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README.txt
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Flashpoint Shockwave Projector 1.3.3
By Anthony Kleine
The Flashpoint Shockwave Projector (shortened
from Shockwave PRojector to SPR) allows Shockwave
Movies to be played via the Flashpoint Proxy.
All versions of the Projector use an identical movie
upgraded to the respective Director version. Requires
LeechProtectionRemovalHelp Xtra.
Command Line Arguments
--setTheMoviePath [Uncommon]
Purpose
It changes the *path* where the game believes it is playing.
Usage
--setTheMoviePath "https://example.com/"
--setTheMovieName [Uncommon]
Purpose
It makes the game believe it has a different *filename* than it actually does.
Usage
--setTheMovieName "metalmayhemworldtour.dcr"
--setTheEnvironment_shockMachine [Uncommon]
Purpose
It convinces the game that it is, or is not, playing in *Shockwave.com’s ShockMachine.*
Usage
--setTheEnvironment_shockMachine 0
Possible Values
-0
-1
--setTheEnvironment_shockMachineVersion [Uncommon]
Purpose
It sets the version of *Shockwave.com’s ShockMachine* the game believes it is playing on.
Usage
--setTheEnvironment_shockMachineVersion ""
--setThePlatform [Uncommon]
Purpose
It convinces the game it is playing on a *Mac* when it is actually playing on *Windows* or vice-versa.
Usage
--setThePlatform "Windows,32"
Possible Values
-"Windows,16"
-"Windows,32"
-"Mac,PowerPC"
--setTheRunMode [Common]
Purpose
It makes the game believe it is playing in the Director interface, in a Projector or in the browser, regardless of where it is actually playing.
Usage
--setTheRunMode "Author"
Possible Values
-"Author"
-"Projector"
-"Plugin"
--setTheEnvironment_productBuildVersion [Uncommon]
Purpose
It convinces the game it is playing on a different Product Build Version of the software than it actually is.
Usage
--setTheEnvironment_productBuildVersion "593"
--setTheProductVersion [Uncommon]
Purpose
It convinces the game it is playing on a different *Product Version* of the software than it actually is.
Usage
--setTheProductVersion "11.5"
--setTheEnvironment_osVersion [Uncommon]
Purpose
It allows you to set the *OS version* the game believes it is playing on.
Usage
--setTheEnvironment_osVersion "Windows Vista"
--setTheMachineType [Uncommon]
Purpose
It convinces the game it is playing on a *Mac* when it is actually playing on *Windows* or vice-versa *in older games.*
Usage
--setTheMachineType 256
Possible Values
-0 to 255 _(Mac)_
-256 _(Windows)_
--setExternalParam [Common]
Purpose
It sets parameters that are being passed from the webpage to the game outside the browser.
Usage
--setExternalParam "sw1" "http://oneweakness.com" --setExternalParam "SRC" "nwmgmain.dcr"
--forceTheExitLock [Common]
Purpose
It forces the *Exit Lock* on or off.
Usage
--forceTheExitLock 0
Possible Values
-0
-1
--forceTheSafePlayer [Uncommon]
Purpose
It forces on or off `the safePlayer` property.
Usage
--forceTheSafePlayer 0
Possible Values
-0 _(Default)_
-1
--disableGoToNetMovie [Common]
Purpose
It prevents the current movie from going to other, online movies.
Usage
--disableGoToNetMovie
--disableGoToNetPage [Common]
Purpose
It disallows the game from opening any webpage in the browser.
Usage
--disableGoToNetPage
--bugfixShockwave3DBadDriverList [Common]
Purpose
It fixes a crash that occurs with Shockwave 3D games on Nvidia graphics cards.
Usage
--bugfixShockwave3DBadDriverList
--do [Common]
Purpose
It allows you to run Lingo code in the scope of the game being curated after it has been loaded.
Usage
--do "set the text of member('Example') to 'Hello World'"
--doBefore [Uncommon]
Purpose
It allows you to run Lingo code in the scope of the game being curated before it has been loaded.
Usage
--doBefore "alert('I am a jelly donut!')"
--go [Common]
Purpose
It selects a frame to go to in the movie.
Usage
--go 2
--preload [Uncommon]
Purpose
It determines how the game is preloaded.
Usage
--preload #movie
Possible Values
-void
-#netThing
-#movie
--versionStrict [Uncommon]
Purpose
It disallows loading the movie if it has a file version that does not match the Projector version of SPR in use.
Usage
--versionStrict
--noDirectX7 [Uncommon]
Purpose
It prevents DirectX 7 from being used, which solves issues with Windows 10's software rendering.
Usage
--noDirectX7
--newScriptName [Uncommon]
Purpose
It sets the name of a new script to insert into the game.
Usage
--newScriptName "My Script"
--newScriptText [Uncommon]
Purpose
It sets the text of a new script to insert into the game.
Usage
--newScriptText "on exitFrame" --newScriptText "go(1)"
--newScriptType [Uncommon]
Purpose
It sets the type of a new script to insert into the game.
Usage
--newScriptType #parent
Possible Values
-#movie _(Default)_
-#score
-#parent
--trace [Debug Only]
Purpose
It enables tracing messages to appear in the Message Window.
Usage
--trace 1
Possible Values
-0 _(Default)_
-1
--traceLoad [Debug Only]
Purpose
It enables trace loading messages to appear in the Message Window.
Usage
--traceLoad 1
Possible Values
-0 _(Default)_
-1
-2
--traceLogFile [Debug Only]
Purpose
It copies messages that appear in the Message Window to a log file in SPR's folder.
Usage
--traceLogFile "messages.txt"