- Update for FVTT 11
- Integration with Archon
- Add official support for fvtt10
- Transfer the API from window.ForienIdentification to game.modules.get("forien-unidentified-items").api
- Major refactor of the code for better readibility
- New design pattern for multissytem integration
- Update typescript to 9
- Abbandoned support for 0.8.9
- Apply new design pattern to the project
- Add gulp-replace on the build process, for replace all the
getGame()
ingame
andgetCanvas()
incanvas
, so the javascript in similar to the vanilla javascript used from other developer - Update typescript library
- Merge 0.3.18
- Add some bug fixing for FoundryVTT 9
- Update manifest.json for FOundryVTT 9
- Add colors to symbol link for more flavor
- Add settings to remove label on the header button by default for a better management of little monitor and mobile Option to disable the buttons label
- Update typescript and foundryvtt-types
- Little bug fix fix
- Add myself to the authors ? not sure why i was removed when my pr it was accepted
- Test and final deploy
- Initial patch 0.8.8
- Integration with eslint and prettier
- Integrated workflow github from mclemente fork
- Added Setting to keep original icon while mystifying
- Added way to use "Mystify As…" along with "Mystify (advanced)…"
- Removed old Welcome Screen
- Added prompt to install new Welcome Screen
- Tested and bumped compatible core version to 0.7.0
- Added support for identifying nested items.
- Added optional setting that allows for creating nested mystified items.
- Added optional setting that displays
[Mystified]
and[Original]
tags in Item Sheet's header. - Added API calls for
isMystified
,isUuidMystified
andgetOrigData
- Added
isMystified()
andorigData
fields in Item class.
- Added default settings for persisting item properties for Swade system thanks to SalieriC
- Added 9 more icons and 10 inverted variants
- Added "Replace with Mystified" context option. For Owned Items this is default behaviour.
- Added "Mystify As…" context option allowing for mimicing other item
- Added "Mystify (advanced)…" context option allowing for per-use configuration on kept properties
- Added Module Configuration allowing system-agnostic way of selecting default icon per item type
- Added Module Configuration allowing system-agnostic way of define which item properties should persist on mystification
- Added function that arbitrary assigns default icons on first module launch
- Added default settings initialization based on system and added built-in integration for dnd5e and wfrp4e
- Added built-in persisting item properties integration for pf2e thanks to freyrrabbit
- Added Hooks for initializing default settings
- Updated Portuguese (Brazil) translation thanks to Innocenti
- Updated Korean translation thanks to KLO
- Added Korean language thanks to KLO
- Added Portuguese (Brazil) language thanks to rinnocenti
- Fixed bug that wouldn't allow to mystify items inside Actor's inventory and Compendium
- This is not "replace with mystified" option. this will come in future update.
- Added await to async functions to remove bug with VTTA Iconizer
- Attempt to fix broken render Hook of extended class in FireFox 75+
- Initial release