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Perfect perspective shader for outer screens in triple screen setup. #16

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rccoelho opened this issue Jun 23, 2023 · 1 comment
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@rccoelho
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Is it possible to bypass the perspective correction on a specific pixel gap?

This would be intersting to fix some triple screen distortion on games that do not support it by allowing to correct the perspective only on the outer screens.

@Fubaxiusz Fubaxiusz added the enhancement New feature or request label Jul 15, 2023
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Fubaxiusz commented Jul 18, 2023

@rccoelho I hypostasize that without enlarging the center screen image, there would either be black borders at the edges of the side screens, or repeated image near the seam between screens.

To get better sensation with perspective, I suggest you to lay the screen flat, as if they where a single flat surface, not a circle. Maybe that will help

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