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main.go
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package main
import (
"Projector/protocol/server"
"bufio"
"context"
"encoding/json"
"github.com/gobwas/ws"
"github.com/gobwas/ws/wsutil"
"golang.org/x/mobile/app"
"golang.org/x/mobile/event/key"
"golang.org/x/mobile/event/lifecycle"
"golang.org/x/mobile/event/paint"
"golang.org/x/mobile/event/size"
"golang.org/x/mobile/exp/app/debug"
"golang.org/x/mobile/exp/gl/glutil"
"golang.org/x/mobile/gl"
"log"
"net"
"os"
"sync"
)
func main() {
app.Main(appMain)
log.Println("main exited")
}
type ClientToServerHandshake struct {
CommonVersion int `json:"commonVersion"`
CommonVersionId int `json:"commonVersionId"`
Token *string `json:"token"`
ClientDoesWindowManagement bool `json:"clientDoesWindowManagement"`
Displays []*DisplayDescription `json:"displays"`
SupportedToClientCompressions []CompressionType `json:"supportedToClientCompressions"`
SupportedToClientProtocols []ProtocolType `json:"supportedToClientProtocols"`
SupportedToServerCompressions []CompressionType `json:"supportedToServerCompressions"`
SupportedToServerProtocols []ProtocolType `json:"supportedToServerProtocols"`
}
type DisplayDescription struct {
X int `json:"x"`
Y int `json:"y"`
Width int `json:"width"`
Height int `json:"height"`
ScaleFactor float64 `json:"scaleFactor"`
}
type CompressionType string
const (
NONE CompressionType = "NONE"
GZIP CompressionType = "GZIP"
)
type ProtocolType string
const (
KOTLINX_JSON ProtocolType = "KOTLINX_JSON"
KOTLINX_PROTOBUF ProtocolType = "KOTLINX_PROTOBUF"
)
func appMain(a app.App) {
urlstr := "ws://127.0.0.1:9999/"
args := os.Args[1:]
if len(args) > 0 {
urlstr = args[0]
}
var glctx gl.Context
var sz size.Event
var wsConnectOnce sync.Once
events := make(chan interface{})
wsctx, wscancel := context.WithCancel(context.Background())
eventLoop:
for {
select {
// handle GUI event:
case e := <-a.Events():
switch e := a.Filter(e).(type) {
case lifecycle.Event:
log.Println(e)
switch e.Crosses(lifecycle.StageVisible) {
case lifecycle.CrossOn:
glctx, _ = e.DrawContext.(gl.Context)
onGLInitialize(glctx)
a.Send(paint.Event{})
case lifecycle.CrossOff:
onGLShutdown(glctx)
glctx = nil
}
if e.To == lifecycle.StageDead {
break eventLoop
}
case size.Event:
sz = e
log.Println(sz)
// connect to websocket once we have window size info:
wsConnectOnce.Do(func() {
go connectWebsocket(wsctx, events, urlstr, sz)
})
case key.Event:
log.Println(e)
case paint.Event:
if glctx == nil {
continue
}
if e.External {
continue
}
fps.Draw(sz)
a.Publish()
//a.Send(paint.Event{External: true})
}
case j := <-events:
if j == nil {
log.Println("server closed connection")
break eventLoop
}
log.Printf("server: %+v\n", j)
if arr, ok := j.([]interface{}); ok {
for _, ia := range arr {
a, ok := ia.([]interface{})
if !ok {
continue
}
t := a[0].(string)
c := a[1].(map[string]interface{})
e := server.ToEvent(t, c)
_ = e
log.Printf("deser: %#v\n", e)
}
}
}
}
wscancel()
log.Println("done")
}
func connectWebsocket(ctx context.Context, events chan interface{}, urlstr string, sz size.Event) {
var err error
var wsconn net.Conn
var wsreader *bufio.Reader
wsconn, wsreader, _, err = ws.Dial(ctx, urlstr)
if err != nil {
log.Println(err)
return
}
_, _ = wsconn, wsreader
wsw := wsutil.NewWriter(wsconn, ws.StateClientSide, ws.OpText)
wsr := wsutil.NewClientSideReader(wsconn)
wsje := json.NewEncoder(wsw)
wsjd := json.NewDecoder(wsr)
// write HANDSHAKE_VERSION:
_, err = wsw.Write([]byte("456250626;0"))
if err != nil {
log.Println(err)
return
}
err = wsw.Flush()
if err != nil {
log.Println(err)
return
}
// write handshake:
err = wsje.Encode(&ClientToServerHandshake{
CommonVersion: 1980644253,
CommonVersionId: 61 - 46,
Token: nil,
ClientDoesWindowManagement: false,
Displays: []*DisplayDescription{
{
X: 0,
Y: 0,
Width: sz.WidthPx,
Height: sz.HeightPx,
ScaleFactor: 1.0,
},
},
SupportedToClientCompressions: []CompressionType{NONE},
SupportedToClientProtocols: []ProtocolType{KOTLINX_JSON},
SupportedToServerCompressions: []CompressionType{NONE},
SupportedToServerProtocols: []ProtocolType{KOTLINX_JSON},
})
if err != nil {
log.Println(err)
return
}
err = wsw.Flush()
if err != nil {
log.Println(err)
return
}
var hdr ws.Header
var handshakeEvent map[string]interface{}
var m interface{}
// expect `type:org.jetbrains.projector.common.protocol.handshake.ToClientHandshakeSuccessEvent`
hdr, err = wsr.NextFrame()
if err != nil {
log.Printf("server: %v\n", err)
goto done
}
_ = hdr
err = wsjd.Decode(&handshakeEvent)
if err != nil {
log.Printf("server: %v\n", err)
goto done
}
log.Printf("server: %+v\n", handshakeEvent)
if handshakeEvent["type"].(string) != "org.jetbrains.projector.common.protocol.handshake.ToClientHandshakeSuccessEvent" {
log.Printf("server: handshake failed: reason %v\n", handshakeEvent["reason"].(string))
goto done
}
// TODO:
//handshakeEvent["colors"]
//handshakeEvent["fontDataHolders"]
// finish handshake:
_, err = wsw.Write([]byte("Unused string meaning fonts loading is done"))
if err != nil {
log.Printf("server: %v\n", err)
goto done
}
err = wsw.Flush()
if err != nil {
log.Printf("server: %v\n", err)
goto done
}
// receive server events:
for {
hdr, err = wsr.NextFrame()
if err != nil {
log.Printf("server: %v\n", err)
break
}
err = wsjd.Decode(&m)
if err != nil {
log.Printf("server: %v\n", err)
break
}
events <- m
}
done:
log.Println("server: close(events)")
close(events)
<-ctx.Done()
}
var images *glutil.Images
var fps *debug.FPS
func onGLInitialize(glctx gl.Context) {
log.Println("GL init")
images = glutil.NewImages(glctx)
fps = debug.NewFPS(images)
}
func onGLShutdown(glctx gl.Context) {
log.Println("GL shutdown")
fps.Release()
images.Release()
}