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Coke Oven Battery Feedback #5
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Resource cost is fine for me, production speed also, but a preheater sounds good. The question is should the preheater be responsible for the whole multi block or for every module? (Personally I think for every module would be better, because more scalable) It would be nice (if it's possible) if the multi block could be turned off by redstone and if the machine could split the input to all of it's modules. Redstone is maybe kinda important, because the machine drops their output into the world, which could lead to lag, if there is a lot of coke lying around, because the output inventory at the end of the conveyor belts is full.. |
i really love the Coke Oven Battery (there's an visual glitch with the creosote meter(i don't have an picture))and i also really like the idea of preheaters.the thing with slag is that i thought slag is a byproduct of metal production/refining and i for myself already getting more than enough slag from the blast furnaces. i also have 2 suggestions. Some sort of buzz-saw because theres a drill in IE but no axe replacement.it should act like the drill but with wood |
I feel that aside from an on/off switch, the battery is in a good place. I feel it does it's job and does it well; no need for slag as it does not process metal. While we are on the topic of batteries, a multiblock capacitor similar to the ones tesla makes irl for homes might be nice. Not like a dynamic one alla EIO, but more like a fancy looking 3x3 hv bank or something. Another idea is a prebuilt substation multiblock for step ups and step downs, for those people who have a hard time designing such things for themselves. Could use the transformers, connectors, and relays in the construction. |
If you have any feedback on the Coke Oven Battery - whether visual or functional - I'd love to hear it here.
Specifically interested in people's thoughts on:
Feel free to leave other suggestions here too. (Should the Battery be able to be sped up via a preheater? Should it output slag? etc.)
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