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alpini.cpp
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using namespace std;
#include <algorithm>
#include <fstream>
#include <iostream>
#include <queue>
#include <vector>
#include "alpini.h"
#define graph vector<vector<int>>
bool compareWeights(pair<int, int> x, pair<int, int> y) {
return x.second > y.second;
}
void printDebug(int rem_node_index, int rem_node, vector<bool> &isValid,
vector<int> &availableNodes, vector<int> &solution) {
cout << "DEBUG:\n";
cout << "rem_node_index = " << rem_node_index << endl;
cout << "rem_node = " << rem_node << endl;
cout << "isValid:\n";
for (int i = 0; i < isValid.size(); i++) {
cout << i << " ";
}
cout << endl;
for (int i = 0; i < isValid.size(); i++) {
cout << isValid[i] << " ";
}
cout << endl;
cout << "availableNodes:\n";
for (int i = 0; i < availableNodes.size(); i++) {
cout << availableNodes[i] << " ";
}
cout << endl;
cout << "solution:\n";
for (int i = 0; i < solution.size(); i++) {
cout << solution[i] << " ";
}
cout << endl;
}
// Funzione helper un attimo incasinata quindi la metto da parte
void removeNodeFromAvailable(vector<int> &availableNodes, const int node) {
// find() trova l'iteratore dell'elemento node in availableNodes
// erase() elimina l'elemento dal vettore tramite l'iteratore
availableNodes.erase(
find(availableNodes.begin(), availableNodes.end(), node));
}
// Funzione helper che controlla se ho finito il grafo
bool isGraphEmpty(const vector<int> &availableNodes) {
return availableNodes.size() == 0;
}
int numNeighbours(const vector<int> &neighbours, const vector<bool> &isValid) {
int res = 0;
for (int neighbour : neighbours) {
if (isValid[neighbour])
res++;
}
return res;
}
int fattoreG(const graph &grafo, const int nodo, const vector<bool> &isValid) {
int res = 0;
for (int vicino : grafo[nodo]) {
if (isValid[vicino]) {
res += numNeighbours(grafo[vicino], isValid);
}
}
return res;
}
void pruneLeavesAndSort(const graph &grafo, vector<bool> &isValid,
vector<int> &availableNodes) {
queue<int> q;
// Aggiungo tutte le foglie alla coda
for (int i = 0; i < grafo.size(); i++) {
if (isValid[i] && numNeighbours(grafo[i], isValid) < 2) {
q.push(i);
isValid[i] = false;
}
}
// Per ogni foglia, la rimuovo e vedo se questo implica la creazione
// di nuove foglie. Se si, aggiungo alla coda
while (!q.empty()) {
int leaf = q.front();
for (int child : grafo[leaf]) {
// Se child fa parte del grafo e è una foglia, aggiungilo alla coda
if (isValid[child] && numNeighbours(grafo[child], isValid) < 2) {
q.push(child);
isValid[child] = false;
}
}
// Tolgo la foglia dai nodi disponibili
removeNodeFromAvailable(availableNodes, leaf);
q.pop();
}
vector<pair<int, int>> nodeAndG(availableNodes.size());
for (int i = 0; i < availableNodes.size(); i++) {
nodeAndG[i].first = availableNodes[i];
int deg = numNeighbours(grafo[availableNodes[i]], isValid);
nodeAndG[i].second = deg;
}
sort(nodeAndG.begin(), nodeAndG.end(), compareWeights);
for (int i = 0; i < availableNodes.size(); i++) {
availableNodes[i] = nodeAndG[i].first;
}
}
void branchNbound(const graph &grafo, vector<bool> &isValid,
vector<int> &availableNodes, vector<int> &solution, int &best,
ofstream &out, int &first, bool &goingDown) {
if (isGraphEmpty(availableNodes)) {
best = solution.size();
out << best;
for (int k = 0; k < solution.size(); k++) {
out << " " << solution[k];
}
out << " #\n";
out.flush();
goingDown = false;
} else {
for (int i = 0; i < availableNodes.size(); i++) {
int choice = availableNodes[i];
if (solution.size() + 1 < best && goingDown) {
vector<int> tmpSolution = solution;
tmpSolution.push_back(choice);
vector<int> tmpAvailableNodes = availableNodes;
removeNodeFromAvailable(tmpAvailableNodes, choice);
vector<bool> tmpIsValid = isValid;
tmpIsValid[choice] = false;
pruneLeavesAndSort(grafo, tmpIsValid, tmpAvailableNodes);
branchNbound(grafo, tmpIsValid, tmpAvailableNodes, tmpSolution, best,
out, first, goingDown);
} else {
goingDown = false;
}
if (choice == first && i < availableNodes.size() - 1) {
first = availableNodes[i + 1];
goingDown = true;
}
}
}
}
int main() {
helpers::setup();
ifstream in("input.txt");
ofstream out("output.txt");
int N, M;
in >> N >> M;
graph g(N);
srand(time(NULL));
for (int i = 0; i < M; i++) {
int src, dest;
in >> src >> dest;
g[src].push_back(dest);
g[dest].push_back(src);
}
int best = N;
vector<bool> isValid;
isValid.resize(N, true);
vector<int> solution;
solution.resize(0);
// Inizializzo vettore dei nodi disponibili con
// tutti i nodi del grafo
vector<int> availableNodes;
availableNodes.resize(0);
for (int i = 0; i < N; i++) {
availableNodes.push_back(i);
}
pruneLeavesAndSort(g, isValid, availableNodes);
int first = availableNodes[0];
bool goingDown = true;
branchNbound(g, isValid, availableNodes, solution, best, out, first,
goingDown);
// completelyRandom(g, out);
return 0;
}