From 85ececcb82c36546f126b2be669375df86cc00f5 Mon Sep 17 00:00:00 2001 From: Paul Hirch Date: Mon, 13 May 2024 22:47:41 +0200 Subject: [PATCH] update --- .../Collections/IDictionaryExtension.cs | 0 {Grille.BeamNGLib => Grille.BeamNG.Lib}/Collections/IKeyed.cs | 0 .../Collections/KeyedCollection.cs | 0 .../Grille.BeamNG.Lib.csproj | 2 +- .../IO/BeamJsonSerializer.cs | 0 .../IO/Binary/TerrainV9Binary.cs | 0 .../IO/JsonDictSerializer.cs | 0 .../IO/Resources/FileResource.cs | 0 .../IO/Resources/GroupResource.cs | 0 .../IO/Resources/PathEvaluator.cs | 0 .../IO/Resources/Resource.cs | 0 .../IO/Resources/ResourceCollection.cs | 0 .../IO/Resources/StaticPath.cs | 0 .../IO/Resources/ZipFileResource.cs | 0 .../IO/SimItemsJsonSerializer.cs | 0 .../IO/TerrainV9Serializer.cs | 2 +- {Grille.BeamNGLib => Grille.BeamNG.Lib}/IO/ZipFileManager.cs | 0 {Grille.BeamNGLib => Grille.BeamNG.Lib}/LevelBuilder.cs | 0 {Grille.BeamNGLib => Grille.BeamNG.Lib}/LevelInfo.cs | 0 .../Logging/ErrorLogger.cs | 0 {Grille.BeamNGLib => Grille.BeamNG.Lib}/Logging/Logger.cs | 0 {Grille.BeamNGLib => Grille.BeamNG.Lib}/README.md | 0 .../SceneTree/Art/ArtGroup.cs | 0 .../SceneTree/Art/ArtGroupRoot.cs | 0 .../SceneTree/Art/ArtGroupShapes.cs | 0 .../SceneTree/Art/ArtItem.cs | 0 .../SceneTree/Art/ArtItemsCollection.cs | 0 .../SceneTree/Art/ForestItemData.cs | 0 .../SceneTree/Art/ManagedItems.cs | 0 .../SceneTree/Art/Material.cs | 0 .../SceneTree/Art/MaterialItems.cs | 0 .../SceneTree/Art/ObjectMaterial.cs | 0 .../SceneTree/Art/TerrainMaterial.cs | 0 .../SceneTree/Art/TerrainMaterialTextureSet.cs | 0 .../SceneTree/ISceneTreeGroup.cs | 0 .../SceneTree/JsonDictArrayProperty.cs | 0 .../SceneTree/JsonDictProperty.cs | 0 .../SceneTree/JsonDictWrapper.cs | 0 .../SceneTree/JsonDictWrapperCollection.cs | 0 .../SceneTree/Main/GroundCover.cs | 0 .../SceneTree/Main/GroundCoverInstance.cs | 0 .../SceneTree/Main/SimGroup.cs | 0 .../SceneTree/Main/SimGroupLevelObjects.cs | 0 .../SceneTree/Main/SimGroupMissionGroup.cs | 0 .../SceneTree/Main/SimGroupRoot.cs | 0 .../SceneTree/Main/SimItem.cs | 0 .../SceneTree/Main/SimItemCollection.cs | 0 .../SceneTree/Main/SpawnSphere.cs | 0 .../SceneTree/Main/TerrainBlock.cs | 0 .../SceneTree/TypeRegistry/ItemClassRegistry.cs | 0 .../SceneTree/TypeRegistry/JsonDictPropertyTypeRegistry.cs | 0 {Grille.BeamNGLib => Grille.BeamNG.Lib}/Terrain.cs | 0 {Grille.BeamNGLib => Grille.BeamNG.Lib}/TerrainTemplate.cs | 0 {Grille.BeamNGLib => Grille.BeamNG.Lib}/usings.cs | 0 .../Grille.BeamNG.Lib_Tests.csproj | 2 +- .../Program.cs | 0 .../Terrain.cs | 0 {Grille.BeamNGLib_Tests => Grille.BeamNG.Lib_Tests}/Utils.cs | 0 {Grille.BeamNGLib_Tests => Grille.BeamNG.Lib_Tests}/usings.cs | 0 LevelTemplateCreator.sln | 4 ++-- LevelTemplateCreator/LevelTemplateCreator.csproj | 2 +- 61 files changed, 6 insertions(+), 6 deletions(-) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/Collections/IDictionaryExtension.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/Collections/IKeyed.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/Collections/KeyedCollection.cs (100%) rename Grille.BeamNGLib/Grille.BeamNgLib.csproj => Grille.BeamNG.Lib/Grille.BeamNG.Lib.csproj (95%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/IO/BeamJsonSerializer.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/IO/Binary/TerrainV9Binary.