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[Config] Pollution additional config #2843

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Cosmoros-git opened this issue Feb 8, 2025 · 0 comments
Open

[Config] Pollution additional config #2843

Cosmoros-git opened this issue Feb 8, 2025 · 0 comments
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type: feature New feature or request

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@Cosmoros-git
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Cross-mod Integration

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Feature Description

Could it be added that you can disable pollution disabling machines' effects, but leave all other effects in the game?
Also, there is the option of making cleanroom care for it or not (not the standard checks, but the chunk pollution)

I like the look, but don't like the machine stopping.

Currently pollution can only be: A(disabled) B(instantly consumed)

@Cosmoros-git Cosmoros-git added the type: feature New feature or request label Feb 8, 2025
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