From df54dab5a2ddf5579d5c3998aa0a29d467736c14 Mon Sep 17 00:00:00 2001 From: Hertzole Date: Sun, 24 Mar 2019 02:15:13 +0100 Subject: [PATCH] Update CHANGELOG.md Wrote the rest of the changelog... --- CHANGELOG.md | 69 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 69 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index e69de29..660ef37 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -0,0 +1,69 @@ +## 1.3 +### Added: +- Added support for reference and auto find specific player components in UI +- Added full support for Unity 2018.3 +- Added warning when character controller center doesn't match its height +- Added warning when the crouch height is too small +- Added warning when the player layer is included as a ground layer +- Added force support (knockback) +- Added support for creating a Gold Player Controller using Create GameObject content menu +- Added multiple jumps support (basically double jumping) +- Added run/crouch toggle options (thanks [@nickgravelyn](https://github.com/nickgravelyn)!) +- Added Unity package manager support (EXPERIMENTAL!) + +### Changes: +- PlayerBehaviour no longer requires Gold Player Controller + +### Bug fixes: +- Fixed UI throwing an error if there was no player referenced +- Fixed the crouch camera height being inverted +- Fixed problems with `MovementSpeeds.Max()` +- Fixed problems with nested interactables (thanks [@nickgravelyn](https://github.com/nickgravelyn)!) + +## 1.2.3 +### Bug fixes: +- Fixed .NET 4.6 code in UI not working +- Fixed UI not auto finding player even if it was checked + +## 1.2.2 +### Added: +- Added support for sprinting feature in Gold Player UI + +### Bug fixes: +- Fixed Gold Player defines removing other defines. + +## 1.2.1 +### Changes: +- UI component no longer has to be attached to the player + +### Bug fixes: +- Fixed Interaction not updating correctly + +## 1.2.0 +### Added: +- Added audio behaviour that hooks into the audio part, for more control over the audio +- Added player interactions; Easily add interactable elements in your world +- Added player UI; Hooks into interactions to show interaction messages +- Added assembly definitions + +### Breaking changes: +- All `Init` methods have been renamed to `Initialized` +- Removed ground check type. Now only sphere is available + +## 1.1.0 +### Added: +- Added camera shake +- Added player events +- Added box ground check +- Added air-jumping +- Added air control +- Added moving platform support + +### Bug fixes: +- Fixed player Y rotation can't be edited in the editor of from a script +- Fixed the player stopping mid-air if `CanMove` changed while in the air +- Fixed typo in PlayerCamera +- Fixed camera still smoothing after `CanLook` has been disabled and then re-enabled + +## 1.0.0 +### First release! \ No newline at end of file