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Crash in studiorenderer #32

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DeciusMagnus opened this issue Sep 9, 2022 · 4 comments
Open

Crash in studiorenderer #32

DeciusMagnus opened this issue Sep 9, 2022 · 4 comments

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@DeciusMagnus
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I'm getting random crashes in StudioRenderer.dll. It happens in both release and debug. I can go days without an issue and it can happen several times in a row. Let me know if anyone else is having this problem.

@Bitl
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Bitl commented Sep 9, 2022

I've had a crash with this while debugging a couple times and I wasn't able to find the cause of it. If you manage to find a fit it is going in

@DeciusMagnus
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I see a correlation between a bug where the current weapon holsters when picking up a grenades and slams and new items. When the holster happens, the weapon invisible, but I can still shoot. I'm hoping the change below fixes things.

DeciusMagnus@b734ad1

@DeciusMagnus
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Sad to say. In spite of all the changes, I got a crash in studiorenderer again. This seems like it could be difficult to pin down: I don't see any correlation to the crash.

@DeciusMagnus
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This is almost certainly not related some model error, but is a result of memory corruption. It just so happens to finally crash in studiorenderer. I'll see about running the game through a memory debugger. This can easily be done on Linux with valgrind, but I will look into Windows memory debuggers.

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