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Could it be added that you can disable pollution disabling machines' effects, but leave all other effects in the game?
Also, there is the option of making cleanroom care for it or not (not the standard checks, but the chunk pollution)
I like the look, but don't like the machine stopping.
Currently pollution can only be: A(disabled) B(instantly consumed)
The text was updated successfully, but these errors were encountered:
Cross-mod Integration
No response
Feature Description
Could it be added that you can disable pollution disabling machines' effects, but leave all other effects in the game?
Also, there is the option of making cleanroom care for it or not (not the standard checks, but the chunk pollution)
I like the look, but don't like the machine stopping.
Currently pollution can only be: A(disabled) B(instantly consumed)
The text was updated successfully, but these errors were encountered: