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Helfima edited this page Aug 4, 2016 · 30 revisions

The helmod is a MOD for Factorio 0.13.8+.

This mod is an assistant to anticipate building your base.

Description

  • Base time is 1m, 5m, 10m, 30m, 1h
  • Production line/block builder
  • Calculate the number of factory
  • Calculate the number of beacon
  • Calculate the necessary power
  • Use the module effect to compute

Convension

  • Text button = Action

  • White icon button = Open dialog box

  • Yellow icon button = Automatically adds the ingredient in the product

Options

In the data table section, choose column to display in the data table (to debug)

Choose actived filter for recipes edition panel

Add recipe

Use Planner button to open display

Click on Add Production Block button to open Production Block Tab

Click on Add a recipe to open Recipe selector

Choose a recipe and see the result in Production Block tab

Now the first recipe pilot the block, it can not be deleted or moved in the list.

To remove the block must be removed in the Production Line tab.

To add the ingredients just use the corresponding yellow icon.

To specify a quantity of production, just use the corresponding icon in the output.

Add recipe the next recipe

Click the corresponding yellow icon.

Continue to add the recipes

#Management Prodcution Block

Some buttons appear to block production manager

X To delete a recipe

D To down the recipe

U To up the recipe

To get a good result, primary products of the block must be with a larger index than their corresponding ingredients consumed in the block. The calculation part of the overhead product, the ingredient calculation values of the same recipe with the recipe coefficients, plant and beacon and affects the amount product underneath and then switches to the lower recipe.

In the current state, it is best to have only one product in output

Production Edition

Click on ouput white icon

Set the value and Save

Recipe edition

Click on recipe, factory or beacon white icon of Production Block tab

Factory edition

In the factory section

  • If u don't see the factory, check model option filter in the Options settings to display all

  • Choose the factory category if u can

  • Select the factory in the first list

In the actived modules section

  • Choose the modules to remove

In the modules list section

  • Choose the modules to add

Beacon edition

In the beacon section

  • If u don't see the beacon, check model option filter in the Options settings to display all

  • Choose the beacon category if u can

  • Select the beacon in the first list

In the second section

  • Modify the default settings and click update to save
  • Combo: The number of beacon affecting a factory
  • Factory: The factory/beacon number, to compute the number of beacon

In the actived modules section

  • Choose the modules to remove

In the modules list section

  • Choose the modules to add

Summary tab

Resources tab

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