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/IO/JsonDictSerializer.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/IO/Resources/FileResource.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/IO/Resources/GroupResource.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/IO/Resources/PathEvaluator.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/IO/Resources/Resource.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/IO/Resources/ResourceCollection.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/IO/Resources/StaticPath.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/IO/Resources/ZipFileResource.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/IO/SimItemsJsonSerializer.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/IO/TerrainV9Serializer.cs (99%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/IO/ZipFileManager.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/LevelBuilder.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/LevelInfo.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/Logging/ErrorLogger.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/Logging/Logger.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/README.md (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Art/ArtGroup.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Art/ArtGroupRoot.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Art/ArtGroupShapes.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Art/ArtItem.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Art/ArtItemsCollection.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Art/ForestItemData.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Art/ManagedItems.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Art/Material.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Art/MaterialItems.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Art/ObjectMaterial.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Art/TerrainMaterial.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Art/TerrainMaterialTextureSet.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/ISceneTreeGroup.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/JsonDictArrayProperty.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/JsonDictProperty.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/JsonDictWrapper.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/JsonDictWrapperCollection.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Main/GroundCover.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Main/GroundCoverInstance.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Main/SimGroup.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Main/SimGroupLevelObjects.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Main/SimGroupMissionGroup.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Main/SimGroupRoot.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Main/SimItem.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Main/SimItemCollection.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Main/SpawnSphere.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/Main/TerrainBlock.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/TypeRegistry/ItemClassRegistry.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/SceneTree/TypeRegistry/JsonDictPropertyTypeRegistry.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/Terrain.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/TerrainTemplate.cs (100%) rename {Grille.BeamNGLib => Grille.BeamNG.Lib}/usings.cs (100%) rename Grille.BeamNGLib_Tests/Grille.BeamNgLib_Tests.csproj => Grille.BeamNG.Lib_Tests/Grille.BeamNG.Lib_Tests.csproj (83%) rename {Grille.BeamNGLib_Tests => Grille.BeamNG.Lib_Tests}/Program.cs (100%) rename {Grille.BeamNGLib_Tests => Grille.BeamNG.Lib_Tests}/Terrain.cs (100%) rename {Grille.BeamNGLib_Tests => Grille.BeamNG.Lib_Tests}/Utils.cs (100%) rename {Grille.BeamNGLib_Tests => Grille.BeamNG.Lib_Tests}/usings.cs (100%) diff --git a/Grille.BeamNGLib/Collections/IDictionaryExtension.cs b/Grille.BeamNG.Lib/Collections/IDictionaryExtension.cs similarity index 100% rename from Grille.BeamNGLib/Collections/IDictionaryExtension.cs rename to Grille.BeamNG.Lib/Collections/IDictionaryExtension.cs diff --git a/Grille.BeamNGLib/Collections/IKeyed.cs b/Grille.BeamNG.Lib/Collections/IKeyed.cs similarity index 100% rename from Grille.BeamNGLib/Collections/IKeyed.cs rename to Grille.BeamNG.Lib/Collections/IKeyed.cs diff --git a/Grille.BeamNGLib/Collections/KeyedCollection.cs b/Grille.BeamNG.Lib/Collections/KeyedCollection.cs similarity index 100% rename from Grille.BeamNGLib/Collections/KeyedCollection.cs rename to Grille.BeamNG.Lib/Collections/KeyedCollection.cs diff --git a/Grille.BeamNGLib/Grille.BeamNgLib.csproj b/Grille.BeamNG.Lib/Grille.BeamNG.Lib.csproj similarity index 95% rename from Grille.BeamNGLib/Grille.BeamNgLib.csproj rename to Grille.BeamNG.Lib/Grille.BeamNG.Lib.csproj index 765b5c5..ce3cc71 100644 --- a/Grille.BeamNGLib/Grille.BeamNgLib.csproj +++ b/Grille.BeamNG.Lib/Grille.BeamNG.Lib.csproj @@ -34,7 +34,7 @@ - + diff --git a/Grille.BeamNGLib/IO/BeamJsonSerializer.cs b/Grille.BeamNG.Lib/IO/BeamJsonSerializer.cs similarity index 100% rename from Grille.BeamNGLib/IO/BeamJsonSerializer.cs rename to Grille.BeamNG.Lib/IO/BeamJsonSerializer.cs diff --git a/Grille.BeamNGLib/IO/Binary/TerrainV9Binary.cs b/Grille.BeamNG.Lib/IO/Binary/TerrainV9Binary.cs similarity index 100% rename from Grille.BeamNGLib/IO/Binary/TerrainV9Binary.cs rename to Grille.BeamNG.Lib/IO/Binary/TerrainV9Binary.cs diff --git a/Grille.BeamNGLib/IO/JsonDictSerializer.cs b/Grille.BeamNG.Lib/IO/JsonDictSerializer.cs similarity index 100% rename from Grille.BeamNGLib/IO/JsonDictSerializer.cs rename to Grille.BeamNG.Lib/IO/JsonDictSerializer.cs diff --git a/Grille.BeamNGLib/IO/Resources/FileResource.cs b/Grille.BeamNG.Lib/IO/Resources/FileResource.cs similarity index 100% rename from Grille.BeamNGLib/IO/Resources/FileResource.cs rename to Grille.BeamNG.Lib/IO/Resources/FileResource.cs diff --git a/Grille.BeamNGLib/IO/Resources/GroupResource.cs b/Grille.BeamNG.Lib/IO/Resources/GroupResource.cs similarity index 100% rename from Grille.BeamNGLib/IO/Resources/GroupResource.cs rename to Grille.BeamNG.Lib/IO/Resources/GroupResource.cs diff --git a/Grille.BeamNGLib/IO/Resources/PathEvaluator.cs b/Grille.BeamNG.Lib/IO/Resources/PathEvaluator.cs similarity index 100% rename from Grille.BeamNGLib/IO/Resources/PathEvaluator.cs rename to Grille.BeamNG.Lib/IO/Resources/PathEvaluator.cs diff --git