weapon 322
#weapon 716
#armor "Thick Slime"
#magicskill 2 3
#magicskill 5 3
#itemslots 13446
#noleader
#descr "Once, the people of Capulia revered this formerly majestic creature as a God. Making his home near Capulia in a deep, cavernous lair, the dragon served at once as jealous protector of his worshippers, and capricious master of his servants. Capulia lived securely, if not always comfortably, under his rule. Regularly taking tithe from Capulia in riches and flesh, the powerful God-aspirant enjoyed many pleasures for years before the Allspawn threatened his domain. Eventually, after a terrible battle that devastated his lair and annihilated a significant fraction of the Allspawn's forces, the dragon was captured and subsumed. Recognizing his power, the Allspawn carefully infused the beast with its essence, and transformed him into a creature wielding a myriad of poisons and a thick exuded-slime armor atop his scales. Most importantly, the Allspawn erased his free will, but not his cunning and intellect; Phoenix is now a deadly foe, entrusted with the most critical strategic missions."
#end
#newmonster 3620
#copystats 3600
#spr1 "./LodumViralDeath/meatfactoryMonstrosity1.tga"
#spr2 "./LodumViralDeath/meatfactoryMonstrosity2.tga"
#name "Meatfactory Monstrosity"
#gcost 0
#att 14
#def 6
#size 6
#str 28
#mor 50
#hp 120
#mr 18
#fear 5
#weapon 92
#weapon 271
#weapon 322
#mapmove 3
#itemslots 15494
#noleader
#descr "The Lodum meatfactories take in thousands of unwilling supplicants each day and strip away their weakness with the embrace of the Allspawn. Their flesh is hollowed, their minds turned, and their spirits broken. Many supplicants do not survive the process, but the meatfactories do not waste what can be salvaged. The Monstrosities are the result of recycling what can be salvage. Bits of each supplicant are stitched together, and animated by an infusion of the Allspawn's essence."
#end
#newmonster 3621
#copystats 3600
#spr1 "./LodumViralDeath/shamanBetrayer1.tga"
#spr2 "./LodumViralDeath/shamanBetrayer2.tga"
#name "Shaman Betrayer"
#magicskill 6 1
#magicskill 8 1
#hp 14
#weapon 706
#str 12
#att 8
#def 8
#mr 13
#gcost 40
#okmagicleader
#mor 13
#descr "The Allspawn cast down all but a select few of Capulia's old clerical sect. To replace them the Allspawn used shaman from the lizard slave caste of Capulia. Those that joined the Allspawn's legions as its new priests were embraced by the Allspawn. Those who refused were sent to Lodum's meat factories to join the growing ranks of the lobotomized thralls. The shamans that willingly joined the ranks of the Allspawn priesthood are known to their people only as betrayers whose names are forbidden to be spoken."
#end
#newmonster 3622
#copystats 3600
#spr1 "./LodumViralDeath/jewel1.tga"
#spr2 "./LodumViralDeath/jewel2.tga"
#name "Butcher of Women"
#fixedname "Jewel"
#onebattlespell "Wailing Winds"
#female
#fear 5
#magicskill 2 3
#magicskill 5 3
#hp 65
#weapon 712
#weapon 713
#armor 257
#str 20
#att 14
#def 12
#mr 18
#gcost 0
#noleader
#ap 14
#mor 20
#descr "After having once been processed there herself, Jewel spends her days working in the meat factories of Lodum. She takes special pleasure in disassembling pregnant women into their constituent parts. In battle shes carries her favorite meat cleaver, and a flail lined with the undead aborted fetuses of her latest victims. Their shrill, perpetual screams fill the enemy with fear. There is nothing sweeter to her than cries of her victims both off and on the field of battle."
