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通过 SetTextureByFileSystem 设置图片,后面同路径的图片更新后,再次使用SetTextureByFileSystem无法得到新的图片 #5

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git-mingfei opened this issue Apr 6, 2023 · 0 comments

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@git-mingfei
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1.使用SaveTexture,把图片保存到路径A
2.使用SetTextureByFileSystem设置图片
3.使用SaveTexture,把修改过的图片再次保存到路径A
4.再次使用SetTextureByFileSystem设置更新后的图片,没法设置为更新后的图片,因为m_TexturePool里已经存在了

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