a/Grille.BeamNGLib/IO/Resources/Resource.cs b/Grille.BeamNG.Lib/IO/Resources/Resource.cs similarity index 100% rename from Grille.BeamNGLib/IO/Resources/Resource.cs rename to Grille.BeamNG.Lib/IO/Resources/Resource.cs diff --git a/Grille.BeamNGLib/IO/Resources/ResourceCollection.cs b/Grille.BeamNG.Lib/IO/Resources/ResourceCollection.cs similarity index 100% rename from Grille.BeamNGLib/IO/Resources/ResourceCollection.cs rename to Grille.BeamNG.Lib/IO/Resources/ResourceCollection.cs diff --git a/Grille.BeamNGLib/IO/Resources/StaticPath.cs b/Grille.BeamNG.Lib/IO/Resources/StaticPath.cs similarity index 100% rename from Grille.BeamNGLib/IO/Resources/StaticPath.cs rename to Grille.BeamNG.Lib/IO/Resources/StaticPath.cs diff --git a/Grille.BeamNGLib/IO/Resources/ZipFileResource.cs b/Grille.BeamNG.Lib/IO/Resources/ZipFileResource.cs similarity index 100% rename from Grille.BeamNGLib/IO/Resources/ZipFileResource.cs rename to Grille.BeamNG.Lib/IO/Resources/ZipFileResource.cs diff --git a/Grille.BeamNGLib/IO/SimItemsJsonSerializer.cs b/Grille.BeamNG.Lib/IO/SimItemsJsonSerializer.cs similarity index 100% rename from Grille.BeamNGLib/IO/SimItemsJsonSerializer.cs rename to Grille.BeamNG.Lib/IO/SimItemsJsonSerializer.cs diff --git a/Grille.BeamNGLib/IO/TerrainV9Serializer.cs b/Grille.BeamNG.Lib/IO/TerrainV9Serializer.cs similarity index 99% rename from Grille.BeamNGLib/IO/TerrainV9Serializer.cs rename to Grille.BeamNG.Lib/IO/TerrainV9Serializer.cs index e1b74e5..359d1f6 100644 --- a/Grille.BeamNGLib/IO/TerrainV9Serializer.cs +++ b/Grille.BeamNG.Lib/IO/TerrainV9Serializer.cs @@ -1,5 +1,5 @@ using System.Text; -using GGL.IO; +using Grille.IO; using Grille.BeamNG.IO.Binary; namespace Grille.BeamNG.IO; diff --git a/Grille.BeamNGLib/IO/ZipFileManager.cs b/Grille.BeamNG.Lib/IO/ZipFileManager.cs similarity index 100% rename from Grille.BeamNGLib/IO/ZipFileManager.cs rename to Grille.BeamNG.Lib/IO/ZipFileManager.cs diff --git a/Grille.BeamNGLib/LevelBuilder.cs b/Grille.BeamNG.Lib/LevelBuilder.cs similarity index 100% rename from Grille.BeamNGLib/LevelBuilder.cs rename to Grille.BeamNG.Lib/LevelBuilder.cs diff --git a/Grille.BeamNGLib/LevelInfo.cs b/Grille.BeamNG.Lib/LevelInfo.cs similarity index 100% rename from Grille.BeamNGLib/LevelInfo.cs rename to Grille.BeamNG.Lib/LevelInfo.cs diff --git a/Grille.BeamNGLib/Logging/ErrorLogger.cs b/Grille.BeamNG.Lib/Logging/ErrorLogger.cs similarity index 100% rename from Grille.BeamNGLib/Logging/ErrorLogger.cs rename to Grille.BeamNG.Lib/Logging/ErrorLogger.cs diff --git a/Grille.BeamNGLib/Logging/Logger.cs b/Grille.BeamNG.Lib/Logging/Logger.cs similarity index 100% rename from Grille.BeamNGLib/Logging/Logger.cs rename to Grille.BeamNG.Lib/Logging/Logger.cs diff --git a/Grille.BeamNGLib/README.md b/Grille.BeamNG.Lib/README.md similarity index 100% rename from Grille.BeamNGLib/README.md rename to Grille.BeamNG.Lib/README.md diff --git a/Grille.BeamNGLib/SceneTree/Art/ArtGroup.cs b/Grille.BeamNG.Lib/SceneTree/Art/ArtGroup.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Art/ArtGroup.cs rename to Grille.BeamNG.Lib/SceneTree/Art/ArtGroup.cs diff --git a/Grille.BeamNGLib/SceneTree/Art/ArtGroupRoot.cs b/Grille.BeamNG.Lib/SceneTree/Art/ArtGroupRoot.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Art/ArtGroupRoot.cs rename to Grille.BeamNG.Lib/SceneTree/Art/ArtGroupRoot.cs diff --git a/Grille.BeamNGLib/SceneTree/Art/ArtGroupShapes.cs b/Grille.BeamNG.Lib/SceneTree/Art/ArtGroupShapes.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Art/ArtGroupShapes.cs rename to Grille.BeamNG.Lib/SceneTree/Art/ArtGroupShapes.cs diff --git a/Grille.BeamNGLib/SceneTree/Art/ArtItem.cs b/Grille.BeamNG.Lib/SceneTree/Art/ArtItem.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Art/ArtItem.cs rename to Grille.BeamNG.Lib/SceneTree/Art/ArtItem.cs diff --git a/Grille.BeamNGLib/SceneTree/Art/ArtItemsCollection.cs b/Grille.BeamNG.Lib/SceneTree/Art/ArtItemsCollection.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Art/ArtItemsCollection.cs rename to Grille.BeamNG.Lib/SceneTree/Art/ArtItemsCollection.cs diff --git a/Grille.BeamNGLib/SceneTree/Art/ForestItemData.cs b/Grille.BeamNG.Lib/SceneTree/Art/ForestItemData.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Art/ForestItemData.cs rename to Grille.BeamNG.Lib/SceneTree/Art/ForestItemData.cs diff --git a/Grille.BeamNGLib/SceneTree/Art/ManagedItems.cs b/Grille.BeamNG.Lib/SceneTree/Art/ManagedItems.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Art/ManagedItems.cs rename to Grille.BeamNG.Lib/SceneTree/Art/ManagedItems.cs diff --git a/Grille.BeamNGLib/SceneTree/Art/Material.cs b/Grille.BeamNG.Lib/SceneTree/Art/Material.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Art/Material.cs rename to Grille.BeamNG.Lib/SceneTree/Art/Material.cs diff --git a/Grille.BeamNGLib/SceneTree/Art/MaterialItems.cs b/Grille.BeamNG.Lib/SceneTree/Art/MaterialItems.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Art/MaterialItems.cs rename to Grille.BeamNG.Lib/SceneTree/Art/MaterialItems.cs diff --git a/Grille.BeamNGLib/SceneTree/Art/ObjectMaterial.cs b/Grille.BeamNG.Lib/SceneTree/Art/ObjectMaterial.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Art/ObjectMaterial.cs rename to Grille.BeamNG.Lib/SceneTree/Art/ObjectMaterial.cs diff --git a/Grille.BeamNGLib/SceneTree/Art/TerrainMaterial.cs b/Grille.BeamNG.Lib/SceneTree/Art/TerrainMaterial.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Art/TerrainMaterial.cs rename to Grille.BeamNG.Lib/SceneTree/Art/TerrainMaterial.cs diff --git a/Grille.BeamNGLib/SceneTree/Art/TerrainMaterialTextureSet.cs b/Grille.BeamNG.Lib/SceneTree/Art/TerrainMaterialTextureSet.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Art/TerrainMaterialTextureSet.cs rename to Grille.BeamNG.Lib/SceneTree/Art/TerrainMaterialTextureSet.cs diff --git a/Grille.BeamNGLib/SceneTree/ISceneTreeGroup.cs b/Grille.BeamNG.Lib/SceneTree/ISceneTreeGroup.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/ISceneTreeGroup.cs rename to Grille.BeamNG.Lib/SceneTree/ISceneTreeGroup.cs diff --git a/Grille.BeamNGLib/SceneTree/JsonDictArrayProperty.cs b/Grille.BeamNG.Lib/SceneTree/JsonDictArrayProperty.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/JsonDictArrayProperty.cs rename to Grille.BeamNG.Lib/SceneTree/JsonDictArrayProperty.cs diff --git a/Grille.BeamNGLib/SceneTree/JsonDictProperty.cs b/Grille.BeamNG.Lib/SceneTree/JsonDictProperty.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/JsonDictProperty.cs rename to Grille.BeamNG.Lib/SceneTree/JsonDictProperty.cs diff --git a/Grille.BeamNGLib/SceneTree/JsonDictWrapper.cs b/Grille.BeamNG.Lib/SceneTree/JsonDictWrapper.