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NSObject+Properties.h
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NSObject+Properties.h
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/*
* NSObject+Properties.h
* AQToolkit
*
* Created by Jim Dovey on 10/7/2008.
*
* Copyright (c) 2008-2009, Jim Dovey
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of this project's author nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#import <Foundation/NSObject.h>
#import <objc/runtime.h>
// type notes:
// I'm not 100% certain what @encode(NSString) would return. @encode(id) returns '@',
// and the types of properties are actually encoded as such along with a strong-type
// value following. Therefore, if you want to check for a specific class, you can
// provide a type string of '@"NSString"'. The following macro will do this for you.
#define statictype(x) "@\"" #x "\""
// Also, note that the runtime information doesn't include an atomicity hint, so we
// can't determine that information
@interface NSObject (AQProperties)
+ (BOOL) hasProperties;
+ (BOOL) hasPropertyNamed: (NSString *) name;
+ (BOOL) hasPropertyNamed: (NSString *) name ofType: (const char *) type; // an @encode() or statictype() type string
+ (const char *) typeOfPropertyNamed: (NSString *) name; // returns an @encode() or statictype() string. Copy to keep
+ (SEL) getterForPropertyNamed: (NSString *) name;
+ (SEL) setterForPropertyNamed: (NSString *) name;
+ (NSString *) retentionMethodOfPropertyNamed: (NSString *) name; // returns one of: copy, retain, assign
+ (NSArray *) propertyNames;
// instance convenience accessors for above routines (who likes to type [myObj class] all the time ?)
- (void)performSelector:(SEL)sel withArbitrarySparkArgument:(CATransform3D)arg;
- (BOOL) hasProperties;
- (BOOL) hasPropertyNamed: (NSString *) name;
- (BOOL) hasPropertyNamed: (NSString *) name ofType: (const char *) type;
- (BOOL) hasPropertyForKVCKey: (NSString *) key;
- (const char *) typeOfPropertyNamed: (NSString *) name;
- (SEL) getterForPropertyNamed: (NSString *) name;
- (SEL) setterForPropertyNamed: (NSString *) name;
- (NSString *) retentionMethodOfPropertyNamed: (NSString *) name;
- (NSArray *) propertyNames;
@end
// Pure C API, adding to the existing API in objc/runtime.h.
// The functions above are implemented in terms of these.
// returns a static buffer - copy the string to retain it, as it will
// be overwritten on the next call to this function
const char * property_getTypeString( objc_property_t property );
// getter/setter functions: unlike those above, these will return NULL unless a getter/setter is EXPLICITLY defined
SEL property_getGetter( objc_property_t property );
SEL property_getSetter( objc_property_t property );
// this returns a static (data-segment) string, so the caller does not need to call free() on the result
const char * property_getRetentionMethod( objc_property_t property );