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Spawner Settings
Brian Rivas edited this page Dec 18, 2015
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#Spawner Settings
The level settings are defined for each level in a dungeon.
- Object
- SpawnerType : Object
- Array : Spawnable (Object)
- SpawnerType : Object
A Spawnable is includes all the information needed to set up a spawner.
- Object
- "name" : String (required) (MobIDString)
- "equip" : boolean (optional) (false if you want this spawner to not equip mobs with roguelike gear. true by default)
- "meta" : Object (optional) (NBTCompound - custom mob nbt data)
The simplest way to test what's a valid MobIdString is to go into the game and type /summon <mobid> ~0 ~1 ~0
where is the ID you want to test.
A list of vanilla MobIDStrings can be found here