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/JsonDictWrapper.cs rename to Grille.BeamNG.Lib/SceneTree/JsonDictWrapper.cs diff --git a/Grille.BeamNGLib/SceneTree/JsonDictWrapperCollection.cs b/Grille.BeamNG.Lib/SceneTree/JsonDictWrapperCollection.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/JsonDictWrapperCollection.cs rename to Grille.BeamNG.Lib/SceneTree/JsonDictWrapperCollection.cs diff --git a/Grille.BeamNGLib/SceneTree/Main/GroundCover.cs b/Grille.BeamNG.Lib/SceneTree/Main/GroundCover.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Main/GroundCover.cs rename to Grille.BeamNG.Lib/SceneTree/Main/GroundCover.cs diff --git a/Grille.BeamNGLib/SceneTree/Main/GroundCoverInstance.cs b/Grille.BeamNG.Lib/SceneTree/Main/GroundCoverInstance.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Main/GroundCoverInstance.cs rename to Grille.BeamNG.Lib/SceneTree/Main/GroundCoverInstance.cs diff --git a/Grille.BeamNGLib/SceneTree/Main/SimGroup.cs b/Grille.BeamNG.Lib/SceneTree/Main/SimGroup.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Main/SimGroup.cs rename to Grille.BeamNG.Lib/SceneTree/Main/SimGroup.cs diff --git a/Grille.BeamNGLib/SceneTree/Main/SimGroupLevelObjects.cs b/Grille.BeamNG.Lib/SceneTree/Main/SimGroupLevelObjects.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Main/SimGroupLevelObjects.cs rename to Grille.BeamNG.Lib/SceneTree/Main/SimGroupLevelObjects.cs diff --git a/Grille.BeamNGLib/SceneTree/Main/SimGroupMissionGroup.cs b/Grille.BeamNG.Lib/SceneTree/Main/SimGroupMissionGroup.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Main/SimGroupMissionGroup.cs rename to Grille.BeamNG.Lib/SceneTree/Main/SimGroupMissionGroup.cs diff --git a/Grille.BeamNGLib/SceneTree/Main/SimGroupRoot.cs b/Grille.BeamNG.Lib/SceneTree/Main/SimGroupRoot.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Main/SimGroupRoot.cs rename to Grille.BeamNG.Lib/SceneTree/Main/SimGroupRoot.cs diff --git a/Grille.BeamNGLib/SceneTree/Main/SimItem.cs b/Grille.BeamNG.Lib/SceneTree/Main/SimItem.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Main/SimItem.cs rename to Grille.BeamNG.Lib/SceneTree/Main/SimItem.cs diff --git a/Grille.BeamNGLib/SceneTree/Main/SimItemCollection.cs b/Grille.BeamNG.Lib/SceneTree/Main/SimItemCollection.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Main/SimItemCollection.cs rename to Grille.BeamNG.Lib/SceneTree/Main/SimItemCollection.cs diff --git a/Grille.BeamNGLib/SceneTree/Main/SpawnSphere.cs b/Grille.BeamNG.Lib/SceneTree/Main/SpawnSphere.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Main/SpawnSphere.cs rename to Grille.BeamNG.Lib/SceneTree/Main/SpawnSphere.cs diff --git a/Grille.BeamNGLib/SceneTree/Main/TerrainBlock.cs b/Grille.BeamNG.Lib/SceneTree/Main/TerrainBlock.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/Main/TerrainBlock.cs rename to Grille.BeamNG.Lib/SceneTree/Main/TerrainBlock.cs diff --git a/Grille.BeamNGLib/SceneTree/TypeRegistry/ItemClassRegistry.cs b/Grille.BeamNG.Lib/SceneTree/TypeRegistry/ItemClassRegistry.