#end
#newmonster 3623
#copystats 3600
#spr1 "./LodumViralDeath/xitrum1.tga"
#spr2 "./LodumViralDeath/xitrum2.tga"
#name "Grand Hierophant"
#fixedname "Xitrum"
#magicskill 8 5
#hp 23
#weapon 85
#weapon 85
#weapon 271
#weapon 271
#weapon 271
#itemslots 29702
#armor 158
#str 13
#att 12
#def 10
#mr 20
#gcost 0
#superiorleader
#goodmagicleader
#superiorundeadleader
#mor 20
#blind
#holy
#spreaddom 1
#domsummon 3614
#domsummon20 3602
#descr "Xitrum was the leader of Capulia's holy order when the Allspawn came into being. He was personally embraced by the Allspawn, and now carries the new faith with his reborn body. He spreads the word of the Allspawn with equal zeal of any prophet, and attracts sacred followers into Lodum's flocks while within the Allspawn's dominion."
#end
#newmonster 3624
#copystats 3600
#spr1 "./LodumViralDeath/alexander1.tga"
#spr2 "./LodumViralDeath/alexander2.tga"
#name "Heir of Lodum"
#fixedname "Alexander"
#magicskill 0 3
#magicskill 2 3
#hp 25
#weapon 719
#fireres 10
#coldres 10
#weapon 717
#armor 69
#armor 40
#armor 38
#str 16
#att 14
#def 12
#mr 20
#gcost 0
#okleader
#goodmagicleader
#mor 20
#descr "Alexander is the son of Lodum, the creator of the Allspawn. After the rise of the Allspawn Alexander fled from his studies as a young biomancer and started a resistance movement. He studied the powers of fire and ice to learn new ways to purge Lodum of the Allspawn's terror, and personally lead many raids on infected villages, meat factories, and the new temples of flesh dedicated to the Allspawn. Betrayed by Felix, he was recently captured and personally embraced by the Allspawn. Alexander now serves as the Allspawn's loyal host furthering the goals of the horror that his father unleashed."
#end
#newmonster 3625
#copystats 3600
#spr1 "./LodumViralDeath/felix1.tga"
#spr2 "./LodumViralDeath/felix2.tga"
#name "Last of the Biomancers"
#fixedname "Felix"
#magicskill 3 3
#magicskill 5 3
#magicskill 6 3
#hp 15
#weapon 85
#armor 158
#str 12
#att 10
#def 10
#mr 20
#gcost 0
#gemprod 3 3
#okleader
#goodmagicleader
#mor 20
#descr "Felix is the last survivor of a new cabal of earthbound biomancers. Their experiments focused on combining the durability of stone and steel with the natural regenerative properties of their organic monstrosity. The rise of the Allspawn interrupted their work, but Felix continues on after having made a grand bargin with the Allspawn. He gave his flesh and Alexander, the leader of the resistance, to the Allspawn in return for a chance to continue his studies."
#end
#newmonster 3626
#copystats 3601
#spr1 "./LodumViralDeath/plagueSpitter1.tga"
#spr2 "./LodumViralDeath/plagueSpitter2.tga"
#name "Plague Spitter"
#hp 30
#mapmove 1
#weapon 90
#size 3
#weapon 721
#str 12
#att 8
#def 8
#prec 13
#gcost 0
#popkill 1
#descr "Plague spitters consume members of the local populace and process their flesh into a deadly biological substance. The spitters rain down globules of the liquid disease into the enemy ranks where it spreads from soldier to solider. The liquid is filled with fine shards of bone and causes small lacerations upon impact even for the most well armored foe which helps the disease take root."
#end
#newmonster 3627
#copystats 3600
#spr1 "./LodumViralDeath/trivet1.tga"
#spr2 "./LodumViralDeath/trivet2.tga"
#diseasecloud 2
#name "Trivet"
#hp 24
#mapmove 3
#size 3
#weapon 316
#weapon 722
#str 12
#att 9
#def 12
#ap 30
#rcost 7
#gcost 25
#descr "Trivets were once harmless spiders the Tarum kept as pets. They would eat smaller insects and keep the lizard people's simple dwellings clean while they went about their daily activities serving the people of Capulia as slaves. The Allspawn has repurposed them now, and their frail, milky white bodies can be seen on the sides of battle catching prey in venom laced webs."
#end
#newmonster 3628
#copystats 3600
#spr1 "./LodumViralDeath/slithersneak1.tga"
#spr2 "./LodumViralDeath/slithersneak2.tga"
#name "Slithersneak"
#diseasecloud 4
#hp 50
#fear 5
#mapmove 3
#size 4
#illusion
#assassin