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Shooter subsystem (pivot + rollers) #5

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rotatingcow opened this issue Jan 12, 2024 · 0 comments · Fixed by #19
Closed

Shooter subsystem (pivot + rollers) #5

rotatingcow opened this issue Jan 12, 2024 · 0 comments · Fixed by #19
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@rotatingcow
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we don't need to implement the indexer yet cause we still aren't sure what form that will be taking / how its getting powered. We should def make a sim subsystem for the pivot though to test targeting and control loop stuff.

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