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end of file diff --git a/Animations/Idle_Colossal_MoveHorizontal.json b/Animations/Idle_Colossal_MoveHorizontal.json index 1eb8fdc8..5c6a765d 100644 --- a/Animations/Idle_Colossal_MoveHorizontal.json +++ b/Animations/Idle_Colossal_MoveHorizontal.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-02-20T18:04:15.3934152Z", + "ExportTimeUTC": "2023-03-06T18:05:13.6463284Z", "Name": "Idle_Colossal_MoveHorizontal", "Length": 1.0, "Events": [], "Parts": [ { - "ID": 19626, + "ID": 19706, "Path": "BodyA", "CustomName": "BodyA", "Curves": { @@ -62,7 +62,7 @@ "SweepPaths": [] }, { - "ID": 19182, + "ID": 19246, "Path": "PawnAHolding", "Curves": { "Transform.localEulerAnglesRaw.x": { @@ -361,10 +361,10 @@ "SweepPaths": [] }, { - "ID": 18904, + "ID": 18954, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 19626, + "ParentID": 19706, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -393,10 +393,10 @@ "SweepPaths": [] }, { - "ID": 19608, + "ID": 19688, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -425,10 +425,10 @@ "SweepPaths": [] }, { - "ID": 19262, + "ID": 19326, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -457,10 +457,10 @@ "SweepPaths": [] }, { - "ID": 19114, + "ID": 19178, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -486,11 +486,11 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19384, + "SplitDrawPivotPartID": 19454, "SweepPaths": [] }, { - "ID": 19384, + "ID": 19454, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_Colossal_MoveVertical.json b/Animations/Idle_Colossal_MoveVertical.json index fb954407..cc7603ba 100644 --- a/Animations/Idle_Colossal_MoveVertical.json +++ b/Animations/Idle_Colossal_MoveVertical.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-02-20T18:04:15.4004151Z", + "ExportTimeUTC": "2023-03-06T18:05:13.657362Z", "Name": "Idle_Colossal_MoveVertical", "Length": 1.0333333, "Events": [], "Parts": [ { - "ID": 19182, + "ID": 19246, "Path": "PawnAHolding", "Curves": { "Transform.localEulerAnglesRaw.x": { @@ -300,7 +300,7 @@ "SweepPaths": [] }, { - "ID": 19626, + "ID": 19706, "Path": "BodyA", "CustomName": "BodyA", "Curves": {}, @@ -331,10 +331,10 @@ "SweepPaths": [] }, { - "ID": 18904, + "ID": 18954, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 19626, + "ParentID": 19706, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -363,10 +363,10 @@ "SweepPaths": [] }, { - "ID": 19608, + "ID": 19688, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -395,10 +395,10 @@ "SweepPaths": [] }, { - "ID": 19262, + "ID": 19326, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -427,10 +427,10 @@ "SweepPaths": [] }, { - "ID": 19114, + "ID": 19178, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -456,11 +456,11 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19384, + "SplitDrawPivotPartID": 19454, "SweepPaths": [] }, { - "ID": 19384, + "ID": 19454, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_Colossal_SlashHorizontal1.json b/Animations/Idle_Colossal_SlashHorizontal1.json index bc402f75..043dedaa 100644 --- a/Animations/Idle_Colossal_SlashHorizontal1.json +++ b/Animations/Idle_Colossal_SlashHorizontal1.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-02-20T18:04:15.4074151Z", + "ExportTimeUTC": "2023-03-06T18:05:13.669329Z", "Name": "Idle_Colossal_SlashHorizontal1", "Length": 1.65, "Events": [], "Parts": [ { - "ID": 19626, + "ID": 19706, "Path": "BodyA", "CustomName": "BodyA", "Curves": { @@ -62,7 +62,7 @@ "SweepPaths": [] }, { - "ID": 19182, + "ID": 19246, "Path": "PawnAHolding", "Curves": { "Transform.m_LocalPosition.x": { @@ -446,10 +446,10 @@ "SweepPaths": [] }, { - "ID": 18904, + "ID": 18954, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 19626, + "ParentID": 19706, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -478,10 +478,10 @@ "SweepPaths": [] }, { - "ID": 19608, + "ID": 19688, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -510,10 +510,10 @@ "SweepPaths": [] }, { - "ID": 19262, + "ID": 19326, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -542,10 +542,10 @@ "SweepPaths": [] }, { - "ID": 19114, + "ID": 19178, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -571,11 +571,11 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19384, + "SplitDrawPivotPartID": 19454, "SweepPaths": [] }, { - "ID": 19384, + "ID": 19454, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_Colossal_SlashHorizontal2.json b/Animations/Idle_Colossal_SlashHorizontal2.json index e30bf5c8..4c1d796d 100644 --- a/Animations/Idle_Colossal_SlashHorizontal2.json +++ b/Animations/Idle_Colossal_SlashHorizontal2.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-02-20T18:04:15.4279151Z", + "ExportTimeUTC": "2023-03-06T18:05:13.6924421Z", "Name": "Idle_Colossal_SlashHorizontal2", "Length": 1.33333337, "Events": [], "Parts": [ { - "ID": 19626, + "ID": 19706, "Path": "BodyA", "CustomName": "BodyA", "Curves": { @@ -56,7 +56,7 @@ "SweepPaths": [] }, { - "ID": 19182, + "ID": 19246, "Path": "PawnAHolding", "Curves": { "Transform.m_LocalPosition.x": { @@ -395,10 +395,10 @@ "SweepPaths": [] }, { - "ID": 19114, + "ID": 19178, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19182, + "ParentID": 19246, "Curves": { "AnimatedPart.FlipY": { "Keyframes": [ @@ -442,14 +442,14 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19384, + "SplitDrawPivotPartID": 19454, "SweepPaths": [] }, { - "ID": 18904, + "ID": 18954, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 19626, + "ParentID": 19706, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -478,10 +478,10 @@ "SweepPaths": [] }, { - "ID": 19608, + "ID": 19688, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -510,10 +510,10 @@ "SweepPaths": [] }, { - "ID": 19262, + "ID": 19326, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -542,7 +542,7 @@ "SweepPaths": [] }, { - "ID": 19384, + "ID": 19454, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_Colossal_SlashNorth1.json b/Animations/Idle_Colossal_SlashNorth1.json index 730e5a8f..2689dde8 100644 --- a/Animations/Idle_Colossal_SlashNorth1.json +++ b/Animations/Idle_Colossal_SlashNorth1.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-02-20T18:04:15.4214151Z", + "ExportTimeUTC": "2023-03-06T18:05:13.684923Z", "Name": "Idle_Colossal_SlashNorth1", "Length": 1.2, "Events": [], "Parts": [ { - "ID": 19182, + "ID": 19246, "Path": "PawnAHolding", "Curves": { "Transform.m_LocalPosition.x": { @@ -277,10 +277,10 @@ "SweepPaths": [] }, { - "ID": 19114, + "ID": 19178, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19182, + "ParentID": 19246, "Curves": { "AnimatedPart.FlipY": { "Keyframes": [ @@ -331,11 +331,11 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19384, + "SplitDrawPivotPartID": 19454, "SweepPaths": [] }, { - "ID": 19626, + "ID": 19706, "Path": "BodyA", "CustomName": "BodyA", "Curves": {}, @@ -366,10 +366,10 @@ "SweepPaths": [] }, { - "ID": 18904, + "ID": 18954, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 19626, + "ParentID": 19706, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -398,10 +398,10 @@ "SweepPaths": [] }, { - "ID": 19608, + "ID": 19688, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -430,10 +430,10 @@ "SweepPaths": [] }, { - "ID": 19262, + "ID": 19326, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -462,7 +462,7 @@ "SweepPaths": [] }, { - "ID": 19384, + "ID": 19454, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_Colossal_SlashSouth1.json b/Animations/Idle_Colossal_SlashSouth1.json index eea8540f..4dca4376 100644 --- a/Animations/Idle_Colossal_SlashSouth1.json +++ b/Animations/Idle_Colossal_SlashSouth1.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-02-20T18:04:15.4149151Z", + "ExportTimeUTC": "2023-03-06T18:05:13.6778562Z", "Name": "Idle_Colossal_SlashSouth1", "Length": 1.7833333, "Events": [], "Parts": [ { - "ID": 19182, + "ID": 19246, "Path": "PawnAHolding", "Curves": { "Transform.m_LocalPosition.x": { @@ -296,7 +296,7 @@ "SweepPaths": [] }, { - "ID": 19626, + "ID": 19706, "Path": "BodyA", "CustomName": "BodyA", "Curves": {}, @@ -327,10 +327,10 @@ "SweepPaths": [] }, { - "ID": 18904, + "ID": 18954, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 19626, + "ParentID": 19706, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -359,10 +359,10 @@ "SweepPaths": [] }, { - "ID": 19608, + "ID": 19688, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -391,10 +391,10 @@ "SweepPaths": [] }, { - "ID": 19262, + "ID": 19326, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -423,10 +423,10 @@ "SweepPaths": [] }, { - "ID": 19114, + "ID": 19178, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -452,11 +452,11 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19384, + "SplitDrawPivotPartID": 19454, "SweepPaths": [] }, { - "ID": 19384, + "ID": 19454, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_Colossal_StabHorizontal1.json b/Animations/Idle_Colossal_StabHorizontal1.json index d190a85c..b6d26ea0 100644 --- a/Animations/Idle_Colossal_StabHorizontal1.json +++ b/Animations/Idle_Colossal_StabHorizontal1.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-02-20T18:04:15.434915Z", + "ExportTimeUTC": "2023-03-06T18:05:13.6994518Z", "Name": "Idle_Colossal_StabHorizontal1", "Length": 1.36666667, "Events": [], "Parts": [ { - "ID": 19626, + "ID": 19706, "Path": "BodyA", "CustomName": "BodyA", "Curves": { @@ -56,7 +56,7 @@ "SweepPaths": [] }, { - "ID": 19182, + "ID": 19246, "Path": "PawnAHolding", "Curves": { "Transform.m_LocalPosition.x": { @@ -397,10 +397,10 @@ "SweepPaths": [] }, { - "ID": 18904, + "ID": 18954, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 19626, + "ParentID": 19706, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -429,10 +429,10 @@ "SweepPaths": [] }, { - "ID": 19608, + "ID": 19688, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -461,10 +461,10 @@ "SweepPaths": [] }, { - "ID": 19262, + "ID": 19326, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -493,10 +493,10 @@ "SweepPaths": [] }, { - "ID": 19114, + "ID": 19178, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19182, + "ParentID": 19246, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -522,11 +522,11 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19384, + "SplitDrawPivotPartID": 19454, "SweepPaths": [] }, { - "ID": 19384, + "ID": 19454, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_MediumSharp_Flavour1.json b/Animations/Idle_MediumSharp_Flavour1.json index e4605d67..7a2bb542 100644 --- a/Animations/Idle_MediumSharp_Flavour1.json +++ b/Animations/Idle_MediumSharp_Flavour1.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-03-03T19:32:28.1643049Z", + "ExportTimeUTC": "2023-03-06T18:05:10.160466Z", "Name": "Idle_MediumSharp_Flavour1", "Length": 1.9666667, "Events": [], "Parts": [ { - "ID": 19346, + "ID": 19354, "Path": "PawnAHolding", "Curves": { "Transform.m_LocalPosition.x": { @@ -400,10 +400,10 @@ "SweepPaths": [] }, { - "ID": 19612, + "ID": 19620, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19346, + "ParentID": 19354, "Curves": { "Transform.m_LocalPosition.x": { "Keyframes": [ @@ -550,10 +550,10 @@ "SweepPaths": [] }, { - "ID": 18968, + "ID": 18976, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19346, + "ParentID": 19354, "Curves": { "Transform.localEulerAnglesRaw.x": { "Keyframes": [ @@ -666,11 +666,11 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19538, + "SplitDrawPivotPartID": 19546, "SweepPaths": [] }, { - "ID": 18996, + "ID": 19004, "Path": "BodyA", "CustomName": "BodyA", "Curves": {}, @@ -701,10 +701,10 @@ "SweepPaths": [] }, { - "ID": 18876, + "ID": 18884, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 18996, + "ParentID": 19004, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -733,10 +733,10 @@ "SweepPaths": [] }, { - "ID": 19474, + "ID": 19482, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -765,7 +765,7 @@ "SweepPaths": [] }, { - "ID": 19538, + "ID": 19546, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_MediumSharp_Flavour2.json b/Animations/Idle_MediumSharp_Flavour2.json index 81819432..92694044 100644 --- a/Animations/Idle_MediumSharp_Flavour2.json +++ b/Animations/Idle_MediumSharp_Flavour2.json @@ -1,5 +1,5 @@ { - "ExportTimeUTC": "2023-03-03T19:32:28.1937705Z", + "ExportTimeUTC": "2023-03-06T18:05:10.1927704Z", "Name": "Idle_MediumSharp_Flavour2", "Length": 7.85, "Events": [ @@ -10,7 +10,7 @@ ], "Parts": [ { - "ID": 19346, + "ID": 19354, "Path": "PawnAHolding", "Curves": { "Transform.localEulerAnglesRaw.x": { @@ -475,7 +475,7 @@ "SweepPaths": [] }, { - "ID": 19538, + "ID": 19546, "Path": "WeaponACutoff", "Curves": { "Transform.m_LocalPosition.x": { @@ -556,10 +556,10 @@ "SweepPaths": [] }, { - "ID": 18968, + "ID": 18976, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19346, + "ParentID": 19354, "Curves": { "AnimatedPart.SplitDrawMode": { "Keyframes": [ @@ -636,14 +636,14 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19538, + "SplitDrawPivotPartID": 19546, "SweepPaths": [] }, { - "ID": 19474, + "ID": 19482, "Path": 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b/Animations/Idle_Medium_MoveHorizontal.json index d59dd27f..edf1cf8a 100644 --- a/Animations/Idle_Medium_MoveHorizontal.json +++ b/Animations/Idle_Medium_MoveHorizontal.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-03-03T19:32:28.1768976Z", + "ExportTimeUTC": "2023-03-06T18:05:10.1720626Z", "Name": "Idle_Medium_MoveHorizontal", "Length": 0.7, "Events": [], "Parts": [ { - "ID": 18996, + "ID": 19004, "Path": "BodyA", "CustomName": "BodyA", "Curves": { @@ -62,7 +62,7 @@ "SweepPaths": [] }, { - "ID": 19346, + "ID": 19354, "Path": "PawnAHolding", "Curves": { "Transform.m_LocalPosition.x": { @@ -323,10 +323,10 @@ "SweepPaths": [] }, { - "ID": 18876, + "ID": 18884, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 18996, + "ParentID": 19004, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -355,10 +355,10 @@ "SweepPaths": [] }, { - "ID": 19474, + "ID": 19482, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -387,10 +387,10 @@ "SweepPaths": [] }, { - "ID": 19612, + "ID": 19620, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -419,10 +419,10 @@ "SweepPaths": [] }, { - "ID": 18968, + "ID": 18976, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -448,11 +448,11 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19538, + "SplitDrawPivotPartID": 19546, "SweepPaths": [] }, { - "ID": 19538, + "ID": 19546, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_Medium_MoveVertical.json b/Animations/Idle_Medium_MoveVertical.json index af29eb84..fff7186e 100644 --- a/Animations/Idle_Medium_MoveVertical.json +++ b/Animations/Idle_Medium_MoveVertical.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-03-03T19:32:28.1849062Z", + "ExportTimeUTC": "2023-03-06T18:05:10.1835946Z", "Name": "Idle_Medium_MoveVertical", "Length": 1.0, "Events": [], "Parts": [ { - "ID": 19346, + "ID": 19354, "Path": "PawnAHolding", "Curves": { "Transform.m_LocalPosition.x": { @@ -260,7 +260,7 @@ "SweepPaths": [] }, { - "ID": 18996, + "ID": 19004, "Path": "BodyA", "CustomName": "BodyA", "Curves": {}, @@ -291,10 +291,10 @@ "SweepPaths": [] }, { - "ID": 18876, + "ID": 18884, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 18996, + "ParentID": 19004, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -323,10 +323,10 @@ "SweepPaths": [] }, { - "ID": 19474, + "ID": 19482, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -355,10 +355,10 @@ "SweepPaths": [] }, { - "ID": 19612, + "ID": 19620, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -387,10 +387,10 @@ "SweepPaths": [] }, { - "ID": 18968, + "ID": 18976, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -416,11 +416,11 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19538, + "SplitDrawPivotPartID": 19546, "SweepPaths": [] }, { - "ID": 19538, + "ID": 19546, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_Medium_SlashHorizontal1.json b/Animations/Idle_Medium_SlashHorizontal1.json index 61742baf..0b48f030 100644 --- a/Animations/Idle_Medium_SlashHorizontal1.json +++ b/Animations/Idle_Medium_SlashHorizontal1.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-03-03T19:32:28.2022956Z", + "ExportTimeUTC": "2023-03-06T18:05:10.2038011Z", "Name": "Idle_Medium_SlashHorizontal1", "Length": 0.75, "Events": [], "Parts": [ { - "ID": 18996, + "ID": 19004, "Path": "BodyA", "CustomName": "BodyA", "Curves": { @@ -55,7 +55,7 @@ "SweepPaths": [] }, { - "ID": 19346, + "ID": 19354, "Path": "PawnAHolding", "Curves": { "Transform.localEulerAnglesRaw.x": { @@ -320,10 +320,10 @@ "SweepPaths": [] }, { - "ID": 18876, + "ID": 18884, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 18996, + "ParentID": 19004, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -352,10 +352,10 @@ "SweepPaths": [] }, { - "ID": 19474, + "ID": 19482, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -384,10 +384,10 @@ "SweepPaths": [] }, { - "ID": 19612, + "ID": 19620, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -416,10 +416,10 @@ "SweepPaths": [] }, { - "ID": 18968, + "ID": 18976, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -445,11 +445,11 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19538, + "SplitDrawPivotPartID": 19546, "SweepPaths": [] }, { - "ID": 19538, + "ID": 19546, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_Medium_SlashHorizontal2.json b/Animations/Idle_Medium_SlashHorizontal2.json index f31738ca..5f960823 100644 --- a/Animations/Idle_Medium_SlashHorizontal2.json +++ b/Animations/Idle_Medium_SlashHorizontal2.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-03-03T19:32:28.2451668Z", + "ExportTimeUTC": "2023-03-06T18:05:10.2447165Z", "Name": "Idle_Medium_SlashHorizontal2", "Length": 1.61666667, "Events": [], "Parts": [ { - "ID": 18996, + "ID": 19004, "Path": "BodyA", "CustomName": "BodyA", "Curves": { @@ -49,7 +49,7 @@ "SweepPaths": [] }, { - "ID": 19346, + "ID": 19354, "Path": "PawnAHolding", "Curves": { "Transform.m_LocalPosition.x": { @@ -335,10 +335,10 @@ "SweepPaths": [] }, { - "ID": 18968, + "ID": 18976, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19346, + "ParentID": 19354, "Curves": { "AnimatedPart.FlipY": { "Keyframes": [ @@ -382,14 +382,14 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19538, + "SplitDrawPivotPartID": 19546, "SweepPaths": [] }, { - "ID": 18876, + "ID": 18884, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 18996, + "ParentID": 19004, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -418,10 +418,10 @@ "SweepPaths": [] }, { - "ID": 19474, + "ID": 19482, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -450,10 +450,10 @@ "SweepPaths": [] }, { - "ID": 19612, + "ID": 19620, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -482,7 +482,7 @@ "SweepPaths": [] }, { - "ID": 19538, + "ID": 19546, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_Medium_SlashNorth1.json b/Animations/Idle_Medium_SlashNorth1.json index f186568f..aedfa9b1 100644 --- a/Animations/Idle_Medium_SlashNorth1.json +++ b/Animations/Idle_Medium_SlashNorth1.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-03-03T19:32:28.2188785Z", + "ExportTimeUTC": "2023-03-06T18:05:10.2184777Z", "Name": "Idle_Medium_SlashNorth1", "Length": 1.0, "Events": [], "Parts": [ { - "ID": 19346, + "ID": 19354, "Path": "PawnAHolding", "Curves": { "Transform.m_LocalPosition.x": { @@ -272,10 +272,10 @@ "SweepPaths": [] }, { - "ID": 18968, + "ID": 18976, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19346, + "ParentID": 19354, "Curves": { "AnimatedPart.FlipY": { "Keyframes": [ @@ -326,11 +326,11 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19538, + "SplitDrawPivotPartID": 19546, "SweepPaths": [] }, { - "ID": 18996, + "ID": 19004, "Path": "BodyA", "CustomName": "BodyA", "Curves": {}, @@ -361,10 +361,10 @@ "SweepPaths": [] }, { - "ID": 18876, + "ID": 18884, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 18996, + "ParentID": 19004, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -393,10 +393,10 @@ "SweepPaths": [] }, { - "ID": 19474, + "ID": 19482, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -425,10 +425,10 @@ "SweepPaths": [] }, { - "ID": 19612, + "ID": 19620, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -457,7 +457,7 @@ "SweepPaths": [] }, { - "ID": 19538, + "ID": 19546, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_Medium_SlashSouth1.json b/Animations/Idle_Medium_SlashSouth1.json index 6a1b3809..d80d7f1d 100644 --- a/Animations/Idle_Medium_SlashSouth1.json +++ b/Animations/Idle_Medium_SlashSouth1.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-03-03T19:32:28.2113089Z", + "ExportTimeUTC": "2023-03-06T18:05:10.2109649Z", "Name": "Idle_Medium_SlashSouth1", "Length": 1.43333328, "Events": [], "Parts": [ { - "ID": 19346, + "ID": 19354, "Path": "PawnAHolding", "Curves": { "Transform.m_LocalPosition.x": { @@ -381,7 +381,7 @@ "SweepPaths": [] }, { - "ID": 18996, + "ID": 19004, "Path": "BodyA", "CustomName": "BodyA", "Curves": {}, @@ -412,10 +412,10 @@ "SweepPaths": [] }, { - "ID": 18876, + "ID": 18884, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 18996, + "ParentID": 19004, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -444,10 +444,10 @@ "SweepPaths": [] }, { - "ID": 19474, + "ID": 19482, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -476,10 +476,10 @@ "SweepPaths": [] }, { - "ID": 19612, + "ID": 19620, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -508,10 +508,10 @@ "SweepPaths": [] }, { - "ID": 18968, + "ID": 18976, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -537,11 +537,11 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19538, + "SplitDrawPivotPartID": 19546, "SweepPaths": [] }, { - "ID": 19538, + "ID": 19546, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_Medium_StabHorizontal1.json b/Animations/Idle_Medium_StabHorizontal1.json index 178d1002..10b71b83 100644 --- a/Animations/Idle_Medium_StabHorizontal1.json +++ b/Animations/Idle_Medium_StabHorizontal1.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-03-03T19:32:28.2371192Z", + "ExportTimeUTC": "2023-03-06T18:05:10.2366993Z", "Name": "Idle_Medium_StabHorizontal1", "Length": 1.68333328, "Events": [], "Parts": [ { - "ID": 18996, + "ID": 19004, "Path": "BodyA", "CustomName": "BodyA", "Curves": { @@ -49,7 +49,7 @@ "SweepPaths": [] }, { - "ID": 19346, + "ID": 19354, "Path": "PawnAHolding", "Curves": { "Transform.m_LocalPosition.x": { @@ -348,10 +348,10 @@ "SweepPaths": [] }, { - "ID": 18876, + "ID": 18884, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 18996, + "ParentID": 19004, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -380,10 +380,10 @@ "SweepPaths": [] }, { - "ID": 19474, + "ID": 19482, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -412,10 +412,10 @@ "SweepPaths": [] }, { - "ID": 19612, + "ID": 19620, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -444,10 +444,10 @@ "SweepPaths": [] }, { - "ID": 18968, + "ID": 18976, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -473,11 +473,11 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19538, + "SplitDrawPivotPartID": 19546, "SweepPaths": [] }, { - "ID": 19538, + "ID": 19546, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_Medium_StabNorth.json b/Animations/Idle_Medium_StabNorth.json index e02d43da..823a7f9d 100644 --- a/Animations/Idle_Medium_StabNorth.json +++ b/Animations/Idle_Medium_StabNorth.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-03-03T19:32:28.2527004Z", + "ExportTimeUTC": "2023-03-06T18:05:10.2517748Z", "Name": "Idle_Medium_StabNorth", "Length": 0.9166667, "Events": [], "Parts": [ { - "ID": 19346, + "ID": 19354, "Path": "PawnAHolding", "Curves": { "Transform.m_LocalPosition.x": { @@ -266,10 +266,10 @@ "SweepPaths": [] }, { - "ID": 18968, + "ID": 18976, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19346, + "ParentID": 19354, "Curves": { "AnimatedPart.FlipY": { "Keyframes": [ @@ -308,11 +308,11 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19538, + "SplitDrawPivotPartID": 19546, "SweepPaths": [] }, { - "ID": 18996, + "ID": 19004, "Path": "BodyA", "CustomName": "BodyA", "Curves": {}, @@ -343,10 +343,10 @@ "SweepPaths": [] }, { - "ID": 18876, + "ID": 18884, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 18996, + "ParentID": 19004, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -375,10 +375,10 @@ "SweepPaths": [] }, { - "ID": 19474, + "ID": 19482, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -407,10 +407,10 @@ "SweepPaths": [] }, { - "ID": 19612, + "ID": 19620, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -439,7 +439,7 @@ "SweepPaths": [] }, { - "ID": 19538, + "ID": 19546, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_Medium_StabSouth.json b/Animations/Idle_Medium_StabSouth.json index 210bc0fa..54af8a29 100644 --- a/Animations/Idle_Medium_StabSouth.json +++ b/Animations/Idle_Medium_StabSouth.json @@ -1,11 +1,11 @@ { - "ExportTimeUTC": "2023-03-03T19:32:28.26026Z", + "ExportTimeUTC": "2023-03-06T18:05:10.259855Z", "Name": "Idle_Medium_StabSouth", "Length": 1.63333333, "Events": [], "Parts": [ { - "ID": 19346, + "ID": 19354, "Path": "PawnAHolding", "Curves": { "Transform.m_LocalPosition.x": { @@ -308,7 +308,7 @@ "SweepPaths": [] }, { - "ID": 18996, + "ID": 19004, "Path": "BodyA", "CustomName": "BodyA", "Curves": {}, @@ -339,10 +339,10 @@ "SweepPaths": [] }, { - "ID": 18876, + "ID": 18884, "Path": "BodyA/HeadA", "CustomName": "HeadA", - "ParentID": 18996, + "ParentID": 19004, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -371,10 +371,10 @@ "SweepPaths": [] }, { - "ID": 19474, + "ID": 19482, "Path": "PawnAHolding/HandA", "CustomName": "HandA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -403,10 +403,10 @@ "SweepPaths": [] }, { - "ID": 19612, + "ID": 19620, "Path": "PawnAHolding/HandB", "CustomName": "HandB", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -435,10 +435,10 @@ "SweepPaths": [] }, { - "ID": 18968, + "ID": 18976, "Path": "PawnAHolding/ItemA", "CustomName": "ItemA", - "ParentID": 19346, + "ParentID": 19354, "Curves": {}, "DefaultValues": { "GameObject.m_IsActive": 1.0, @@ -464,11 +464,11 @@ "AnimatedPart.FrameIndex": 0.0, "PawnBody.Direction": 0.0 }, - "SplitDrawPivotPartID": 19538, + "SplitDrawPivotPartID": 19546, "SweepPaths": [] }, { - "ID": 19538, + "ID": 19546, "Path": "WeaponACutoff", "Curves": {}, "DefaultValues": { diff --git a/Animations/Idle_TinySlashHorizontal.json b/Animations/Idle_TinySlashHorizontal.json index 420e0481..d14ebb88 100644 --- a/Animations/Idle_TinySlashHorizontal.json +++ b/Animations/Idle_TinySlashHorizontal.json @@ -1,5 +1,5 @@ { - "ExportTimeUTC": "2023-03-06T13:52:42.6261584Z", + "ExportTimeUTC": "2023-03-06T18:05:05.1359585Z", "Name": "Idle_TinySlashHorizontal", "Length": 1.26666665, "Events": [], diff --git a/Animations/Idle_Tiny_Flavour1.json 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AM_ExecutionModePawnColumn + Auto-Execution mode + AM.ColumnWorkers.PawnColumnWorker_Execute + true + + + + AM_LassoModePawnColumn + Auto-Lasso mode + AM.ColumnWorkers.PawnColumnWorker_Lasso + true + + + \ No newline at end of file diff --git a/Defs/Executions.xml b/Defs/Executions.xml index 71471367..91e9eea5 100644 --- a/Defs/Executions.xml +++ b/Defs/Executions.xml @@ -22,7 +22,7 @@ AM_GilgameshVictim - Execution + Other 1 Uh oh... diff --git a/Defs/IdleAnims/Flavours.xml b/Defs/IdleAnims/Flavours.xml index 259efc42..ea948d3f 100644 --- a/Defs/IdleAnims/Flavours.xml +++ b/Defs/IdleAnims/Flavours.xml @@ -7,13 +7,6 @@ Flavour - - - AM_Idle_CheerFlavour - Idle_CheerFlavour.json - - - AM_Idle_TinyFlavour1 @@ -29,6 +22,13 @@ + + AM_Idle_TinyFlavour2 + Idle_Tiny_FlavourCheer.json + + Tiny + + @@ -38,7 +38,6 @@ Medium - AM_Idle_MediumFlavour2 Idle_MediumSharp_Flavour2.json @@ -50,6 +49,13 @@ + + AM_Idle_MediumFlavour3 + Idle_Medium_CheerFlavour.json + + Medium + + @@ -59,5 +65,12 @@ Colossal + + AM_Idle_ColossalFlavour2 + Idle_Colossal_FlavourCheer.json + + Colossal + + \ No newline at end of file diff --git a/Defs/Weapons/Weebstick.xml b/Defs/Weapons/Weebstick.xml index 4bda798b..66a152ab 100644 --- a/Defs/Weapons/Weebstick.xml +++ b/Defs/Weapons/Weebstick.xml @@ -30,6 +30,8 @@ Unlocks a unique and deadly Special Skill animation. 0.25 + false +
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  • AM_LassoModePawnColumn
  • +
  • AM_ExecutionModePawnColumn
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Clip: {fileID: 7400000, guid: 6ec799499e025e14dacbd56d0694fb00, type: 2} + Clip: {fileID: 7400000, guid: 1a6f7569afbdf5b43b03fb1af0afbb30, type: 2} SweepParams: {fileID: 11400000, guid: 8b5f4250e25ad0743a6923a3d261879b, type: 2} AllowLoadingFromJson: 0 SweepDisplayMode: 3 diff --git a/Source/ThingGenerator/AnimDef.cs b/Source/ThingGenerator/AnimDef.cs index 4d8b952e..0c8ed388 100644 --- a/Source/ThingGenerator/AnimDef.cs +++ b/Source/ThingGenerator/AnimDef.cs @@ -275,9 +275,6 @@ public override IEnumerable ConfigErrors() yield return $"There is an item in that has duplicate of {d.pawnIndex}."; } } - - if ( type == AnimType.Idle && (idleType is IdleType.AttackHorizontal or IdleType.AttackSouth or IdleType.AttackNorth) && mainAttackDuration <= 0) - yield return $"Failed to specify <{nameof(mainAttackDuration)}> for attack animation!"; } public override void PostLoad() diff --git a/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Base.cs b/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Base.cs new file mode 100644 index 00000000..46b176d8 --- /dev/null +++ b/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Base.cs @@ -0,0 +1,75 @@ +using System; +using AM.PawnData; +using RimWorld; +using UnityEngine; +using Verse; + +namespace AM.ColumnWorkers; + +public abstract class PawnColumnWorker_Base : PawnColumnWorker +{ + private const int TOP_PADDING = 3; + private const int WIDTH = 24; + + protected abstract string MakeTooltip(PawnMeleeData data); + + protected abstract Texture2D Icon { get; } + + public override void DoCell(Rect rect, Pawn pawn, PawnTable table) + { + if (!pawn.RaceProps.Humanlike || !pawn.RaceProps.ToolUser) + return; + + var data = pawn.GetMeleeData(); + var c = GetIconColor(pawn, data); + + var uv = new Rect(0, 0, 1, 1); + GUI.color = c; + Widgets.DrawTexturePart(rect, uv, Icon); + GUI.color = Color.white; + if (Widgets.ButtonInvisible(rect)) + { + GetOptionRef(data) = (AutoOption)(((int)GetOptionRef(data) + 1) % 3); + } + TooltipHandler.TipRegion(rect, MakeTooltip(data)); + } + + protected virtual Color GetIconColor(Pawn pawn, PawnMeleeData data) + { + return GetOptionRef(data) switch + { + AutoOption.Default => Color.white, + AutoOption.Enabled => Color.green, + AutoOption.Disabled => Color.red, + _ => throw new ArgumentOutOfRangeException() + }; + } + + public override int GetMinCellHeight(Pawn pawn) + { + return Mathf.Max(base.GetMinCellHeight(pawn), Mathf.CeilToInt(WIDTH) + TOP_PADDING); + } + + public override int GetMinWidth(PawnTable table) + { + return Mathf.Max(base.GetMinWidth(table), WIDTH); + } + + public override int GetMaxWidth(PawnTable table) + { + return Mathf.Min(base.GetMaxWidth(table), this.GetMinWidth(table)); + } + + public override int Compare(Pawn a, Pawn b) + { + return this.GetValueToCompare(a).CompareTo(this.GetValueToCompare(b)); + } + + private int GetValueToCompare(Pawn pawn) + { + var meleeData = pawn.GetMeleeData(); + return (int)GetOptionRef(meleeData); + } + + protected abstract ref AutoOption GetOptionRef(PawnMeleeData data); +} diff --git a/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Execute.cs b/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Execute.cs new file mode 100644 index 00000000..3e186ce4 --- /dev/null +++ b/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Execute.cs @@ -0,0 +1,38 @@ +using System; +using AM.PawnData; +using UnityEngine; +using Verse; + +namespace AM.ColumnWorkers; + +public class PawnColumnWorker_Execute : PawnColumnWorker_Base +{ + protected override Texture2D Icon => Content.IconExecute; + + protected override string MakeTooltip(PawnMeleeData data) + { + var tip = data.AutoExecute switch + { + AutoOption.Default => $"Auto-Execute is default, which means {(Core.Settings.AutoExecute ? "Enabled" : "Disabled")} due to mod settings", + AutoOption.Enabled => "Auto-Execute is Enabled.", + AutoOption.Disabled => "Auto-Execute is Disabled.", + _ => throw new ArgumentOutOfRangeException() + }; + + bool hasMelee = data.Pawn?.GetFirstMeleeWeapon() != null; + if (!hasMelee) + { + tip += $"\n{data.Pawn?.NameShortColored} does not have a compatible melee weapon so they will never do execution animations."; + } + + return tip; + } + + protected override ref AutoOption GetOptionRef(PawnMeleeData data) => ref data.AutoExecute; + + protected override Color GetIconColor(Pawn pawn, PawnMeleeData data) + { + bool hasMelee = pawn.GetFirstMeleeWeapon() != null; + return !hasMelee ? Color.yellow : base.GetIconColor(pawn, data); + } +} diff --git a/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Lasso.cs b/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Lasso.cs new file mode 100644 index 00000000..e07c3d0f --- /dev/null +++ b/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Lasso.cs @@ -0,0 +1,40 @@ +using System; +using AM.PawnData; +using UnityEngine; +using Verse; + +namespace AM.ColumnWorkers; + +public class PawnColumnWorker_Lasso : PawnColumnWorker_Base +{ + protected override Texture2D Icon => Content.IconGrapple; + + protected override string MakeTooltip(PawnMeleeData data) + { + var tip = data.AutoGrapple switch + { + AutoOption.Default => $"Auto-Lasso is default, which means {(Core.Settings.AutoGrapple ? "Enabled" : "Disabled")} due to mod settings", + AutoOption.Enabled => "Auto-Lasso is Enabled.", + AutoOption.Disabled => "Auto-Lasso is Disabled.", + _ => throw new ArgumentOutOfRangeException() + }; + + bool hasLasso = data.Pawn?.TryGetLasso() != null; + if (!hasLasso) + { + tip += $"\n{data.Pawn?.NameShortColored} does not have a lasso equipped."; + } + + return tip; + } + + protected override ref AutoOption GetOptionRef(PawnMeleeData data) => ref data.AutoGrapple; + + protected override Color GetIconColor(Pawn pawn, PawnMeleeData data) + { + bool hasLasso = pawn.TryGetLasso() != null; + if (!hasLasso) + return Color.yellow; + return base.GetIconColor(pawn, data); + } +} diff --git a/Source/ThingGenerator/Content.cs b/Source/ThingGenerator/Content.cs index b628e097..fa011c40 100644 --- a/Source/ThingGenerator/Content.cs +++ b/Source/ThingGenerator/Content.cs @@ -22,16 +22,10 @@ public static class Content public static Texture2D Shadow; // UI - [Content("AM/UI/IconBG")] - public static Texture2D IconBG; [Content("AM/UI/IconExecute")] public static Texture2D IconExecute; [Content("AM/UI/IconGrapple")] public static Texture2D IconGrapple; - [Content("AM/UI/IconInfo")] - public static Texture2D IconInfo; - [Content("AM/UI/IconSkill")] - public static Texture2D IconSkill; [Content("AM/UI/ExtraGUIWalk")] public static Texture2D ExtraGuiWalk; [Content("AM/UI/ExtraGUIForce")] diff --git a/Source/ThingGenerator/Gizmos/AnimationGizmo.cs b/Source/ThingGenerator/Gizmos/AnimationGizmo.cs deleted file mode 100644 index d45bf9b2..00000000 --- a/Source/ThingGenerator/Gizmos/AnimationGizmo.cs +++ /dev/null @@ -1,255 +0,0 @@ -using System; -using System.Collections.Generic; -using AM.PawnData; -using RimWorld; -using UnityEngine; -using Verse; -using Verse.Sound; - -namespace AM.Gizmos; - -public class AnimationGizmo : Gizmo -{ - private readonly Pawn pawn; - private readonly PawnMeleeData data; - private readonly List pawns = new List(); - - public AnimationGizmo(Pawn pawn) - { - this.pawn = pawn; - this.data = Current.Game.GetComponent().GetOrCreateData(pawn); // TODO optimize. - } - - public override GizmoResult GizmoOnGUI(Vector2 topLeft, float maxWidth, GizmoRenderParms parms) - { - var butRect = new Rect(topLeft.x, topLeft.y, GetWidth(maxWidth), 75f); - - Text.Font = GameFont.Tiny; - MouseoverSounds.DoRegion(butRect, SoundDefOf.Mouseover_Command); - - Widgets.DrawBoxSolidWithOutline(butRect, new Color32(21, 25, 29, 255), Color.white * 0.75f); - - DrawAutoExecute(butRect.LeftHalf().TopHalf()); - DrawAutoGrapple(butRect.LeftHalf().BottomHalf()); - - return default; - } - - public override bool GroupsWith(Gizmo other) - { - return other is AnimationGizmo g && g != this; - } - - public override void MergeWith(Gizmo raw) - { - if (raw is not AnimationGizmo other) - return; - - pawns.Add(other.pawn); - } - - private void DrawIcon(Rect rect, Texture icon, Color color) - { - GUI.DrawTexture(rect, Content.IconBG); - - GUI.color = color; - GUI.DrawTexture(rect, icon); - GUI.color = Color.white; - - Widgets.DrawHighlightIfMouseover(rect); - } - - private void DrawAutoExecute(Rect rect) - { - bool multi = pawns.Count > 0; - bool mixed = false; - if (multi) - { - var mode = data.AutoExecute; - foreach (var other in pawns) - { - if (other.GetMeleeData().AutoExecute != mode) - mixed = true; - } - } - - AutoOption selected = data.AutoExecute; - Color iconColor = selected switch - { - AutoOption.Default => Color.grey, - AutoOption.Enabled => Color.green, - AutoOption.Disabled => Color.red, - _ => Color.magenta - }; - if (mixed) - iconColor = Color.yellow; - - DrawIcon(rect, Content.IconExecute, iconColor); - - string sThis = multi ? "these" : "this"; - string sPawns = multi ? $"{pawns.Count + 1} pawns" : "pawn"; - string sHas = multi ? "have" : "has"; - var pawnCount = new NamedArgument(pawns.Count + 1, "PawnCount"); - - string tooltip; - if (mixed) - { - // pawns.Count + 1 - tooltip = "AM.Gizmo.DifferingReset".Trs(pawnCount, new NamedArgument(data.AutoExecute, "Mode")); - } - else - { - string autoExecFromSettings = Core.Settings.AutoExecute ? "AM.Gizmo.Enabled".Trs() : "AM.Gizmo.Disabled".Trs(); - string autoExecFromSettingsColor = Core.Settings.AutoExecute ? "green" : "red"; - bool resolved = selected switch - { - AutoOption.Default => Core.Settings.AutoExecute, - AutoOption.Enabled => true, - AutoOption.Disabled => false, - _ => throw new ArgumentOutOfRangeException() - }; - string plural = multi ? "Plural" : ""; - string explanation = resolved - ? $"AM.Gizmo.Execute.ExplainResolved{plural}".Trs(pawnCount) - : $"AM.Gizmo.Execute.Explain{plural}".Trs(pawnCount); - - string mode = $"{autoExecFromSettings}"; - var modeArg = new NamedArgument(mode, "Mode"); - var explainationArg = new NamedArgument(explanation, "Explanation"); - - tooltip = selected switch - { - AutoOption.Default => $"AM.Gizmo.Execute.Mode.Default{plural}".Trs(pawnCount, explainationArg, modeArg), - AutoOption.Enabled => $"{sThis.CapitalizeFirst()} {sPawns} {sHas} auto-execute enabled.\n\n{explanation}", - AutoOption.Disabled => $"{sThis.CapitalizeFirst()} {sPawns} {sHas} auto-execute disabled.\n\n{explanation}", - _ => throw new ArgumentOutOfRangeException() - }; - } - - TooltipHandler.TipRegion(rect, tooltip); - - if (Widgets.ButtonInvisible(rect)) - { - if (multi) - { - if(!mixed) - data.AutoExecute = (AutoOption)(((int)data.AutoExecute + 1) % 3); - - // Set all to first pawn's mode. - foreach (var pawn in pawns) - pawn.GetMeleeData().AutoExecute = data.AutoExecute; - - } - else - { - data.AutoExecute = (AutoOption) (((int) data.AutoExecute + 1) % 3); - } - } - } - - private void DrawAutoGrapple(Rect rect) - { - bool multi = pawns.Count > 0; - bool mixed = false; - if (multi) - { - var mode = data.AutoGrapple; - foreach (var other in pawns) - { - if (other.GetMeleeData().AutoGrapple != mode) - mixed = true; - } - } - - AutoOption selected = data.AutoGrapple; - Color iconColor = selected switch - { - AutoOption.Default => Color.grey, - AutoOption.Enabled => Color.green, - AutoOption.Disabled => Color.red, - _ => Color.magenta - }; - if (mixed) - iconColor = Color.yellow; - - DrawIcon(rect, Content.IconGrapple, iconColor); - - string sThis = multi ? "these" : "this"; - string sPawns = multi ? $"{pawns.Count + 1} pawns" : "pawn"; - string sIs = multi ? $"are" : "is"; - string sHas = multi ? "have" : "has"; - - string tooltip; - if (mixed) - { - tooltip = $"These {pawns.Count + 1} pawns have differing auto-lasso settings. Click to set them all to '{data.AutoGrapple}'."; - } - else - { - string autoExecFromSettings = Core.Settings.AutoGrapple ? "enabled" : "disabled"; - string autoExecFromSettingsColor = Core.Settings.AutoGrapple ? "green" : "red"; - bool resolved = selected switch - { - AutoOption.Default => Core.Settings.AutoGrapple, - AutoOption.Enabled => true, - AutoOption.Disabled => false, - _ => throw new ArgumentOutOfRangeException() - }; - string explanation = resolved - ? $"This means that {sThis} {sPawns} will automatically pull enemies into melee range using an equipped lasso, whenever they can." - : $"This means that {sThis} {sPawns} will NOT automatically lasso enemies."; - - tooltip = selected switch - { - AutoOption.Default => $"{sThis.CapitalizeFirst()} {sPawns} {sIs} using the default auto-lasso setting, which is {autoExecFromSettings}.