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PS2PKG, DS3. gamepad.ini, gamepad_helper.prx #77

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Tuxiis opened this issue Jan 7, 2025 · 1 comment
Open

PS2PKG, DS3. gamepad.ini, gamepad_helper.prx #77

Tuxiis opened this issue Jan 7, 2025 · 1 comment

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@Tuxiis
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Tuxiis commented Jan 7, 2025

Hello, I was testing your work, I am a user with no programming knowledge. I used gamepad.ini and it worked on SLES52508,

First test:
[SLES52508]
enableCustomButton=1
BUTTON_OPTIONS=BUTTON_SQUARE

successful<

Second test:
[SLES52508]
enableCustomButton=1
BUTTON_OPTIONS=TOUCH_R1

NO<

[SLES52508]
enableCustomButton=1
BUTTON_OPTIONS=TOUCH_R2

NO<

Third test:
[LAPY20001] (Ps4 Xplorer, in text editor)
enableDeadZone=1
DeadZoneLeft=70
DeadZoneRight=70

NO< My controller has drift, but in PS2 games it is imperceptible

I have 2 controllers, one for PS4 and the other for PS3, that is why I want to know how to solve the touchpad problem in PS2 games.

ObsCure [SLES52508] is a COOP game

@Tuxiis
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Tuxiis commented Jan 9, 2025

ACTUALIZACION/UPDATE

gamepad.ini

; Plantilla

; enableCustomTouchPad:0-1
; enableCustomButton:0-1

; BUTTON_OPTIONS
; BUTTON_UP
; BUTTON_RIGHT
; BUTTON_DOWN
; BUTTON_LEFT
; BUTTON_L3
; BUTTON_R3
; BUTTON_L2
; BUTTON_R2
; BUTTON_L1
; BUTTON_R1
; BUTTON_TRIANGLE
; BUTTON_CIRCLE
; BUTTON_CROSS
; BUTTON_SQUARE
; BUTTON_TOUCH_PAD

; TOUCH_L1
; TOUCH_R1
; TOUCH_L2
; TOUCH_R2

; enableDeadZone:value: 0-1
; DeadZoneLeft: value: 0-128
; DeadZoneRight:value: 0-128

; VirationIntensity:off,weak,medium,strong

; Carga la configuracion por defecto

[default]
enableDeadZone=1
DeadZoneLeft=100
DeadZoneRight=120

; Carga la configuracion para tus juegos
; ObsCure
[SLES52508]
enableDeadZone=1
DeadZoneLeft=100
DeadZoneRight=120

VirationIntensity=medium

; Castlevania
[SLES53755]
enableDeadZone=1
DeadZoneLeft=100
DeadZoneRight=120

[LAPY20001]
enableDeadZone=1
DeadZoneLeft=100
DeadZoneRight=120


Without having fixed the R2 touch button, I have a solution for my drift control.
Sin haber arreglado lo del boton touch R2, tengo una solucion para mi control con drift.

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