This C# script provides a basic solution for managing multiplayer lobbies in Unity games. It integrates with the Lobby and Authentication services of Unity Services, to facilitate easy creation and management of game lobbies.
- Players can create new lobbies or join existing ones using unique lobby codes. The script handles most aspects of lobby management, including setting up lobby options and player data.
- Implements anonymous sign-in functionality, streamlining the process of player authentication and ensuring a smooth user experience.
- TODO: Separate ui and use event driven impl. and player readiness.