\n\n{explanation}", - AutoOption.Enabled => $"{sThis.CapitalizeFirst()} {sPawns} {sHas} auto-lasso enabled.\n\n{explanation}", - AutoOption.Disabled => $"{sThis.CapitalizeFirst()} {sPawns} {sHas} auto-lasso disabled.\n\n{explanation}", - _ => throw new ArgumentOutOfRangeException() - }; - } - - TooltipHandler.TipRegion(rect, tooltip); - - if (Widgets.ButtonInvisible(rect)) - { - if (multi) - { - if (!mixed) - data.AutoGrapple = (AutoOption)(((int)data.AutoGrapple + 1) % 3); - - // Set all to first pawn's mode. - foreach (var pawn in pawns) - pawn.GetMeleeData().AutoGrapple = data.AutoGrapple; - - } - else - { - data.AutoGrapple = (AutoOption)(((int)data.AutoGrapple + 1) % 3); - } - } - } - - private void DrawInfo(Rect rect) - { - DrawIcon(rect, Content.IconInfo, Color.cyan); - - var weapon = pawn.GetFirstMeleeWeapon(); - // yes the " 1" is intentional: Rimworld doesn't account for RichText in text size calculation. - string msg = $"Weapon: {(weapon == null ? "None" : weapon.LabelCap)}"; - - TooltipHandler.TipRegion(rect, msg); - } - - private void DrawSkill(Rect rect) - { - DrawIcon(rect, Content.IconSkill, Color.grey); - - TooltipHandler.TipRegion(rect, "Skills:\n\nThis weapon has no special skills available.\n\n(Not implemented yet!)"); - } - - public override float GetWidth(float maxWidth) - { - float target = pawns.Count == 0 ? 180 : 75; - return Mathf.Min(target, maxWidth); - } -} \ No newline at end of file diff --git a/Source/ThingGenerator/Patches/Patch_PawnGenerator_GeneratePawn.cs b/Source/ThingGenerator/Patches/Patch_PawnGenerator_GeneratePawn.cs new file mode 100644 index 00000000..305adc26 --- /dev/null +++ b/Source/ThingGenerator/Patches/Patch_PawnGenerator_GeneratePawn.cs @@ -0,0 +1,62 @@ +using System; +using HarmonyLib; +using RimWorld; +using UnityEngine; +using Verse; + +namespace AM.Patches; + +[HarmonyPatch(typeof(PawnGenerator), nameof(PawnGenerator.GenerateGearFor))] +public static class Patch_PawnGenerator_GeneratePawn +{ + [HarmonyPriority(Priority.Last)] + public static void Postfix(Pawn pawn) + { + try + { + if (pawn == null) + return; + + switch (Core.Settings.LassoSpawnChance) + { + case <= 0f: + case < 1f when !Rand.Chance(Core.Settings.LassoSpawnChance): + return; + } + + if (!pawn.def.race.Humanlike || !pawn.def.race.ToolUser || pawn.apparel == null) + return; + + var weapon = pawn.GetFirstMeleeWeapon(); + if (weapon == null) + return; + + GiveLasso(pawn, GetRandomLasso()); + } + catch (Exception e) + { + Core.Error("Exception in pawn generation postfix:", e); + } + } + + private static void GiveLasso(Pawn pawn, ThingDef lasso) + { + if (pawn == null || lasso == null) + return; + + var thing = ThingMaker.MakeThing(lasso) as Apparel; + if (thing == null) + { + Core.Warn($"Failed to spawn instance of lass '{lasso}'"); + return; + } + + thing.stackCount = 1; + pawn.apparel.Wear(thing, false); + } + + private static ThingDef GetRandomLasso() + { + return Content.LassoDefs.RandomElementByWeightWithFallback(l => 1f / Mathf.Pow(l.BaseMarketValue, 4)); + } +} diff --git a/Source/ThingGenerator/Patches/Patch_Pawn_GetGizmos.cs b/Source/ThingGenerator/Patches/Patch_Pawn_GetGizmos.cs deleted file mode 100644 index 1dac7f40..00000000 --- a/Source/ThingGenerator/Patches/Patch_Pawn_GetGizmos.cs +++ /dev/null @@ -1,40 +0,0 @@ -using System; -using System.Collections.Generic; -using AM.Gizmos; -using HarmonyLib; -using Verse; - -namespace AM.Patches -{ - [HarmonyPatch(typeof(Pawn), nameof(Pawn.GetGizmos))] - public class Patch_Pawn_GetGizmos - { - static IEnumerable Postfix(IEnumerable values, Pawn __instance) - { - AnimationGizmo gizmo = null; - try - { - if (ShouldShowFor(__instance)) - gizmo = new AnimationGizmo(__instance); - } - catch (Exception e) - { - Core.Error("Exception in gizmo patch", e); - } - - if (gizmo != null) - yield return gizmo; - - foreach (var g in values) - yield return g; - } - - private static bool ShouldShowFor(Pawn pawn) - { - //if (!Core.Settings.ShowMultipleGizmos && Find.Selector.SelectedPawns.Count > 1) - // return false; - - return !pawn.Dead && !pawn.Downed && pawn.RaceProps.Humanlike && (Prefs.DevMode || pawn.IsColonistPlayerControlled) && (Core.Settings.ShowGizmosWithoutMeleeWeapon || pawn.GetFirstMeleeWeapon() != null || pawn.TryGetLasso() != null); - } - } -} diff --git a/Source/ThingGenerator/Processing/MapPawnProcessor.cs b/Source/ThingGenerator/Processing/MapPawnProcessor.cs index a3782b09..7dc35b14 100644 --- a/Source/ThingGenerator/Processing/MapPawnProcessor.cs +++ b/Source/ThingGenerator/Processing/MapPawnProcessor.cs @@ -147,8 +147,9 @@ public void Tick() if (worked) args.MainPawn.GetMeleeData().TimeSinceExecuted = 0; } - else + else if (pair.args.Animation != null) { + // Lasso + execution: var finalArgs = args with { ExecutionOutcome = OutcomeUtility.GenerateRandomOutcome(args.MainPawn, args.SecondPawn), @@ -164,7 +165,19 @@ public void Tick() // Set lasso cooldown. Execution cooldown is set buy the job driver. args.MainPawn.GetMeleeData().TimeSinceGrappled = 0; } - + else + { + // Just lasso: + // Lasso. + if (!JobDriver_GrapplePawn.GiveJob(args.MainPawn, args.SecondPawn, pair.lassoToHere.Value, false, default)) + { + Core.Error($"Failed to give grapple job to {args.MainPawn}."); + return; + } + + // Set lasso cooldown. Execution cooldown is set buy the job driver. + args.MainPawn.GetMeleeData().TimeSinceGrappled = 0; + } } Diagnostics.ThreadsUsed = slices.Count; @@ -241,8 +254,8 @@ private static bool TargetFilter(IAttackTarget target) if (target.Thing is not Pawn targetPawn) return false; - // Target cannot be dead or downed. - if (targetPawn.Dead || targetPawn.Downed || targetPawn.IsInAnimation()) + // Target cannot be dead or downed, or being targeted by a lasso. + if (targetPawn.Dead || targetPawn.Downed || targetPawn.IsInAnimation() || GrabUtility.IsBeingTargetedForGrapple(targetPawn)) return false; return true; @@ -264,6 +277,7 @@ private static void ProcessSlice(List attackers, IntRange slice, M // Make a list of enemies. var targetsTimer = new RefTimer(); GetPotentialTargets(taskData.Targets, pawn, map.attackTargetsCache, map); + taskData.Targets.RemoveAll(t => !TargetFilter(t)); diag.TargetFindTimesMS[taskData.Index] += targetsTimer.GetElapsedMilliseconds(); if (taskData.Targets.Count == 0) @@ -291,7 +305,7 @@ private static void ProcessSlice(List attackers, IntRange slice, M SmallOccupiedMask = smallMask, TrustLassoUsability = true, LassoRange = data.LassoRange, - Targets = taskData.Targets.Where(TargetFilter).Select(t => (Pawn)t) + Targets = taskData.Targets.Select(t => (Pawn)t) }); foreach (var report in reports) @@ -328,9 +342,42 @@ private static void ProcessSlice(List attackers, IntRange slice, M } diag.ReportTimesMS[taskData.Index] += reportTimer.GetElapsedMilliseconds(); + // Lasso only without execute: + if (!toPerform.IsValid && data.CanGrapple) + { + foreach (var target in taskData.Targets.Select(t => (Pawn) t)) + { + var report = taskData.Controller.GetGrappleReport(new GrappleAttemptRequest + { + Grappler = pawn, + DoNotCheckCooldown = true, + DoNotCheckLasso = true, + GrappleSpotPickingBehaviour = GrappleSpotPickingBehaviour.PreferAdjacent, + LassoRange = data.LassoRange, + NoErrorMessages = true, + OccupiedMask = smallMask, + TrustLassoUsability = true, + Target = target + }); + + if (!report.CanGrapple) + continue; + + toPerform = new PotentialAnimation + { + Anim = null, + FlipX = false, + LassoToHere = report.DestinationCell, + Target = target + }; + break; + } + + } + if (toPerform.IsValid) { - // Start instant execution animation. + // Start instant execution animation or lasso: startArgs.Enqueue((new AnimationStartParameters(toPerform.Anim, pawn, toPerform.Target) { FlipX = toPerform.FlipX @@ -349,12 +396,12 @@ private static void GetSecondsMTB(Pawn pawn, out float execute, out float lasso) if (pawn.IsColonist || pawn.IsSlaveOfColony) { execute = Core.Settings.ExecuteAttemptMTBSeconds; - lasso = 10; + lasso = Core.Settings.GrappleAttemptMTBSeconds; } else { execute = Core.Settings.ExecuteAttemptMTBSecondsEnemy; - lasso = 10; // TODO implement lasso MTB + lasso = Core.Settings.GrappleAttemptMTBSecondsEnemy; } } @@ -413,8 +460,8 @@ bool FormalGrappleCheck(Pawn pawn) PawnMeleeLevel = pawn.skills?.GetSkill(SkillDefOf.Melee)?.Level ?? 0, MeleeWeapon = weapon, Lasso = lasso, - CanExecute = execRandom && weapon != null && mData.ResolvedAutoExecute && mData.IsExecutionOffCooldown(), - CanGrapple = lassoRandom && lasso != null && mData.ResolvedAutoGrapple && mData.IsGrappleOffCooldown() && FormalGrappleCheck(pawn), + CanExecute = weapon != null && mData.ResolvedAutoExecute && mData.IsExecutionOffCooldown(), + CanGrapple = lasso != null && mData.ResolvedAutoGrapple && mData.IsGrappleOffCooldown() && FormalGrappleCheck(pawn), LassoRange = lasso != null ? pawn.GetStatValue(AM_DefOf.AM_GrappleRadius) : 0 }; @@ -484,7 +531,7 @@ private readonly struct AttackerData private readonly struct PotentialAnimation { - public readonly bool IsValid => Anim != null; + public readonly bool IsValid => Anim != null || LassoToHere != null; public required AnimDef Anim { get; init; } public required bool FlipX { get; init; } diff --git a/Source/ThingGenerator/Settings.cs b/Source/ThingGenerator/Settings.cs index 110f4ae8..9d594f67 100644 --- a/Source/ThingGenerator/Settings.cs +++ b/Source/ThingGenerator/Settings.cs @@ -1,8 +1,8 @@ -using System; +using AM.Idle; +using Meta.Numerics.Statistics.Distributions; +using System; using System.Collections.Generic; using System.Linq; -using AM.Idle; -using Meta.Numerics.Statistics.Distributions; using UnityEngine; using Verse; @@ -12,10 +12,6 @@ public class Settings : ModSettings { #region General [Header("General")] - [Description("(Gizmos are the buttons that appear when selecting a pawn)\n\n" + - "If enabled, the Advanced Melee gizmo will be shown even if the pawn does not have a valid (compatible) melee weapon.")] - public bool ShowGizmosWithoutMeleeWeapon = false; - [Label("Always Animate Weapons")] [Description("If enabled, melee weapons are animated whenever they are held, such as when standing drafted or while moving in combat.\nIf disabled, animations are limited to duels, special skills and executions.\n\n" + "Leaving this enabled can have a large performance impact on densely populated maps.\nPlease reload your save after changing this setting.")] @@ -34,6 +30,7 @@ public class Settings : ModSettings [Description("A modifier on the speed of all animations.\nHigher is faster.")] public float GlobalAnimationSpeed = 1f; + [Label("Individual Animation Settings")] [DrawMethod(nameof(DrawAnimationList))] [SettingOptions(drawValue: false, allowReset: false, drawHoverHighlight: false)] private Dictionary animSettings = new Dictionary(); @@ -46,9 +43,30 @@ public class Settings : ModSettings "This only changes the default setting. It can also be configured on a per-pawn basis.")] public bool AutoGrapple = true; + [Label("Automatic Lasso Average Interval (Friendly)")] + [Description("This is the average time, in seconds, at which friendly pawns will attempt to use their lasso to pull an enemy into melee range.\n" + + "If their execution is off cooldown and Auto Execute is enabled, they will immediately execute the lassoed target too.")] + [Range(1, 240)] + [Step(1f)] + public float GrappleAttemptMTBSeconds = 10; + + [Label("Lasso Commonality")] + [Description("This is the % chance for any melee fighter pawn to spawn with a lasso equipped.\nSet this to 0% to disable natural lasso generation on pawns.")] + [Percentage] + public float LassoSpawnChance = 0.2f; + + [Label("Enemies Can Lasso")] [Description("Can enemies use lassos (if they have any) to pull your colonists into melee range?")] public bool EnemiesCanGrapple = true; + [Label("Automatic Lasso Average Interval (Enemy)")] + [Description("This is the average time, in seconds, at which enemy pawns will attempt to use their lasso to pull a target into melee range.\n" + + "If their execution is off cooldown and 'Enemies Can Perform Executions' is enabled, they will immediately execute the lassoed target too.")] + [VisibleIf(nameof(EnemiesCanGrapple))] + [Range(1, 240)] + [Step(1f)] + public float GrappleAttemptMTBSecondsEnemy = 20; + [Label("Minimum Melee Skill")] [Description("The minumum melee skill required to use a lasso.\nAffects all pawns.")] [Range(0, 20)] @@ -95,7 +113,6 @@ public class Settings : ModSettings "This does not affect execution cooldown, which is a pawn-specific stat.\n\nLower values can greatly impact performance on populated maps.")] [Range(0.5f, 240)] [Step(1f)] - [VisibleIf(nameof(AutoExecute))] public float ExecuteAttemptMTBSeconds = 10; [Label("Enemies Can Perform Executions")]