From 7ade70dee7c44b2f83f451dc5567430b02062a21 Mon Sep 17 00:00:00 2001 From: Helco Date: Sat, 27 Jan 2024 12:42:08 +0100 Subject: [PATCH] zzre: Apply vertex colors to clump materials --- zzre/game/resources/ClumpMaterial.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zzre/game/resources/ClumpMaterial.cs b/zzre/game/resources/ClumpMaterial.cs index b017e57d..80d5d910 100644 --- a/zzre/game/resources/ClumpMaterial.cs +++ b/zzre/game/resources/ClumpMaterial.cs @@ -59,7 +59,7 @@ protected override ModelMaterial Load(ClumpMaterialInfo info) material.View.BufferRange = camera.ViewRange; material.Factors.Ref = new() { - vertexColorFactor = 0f, + vertexColorFactor = 1f, tintFactor = 1f, alphaReference = 0.082352944f };