-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathSideBar.gd
62 lines (46 loc) · 1.12 KB
/
SideBar.gd
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
extends Control
var btn1
var btn2
var btn3
var sound_player
var cur_tab = 1
# Called when the node enters the scene tree for the first time.
func _ready():
btn1 = get_node("btn1")
btn2 = get_node("btn2")
btn3 = get_node("btn3")
sound_player = get_node("SidebarButtonsSoundPlayer")
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_btn1_pressed():
sound_player.play()
cur_tab = 1
btn1.disabled = true
btn2.disabled = true
btn3.disabled = true
SignalManager.emit_signal("first_tab")
func _on_btn2_pressed():
sound_player.play()
cur_tab = 2
btn1.disabled = true
btn2.disabled = true
btn3.disabled = true
SignalManager.emit_signal("second_tab")
func _on_btn3_pressed():
sound_player.play()
cur_tab = 3
btn1.disabled = true
btn2.disabled = true
btn3.disabled = true
SignalManager.emit_signal("third_tab")
func _on_Tween_tween_all_completed():
if(cur_tab == 1):
btn2.disabled = false
btn3.disabled = false
if(cur_tab == 2):
btn1.disabled = false
btn3.disabled = false
if(cur_tab == 3):
btn1.disabled = false
btn2.disabled = false