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/TypeRegistry/ItemClassRegistry.cs rename to Grille.BeamNG.Lib/SceneTree/TypeRegistry/ItemClassRegistry.cs diff --git a/Grille.BeamNGLib/SceneTree/TypeRegistry/JsonDictPropertyTypeRegistry.cs b/Grille.BeamNG.Lib/SceneTree/TypeRegistry/JsonDictPropertyTypeRegistry.cs similarity index 100% rename from Grille.BeamNGLib/SceneTree/TypeRegistry/JsonDictPropertyTypeRegistry.cs rename to Grille.BeamNG.Lib/SceneTree/TypeRegistry/JsonDictPropertyTypeRegistry.cs diff --git a/Grille.BeamNGLib/Terrain.cs b/Grille.BeamNG.Lib/Terrain.cs similarity index 100% rename from Grille.BeamNGLib/Terrain.cs rename to Grille.BeamNG.Lib/Terrain.cs diff --git a/Grille.BeamNGLib/TerrainTemplate.cs b/Grille.BeamNG.Lib/TerrainTemplate.cs similarity index 100% rename from Grille.BeamNGLib/TerrainTemplate.cs rename to Grille.BeamNG.Lib/TerrainTemplate.cs diff --git a/Grille.BeamNGLib/usings.cs b/Grille.BeamNG.Lib/usings.cs similarity index 100% rename from Grille.BeamNGLib/usings.cs rename to Grille.BeamNG.Lib/usings.cs diff --git a/Grille.BeamNGLib_Tests/Grille.BeamNgLib_Tests.csproj b/Grille.BeamNG.Lib_Tests/Grille.BeamNG.Lib_Tests.csproj similarity index 83% rename from Grille.BeamNGLib_Tests/Grille.BeamNgLib_Tests.csproj rename to Grille.BeamNG.Lib_Tests/Grille.BeamNG.Lib_Tests.csproj index c02d4fc..6d4652c 100644 --- a/Grille.BeamNGLib_Tests/Grille.BeamNgLib_Tests.csproj +++ b/Grille.BeamNG.Lib_Tests/Grille.BeamNG.Lib_Tests.csproj @@ -13,7 +13,7 @@ - + diff --git a/Grille.BeamNGLib_Tests/Program.cs b/Grille.BeamNG.Lib_Tests/Program.cs similarity index 100% rename from Grille.BeamNGLib_Tests/Program.cs rename to Grille.BeamNG.Lib_Tests/Program.cs diff --git a/Grille.BeamNGLib_Tests/Terrain.cs b/Grille.BeamNG.Lib_Tests/Terrain.cs similarity index 100% rename from Grille.BeamNGLib_Tests/Terrain.cs rename to Grille.BeamNG.Lib_Tests/Terrain.cs diff --git a/Grille.BeamNGLib_Tests/Utils.cs b/Grille.BeamNG.Lib_Tests/Utils.cs similarity index 100% rename from Grille.BeamNGLib_Tests/Utils.cs rename to Grille.BeamNG.Lib_Tests/Utils.cs diff --git a/Grille.BeamNGLib_Tests/usings.cs b/Grille.BeamNG.Lib_Tests/usings.cs similarity index 100% rename from Grille.BeamNGLib_Tests/usings.cs rename to Grille.BeamNG.Lib_Tests/usings.cs diff --git a/LevelTemplateCreator.sln b/LevelTemplateCreator.sln index 70c6670..1b11203 100644 --- a/LevelTemplateCreator.sln +++ b/LevelTemplateCreator.sln @@ -13,9 +13,9 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution README.md = README.md EndProjectSection EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Grille.BeamNgLib", "Grille.BeamNGLib\Grille.BeamNgLib.csproj", "{71707660-F679-4412-AC29-0358B3D29738}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Grille.BeamNG.Lib", "Grille.BeamNG.Lib\Grille.BeamNG.Lib.csproj", "{71707660-F679-4412-AC29-0358B3D29738}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Grille.BeamNgLib_Tests", "Grille.BeamNGLib_Tests\Grille.BeamNgLib_Tests.csproj", "{5435185E-3DDF-4D35-BF74-E79A8ECD649C}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Grille.BeamNG.Lib_Tests", "Grille.BeamNG.Lib_Tests\Grille.BeamNG.Lib_Tests.csproj", "{5435185E-3DDF-4D35-BF74-E79A8ECD649C}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution diff --git a/LevelTemplateCreator/LevelTemplateCreator.csproj b/LevelTemplateCreator/LevelTemplateCreator.csproj index 0ea22b1..27550d5 100644 --- a/LevelTemplateCreator/LevelTemplateCreator.csproj +++ b/LevelTemplateCreator/LevelTemplateCreator.csproj @@ -18,7 +18,7 @@ - +