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dock_tab.go
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// Copyright ©2021-2022 by Richard A. Wilkes. All rights reserved.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, version 2.0. If a copy of the MPL was not distributed with
// this file, You can obtain one at http://mozilla.org/MPL/2.0/.
//
// This Source Code Form is "Incompatible With Secondary Licenses", as
// defined by the Mozilla Public License, version 2.0.
package unison
import (
"strings"
"github.com/richardwilkes/unison/enums/align"
"github.com/richardwilkes/unison/enums/paintstyle"
)
// TabCloser defines the methods that must be implemented to cause the tabs to show a close button.
type TabCloser interface {
// MayAttemptClose returns true if a call to AttemptClose() is permitted.
MayAttemptClose() bool
// AttemptClose attempts to close the tab. On success, returns true.
AttemptClose() bool
}
// DefaultDockTabTheme holds the default DockTabTheme values for DockTabs. Modifying this data will not alter existing
// DockTabs, but will alter any DockTabs created in the future.
var DefaultDockTabTheme = DockTabTheme{
BackgroundInk: ControlColor,
OnBackgroundInk: OnControlColor,
EdgeInk: ControlEdgeColor,
TabFocusedInk: TabFocusedColor,
OnTabFocusedInk: OnTabFocusedColor,
TabCurrentInk: TabCurrentColor,
OnTabCurrentInk: OnTabCurrentColor,
TabBorder: NewEmptyBorder(Insets{Top: 2, Left: 4, Bottom: 2, Right: 4}),
Gap: 4,
LabelTheme: defaultLabelTheme(),
ButtonTheme: defaultButtonTheme(),
}
func defaultLabelTheme() LabelTheme {
theme := DefaultLabelTheme
theme.Font = SystemFont
return theme
}
func defaultButtonTheme() ButtonTheme {
theme := DefaultButtonTheme
theme.HideBase = true
return theme
}
// DockTabTheme holds theming data for a DockTab.
type DockTabTheme struct {
BackgroundInk Ink
OnBackgroundInk Ink
EdgeInk Ink
TabFocusedInk Ink
OnTabFocusedInk Ink
TabCurrentInk Ink
OnTabCurrentInk Ink
TabBorder Border
Gap float32
LabelTheme LabelTheme
ButtonTheme ButtonTheme
}
type dockTab struct {
Panel
DockTabTheme
dockable Dockable
title *Label
button *Button
pressed bool
}
func newDockTab(dockable Dockable) *dockTab {
t := &dockTab{
DockTabTheme: DefaultDockTabTheme,
dockable: dockable,
title: NewLabel(),
}
t.Self = t
t.DrawCallback = t.draw
t.SetBorder(t.DockTabTheme.TabBorder)
flex := &FlexLayout{
Columns: 1,
HSpacing: t.Gap,
}
t.SetLayout(flex)
t.title.LabelTheme = t.LabelTheme
t.title.Text = t.fullTitle()
t.title.Drawable = t.TitleIcon()
t.title.SetLayoutData(&FlexLayoutData{HGrab: true, VAlign: align.Middle})
t.AddChild(t.title)
if _, ok := t.dockable.(TabCloser); ok {
t.button = NewButton()
t.button.ButtonTheme = t.ButtonTheme
t.button.SetFocusable(false)
fSize := t.LabelTheme.Font.Baseline()
t.button.Drawable = &DrawableSVG{
SVG: CircledXSVG,
Size: Size{Width: fSize, Height: fSize},
}
t.button.SetLayoutData(&FlexLayoutData{HAlign: align.End, VAlign: align.Middle})
t.AddChild(t.button)
t.button.ClickCallback = func() { t.attemptClose() }
flex.Columns++
}
t.MouseDownCallback = t.mouseDown
t.MouseUpCallback = t.mouseUp
t.MouseDragCallback = t.mouseDrag
t.UpdateTooltipCallback = t.updateTooltip
return t
}
func (t *dockTab) TitleIcon() Drawable {
fSize := t.title.Font.Baseline()
return t.dockable.TitleIcon(Size{Width: fSize, Height: fSize})
}
func (t *dockTab) fullTitle() string {
var buffer strings.Builder
if t.dockable.Modified() {
buffer.WriteByte('*')
}
buffer.WriteString(t.dockable.Title())
return buffer.String()
}
func (t *dockTab) updateTitle() {
drawable := t.TitleIcon()
title := t.fullTitle()
if title != t.title.Text || t.title.Drawable != drawable {
t.title.Text = title
t.title.Drawable = drawable
t.NeedsLayout = true
t.title.NeedsLayout = true
if p := t.Parent(); p != nil {
p.NeedsLayout = true
}
t.MarkForRedraw()
}
}
func (t *dockTab) draw(gc *Canvas, _ Rect) {
var bg, fg Ink
if t.pressed {
bg = t.TabFocusedInk
fg = t.OnTabFocusedInk
} else if dc := Ancestor[*DockContainer](t.dockable); dc != nil && dc.CurrentDockable() == t.dockable {
if dc == Ancestor[*DockContainer](t.Window().Focus()) {
bg = t.TabFocusedInk
fg = t.OnTabFocusedInk
} else {
bg = t.TabCurrentInk
fg = t.OnTabCurrentInk
}
} else {
bg = t.BackgroundInk
fg = t.OnBackgroundInk
}
t.title.OnBackgroundInk = fg
if t.button != nil {
t.button.BackgroundInk = fg
}
r := t.ContentRect(true)
p := NewPath()
p.MoveTo(0, r.Height)
p.LineTo(0, 6)
p.CubicTo(0, 6, 0, 1, 6, 1)
rightCornerStart := r.Width - 7
p.LineTo(rightCornerStart, 1)
right := r.Width - 1
p.CubicTo(rightCornerStart, 1, right, 1, right, 7)
p.LineTo(right, r.Height)
p.Close()
gc.DrawPath(p, bg.Paint(gc, r, paintstyle.Fill))
gc.DrawPath(p, t.EdgeInk.Paint(gc, r, paintstyle.Stroke))
}
func (t *dockTab) attemptClose() bool {
if dc := Ancestor[*DockContainer](t.dockable); dc != nil {
return dc.AttemptClose(t.dockable)
}
return false
}
func (t *dockTab) updateTooltip(_ Point, suggestedAvoidInRoot Rect) Rect {
if tip := t.dockable.Tooltip(); tip != "" {
t.Tooltip = NewTooltipWithText(t.dockable.Tooltip())
} else {
t.Tooltip = nil
}
return suggestedAvoidInRoot
}
func (t *dockTab) mouseDown(_ Point, _, _ int, _ Modifiers) bool {
t.pressed = true
t.MarkForRedraw()
return true
}
func (t *dockTab) mouseDrag(where Point, _ int, _ Modifiers) bool {
if t.IsDragGesture(where) {
if dc := Ancestor[*DockContainer](t.dockable); dc != nil {
icon := t.TitleIcon()
size := icon.LogicalSize()
t.StartDataDrag(&DragData{
Data: map[string]any{dc.Dock.DragKey: t.dockable},
Drawable: icon,
Ink: t.title.OnBackgroundInk,
Offset: Point{X: -size.Width / 2, Y: -size.Height / 2},
})
}
}
return true
}
func (t *dockTab) mouseUp(where Point, _ int, _ Modifiers) bool {
if where.In(t.ContentRect(true)) {
if dc := Ancestor[*DockContainer](t.dockable); dc != nil {
switch {
case dc.CurrentDockable() != t.dockable:
dc.SetCurrentDockable(t.dockable)
case dc != Ancestor[*DockContainer](t.Window().Focus()):
dc.AcquireFocus()
}
}
}
t.pressed = false
t.MarkForRedraw()
return true
}