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An API quirk seems to exist in RealTimeStylus where tips and buttons all share a global "pressed-ness" state - this manifests quite poorly in the current implementation as any barrel button interactions sending many spurious events for other buttons and Up/Down state leaving the tool in an unintelligible state until moved out and back in.
The text was updated successfully, but these errors were encountered:
An API quirk seems to exist in
RealTimeStylus
where tips and buttons all share a global "pressed-ness" state - this manifests quite poorly in the current implementation as any barrel button interactions sending many spurious events for other buttons and Up/Down state leaving the tool in an unintelligible state until moved out and back in.The text was updated successfully, but these errors were encountered: