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Acheage unchained not loading #5
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Can you also share your gamelauncher.log? ( prefix/drive_c/users/*/Application Data/EasyAntiCheat/gamelauncher.log ) |
Also, your log doesn't contain very much information, can you try making a log with |
gamelauncher log : https://drive.google.com/file/d/1ZEWKNIjwCJ7fEonCauk1UCctpICgnUdz/view?usp=sharing |
new log with latest tkg package in discord : https://drive.google.com/file/d/1glSm8oznknSBz0Y9T33BwTo2Vsj-eYrx/view?usp=sharing |
Syscall param writev(vector[...]) points to uninitialised byte(s) at 0x4189DA3: writev (writev.c:26) by 0x46A5A0B: send_request (server.c:213) by 0x46A5A0B: server_call_unlocked (server.c:273) by 0x46A5B4F: wine_server_call (server.c:289) by 0x46C996A: virtual_create_builtin_view (virtual.c:2524) by 0x4692CB4: dlopen_dll (loader.c:1133) by 0x46931CA: open_builtin_file (loader.c:1373) by 0x46931CA: open_builtin_file (loader.c:1354) by 0x4694559: load_builtin_dll (loader.c:1457) by 0x7BC375F2: load_builtin_dll (loader.c:2348) by 0x7BC38369: load_dll (loader.c:2705) by 0x7BC39E46: import_dll (loader.c:782) by 0x7BC36CEC: fixup_imports (loader.c:1138) by 0x7BC3BE4B: LdrInitializeThunk (loader.c:3454) Address 0x32e390 is on thread 1's stack in frame #5, created by open_builtin_file (loader.c:1357) Signed-off-by: Rémi Bernon <[email protected]> Signed-off-by: Alexandre Julliard <[email protected]>
it looks like EAC loads then nothing log shows dispatch_object_callbacks Access mask manipulation not supported. log below
Log: https://drive.google.com/file/d/1BDnLqn7EkQWaPesZcku3r-fuiALQCEnb/view?usp=sharing
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