diff --git a/config/nvblox/nvblox_base.yaml b/config/nvblox/nvblox_base.yaml index 25fb25f9..c74b3637 100644 --- a/config/nvblox/nvblox_base.yaml +++ b/config/nvblox/nvblox_base.yaml @@ -45,7 +45,7 @@ # one is the floor, two is hole level # by going significantly above 'ground', we ignore all the noise from uneven terrain while still detecting obstacles. esdf_above_ground_slice_height: 0.4 # TODO: This might need to be adjusted but it works for large obstacles - esdf_underground_detection: -2.0 # TODO: This NEEDS to be adjusted + esdf_underground_detection: -1.0 # TODO: This NEEDS to be adjusted combine_pointcloud: True combine_costmap: True invert_below_ground: False