-
Notifications
You must be signed in to change notification settings - Fork 11
/
Copy path.gitignore
116 lines (103 loc) · 1.85 KB
/
.gitignore
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
# Files to ignore when considering what GIT should commit.
# Visual Studio
*.suo
*.user
*.sln.docstates
*.obj
*.pch
*.tlog
*.log
*.scc
*.exp
*.ilk
*.lastbuildstate
vc100.pdb
ipch
*.sdf
*.opensdf
*.idb
*.vcxproj
*.vcxproj.filters
*.sln
[Dd]ebug*/
[Rr]elease*/
# OSX/Linux build products
*.DS_Store
*.mak
*.mak.vpc_crc
*.xcodeproj/
obj*/
!devtools/*.mak
sp/src/devtools/makefile_base_posix.mak.link
!utils/smdlexp/smdlexp.mak
*_osx32*
# Specific Source build products
client.pdb
client.dll
client.lib
server.pdb
server.dll
server.lib
client.so
client.so.dbg
server.so
server.so.dbg
server_srv.so
server_srv.so.dbg
client.dylib
client.dylib.dSYM/
server.dylib
server.dylib.dSYM/
*.vpc.sentinel
*.vpc_crc
**/generated_proto/**
**/src/utils/sapi51/**
# files generated by running a mod
config.cfg
# shader files
*.tmp
*.opendb
*.db
*.db-shm
*.db-wal
*.bak
# Ignore various Linux vpc products
compile_commands.json
*.project
# Don't ignore base makefiles
!makefile_base_posix.mak
!sourcesdk_def.mak
*.vsidx
sp/src/.vs/*
.vs
sp/game/firefightreloaded/cfg/user_sp.scr
sp/game/firefightreloaded/cfg/steam_autocloud.vdf
sp/src/lib/public/fgdlib.lib
sp/src/lib/public/mathlib.lib
sp/src/lib/public/raytrace.lib
sp/src/lib/public/tier1.lib
sp/src/lib/public/vgui_controls.lib
sp/game/bin/vbsp.exe
sp/game/bin/vbsp.pdb
sp/game/bin/vrad.exe
sp/game/bin/vrad.pdb
sp/game/bin/vrad_dll.dll
sp/game/bin/vrad_dll.pdb
sp/game/bin/vvis.exe
sp/game/bin/vvis.pdb
sp/game/bin/vvis_dll.dll
sp/game/bin/vvis_dll.pdb
sp/game/firefightreloaded/bin/gamepadui.pdb
sp/game/firefightreloaded/bin/gamepadui.dll
//temporary so i can keep it from changing when adding the new menu.
sp/game/firefightreloaded/cfg/user_default_sp.scr
*.prt
*.vmx
*.bsp
*.vpk
sp/src/lib/public/fgdlib.pdb
sp/src/lib/public/mathlib.pdb
sp/src/lib/public/raytrace.pdb
sp/src/lib/public/tier1.pdb
sp/src/lib/public/vgui_controls.pdb
*.lin