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bundled.goml
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<goml bgColor="#F9EFD5">
<import-material typeName="transition-default" src="./transitions/default.sort"/>
<import-material typeName="top-shader" src="./resources/shaders/top.sort"/>
<import-material typeName="fusion-shader" src="./resources/shaders/fusion.sort"/>
<import-material typeName="webglis-shader" src="./resources/shaders/webglis.sort"/>
<import-material typeName="space-shader" src="./resources/shaders/space.sort"/>
<import-material typeName="future-shader" src="./resources/shaders/future.sort"/>
<import-material typeName="triangle-shader" src="./resources/shaders/triangle.sort"/>
<material type="transition-default" class="transition" id="default"/>
<renderer>
<render-slide>
<render-slide.components>
<SlideController clickRegion="#paragraph-root"/>
</render-slide.components>
</render-slide>
</renderer>
<scene-slide>
<camera/>
<mesh material="new(unlit)" texture="./resources/logo.png" scale="3"/>
<mesh position="0,1,0.1" scale="5" material="new(top-shader)"/>
<p class="title-text" text="Web開発のためのWebGLフレームワーク"/>
</scene-slide>
<scene-slide bgColor="black">
<camera/>
<div class="fullscreen-container">
<video src="./resources/web.mp4" class="fullscreen-video"/>
</div>
<div class="vertical-center">
<p text="情報としてのWeb" class="center-text-black"/>
</div>
</scene-slide>
<scene-slide bgColor="black">
<camera/>
<div class="fullscreen-container">
<video src="./resources/appearin.mp4" class="fullscreen-video"/>
</div>
<div class="vertical-center">
<p text="機能としてのWeb" class="center-text"/>
</div>
</scene-slide>
<scene-slide>
<camera>
</camera>
<mesh material="new(webglis-shader)"/>
</scene-slide>
<scene-slide bgColor="black">
<camera>
<camera.components>
<MouseCameraControl/>
</camera.components>
</camera>
<light/>
<object>
<object.components>
<Rotate speed="-0.2"/>
</object.components>
<light color="blue" type="point" position="2,0,0"/>
<light color="green" type="point" position="-2,0,0"/>
<light color="red" type="point" position="0,0,2"/>
</object>
<model src="./resources/scifi-model/SciFiHelmet.gltf" scale="2">
<model.components>
<Rotate speed="0.3"/>
</model.components>
</model>
<mesh rotation="x(-90)" position="0,-2.5,0" scale="20"/>
</scene-slide>
<scene-slide build="2">
<camera/>
<mesh material="new(space-shader)">
<mesh.components>
<ProgressSeeker/>
</mesh.components>
</mesh>
</scene-slide>
<scene-slide>
<camera>
<camera.components>
<MouseCameraControl/>
</camera.components>
</camera>
<mesh material="new(unlit)" geometry="sphere" scale="10,10,-10" texture="./resources/360.jpg">
<mesh.components>
<Rotate/>
</mesh.components>
</mesh>
</scene-slide>
<scene-slide bgColor="black">
<camera/>
<div class="fullscreen-container">
<video src="./resources/matterport.mp4" class="fullscreen-video"/>
</div>
<div class="vertical-center">
<p text="建築" class="center-text"/>
</div>
</scene-slide>
<scene-slide bgColor="black">
<camera/>
<div class="fullscreen-container">
<video src="./resources/sketchfab.mp4" class="fullscreen-video"/>
</div>
<div class="vertical-center">
<p text="ソーシャルメディア" class="center-text"/>
</div>
</scene-slide>
<scene-slide build="3">
<camera/>
<mesh material="new(fusion-shader)" progress="0.5">
<mesh.components>
<ProgressSeeker inBuild="2"/>
</mesh.components>
</mesh>
<div class="fusion-root">
<div class="logo-root">
<div class="logo-inner">
<img class="fusion-logo" src="./resources/logo.png" inBuild="2"/>
</div>
</div>
<div class="fusion-root-child">
<div>
<p text="CGの世界" class="fusion-subtitle"></p>
</div>
<div>
<img src="./resources/webgl.png"/>
</div>
<div>
<img src="./resources/loop.png" inBuild="1"/>
</div>
</div>
<div class="fusion-root-child align-right">
<div>
<p text="Webの世界" class="fusion-subtitle"></p>
</div>
<div>
<img src="./resources/webtech.png"/>
</div>
<div>
<img src="./resources/event.png" inBuild="1"/>
</div>
</div>
</div>
</scene-slide>
<scene-slide build="4">
<camera/>
<mesh material="new(triangle-shader)" bc="black" progress="1">
</mesh>
<div class="vertical-center">
<img src="./resources/logo.png" class="describe-logo"/>
</div>
<div class="describe-container">
<div class="describe-inner-container bottom-align">
<div class="margin-above">
<img src="./resources/jquery.png" inBuild="2"/>
</div>
</div>
<div class="describe-inner-container">
<div class="margin-below">
<img src="./resources/html5.png" inBuild="1"/>
</div>
</div>
<div class="describe-inner-container bottom-align">
<div class="margin-above">
<img src="./resources/unity.png" inBuild="3"/>
</div>
</div>
</div>
</scene-slide>
<scene-slide bgColor="black" build="3" buildTransitionTime="0.2">
<camera>
<camera.components>
<MouseCameraControl/>
</camera.components>
</camera>
<light/>
<object>
<object.components>
<Rotate speed="-0.2"/>
</object.components>
<light color="blue" type="point" position="2,0,0"/>
<light color="green" type="point" position="-2,0,0"/>
<light color="red" type="point" position="0,0,2"/>
</object>
<model src="./resources/scifi-model/SciFiHelmet.gltf" scale="2">
<model.components>
<Rotate speed="0.3"/>
</model.components>
</model>
<mesh rotation="x(-90)" position="0,-2.5,0" scale="20"/>
<div id="source-container" inBuild="1" outBuild="2">
</div>
</scene-slide>
<scene-slide build="3">
<camera/>
<mesh material="new(future-shader)"/>
<div class="vertical-center future-container">
<div>
<img src="./resources/future1.png" inBuild="1" outBuild="2"/>
<img class="bigger" src="./resources/future2.png" inBuild="2"/>
</div>
</div>
</scene-slide>
</goml>