diff --git a/Animations/Idle_ColossalSharp_Idle.json b/Animations/Idle_ColossalSharp_Idle.json
index 1695dbad..87f7d2cb 100644
--- a/Animations/Idle_ColossalSharp_Idle.json
+++ b/Animations/Idle_ColossalSharp_Idle.json
@@ -1,11 +1,11 @@
{
- "ExportTimeUTC": "2023-02-20T18:04:15.3754151Z",
+ "ExportTimeUTC": "2023-03-06T18:05:13.6100661Z",
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{
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diff --git a/Animations/Idle_Colossal_Flavour1.json b/Animations/Idle_Colossal_Flavour1.json
index 9d0ca895..c9658c51 100644
--- a/Animations/Idle_Colossal_Flavour1.json
+++ b/Animations/Idle_Colossal_Flavour1.json
@@ -1,11 +1,11 @@
{
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diff --git a/Animations/Idle_Colossal_FlavourCheer.json b/Animations/Idle_Colossal_FlavourCheer.json
new file mode 100644
index 00000000..7abf08db
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+}
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diff --git a/Animations/Idle_Colossal_MoveHorizontal.json b/Animations/Idle_Colossal_MoveHorizontal.json
index 1eb8fdc8..5c6a765d 100644
--- a/Animations/Idle_Colossal_MoveHorizontal.json
+++ b/Animations/Idle_Colossal_MoveHorizontal.json
@@ -1,11 +1,11 @@
{
- "ExportTimeUTC": "2023-02-20T18:04:15.3934152Z",
+ "ExportTimeUTC": "2023-03-06T18:05:13.6463284Z",
"Name": "Idle_Colossal_MoveHorizontal",
"Length": 1.0,
"Events": [],
"Parts": [
{
- "ID": 19626,
+ "ID": 19706,
"Path": "BodyA",
"CustomName": "BodyA",
"Curves": {
@@ -62,7 +62,7 @@
"SweepPaths": []
},
{
- "ID": 19182,
+ "ID": 19246,
"Path": "PawnAHolding",
"Curves": {
"Transform.localEulerAnglesRaw.x": {
@@ -361,10 +361,10 @@
"SweepPaths": []
},
{
- "ID": 18904,
+ "ID": 18954,
"Path": "BodyA/HeadA",
"CustomName": "HeadA",
- "ParentID": 19626,
+ "ParentID": 19706,
"Curves": {},
"DefaultValues": {
"GameObject.m_IsActive": 1.0,
@@ -393,10 +393,10 @@
"SweepPaths": []
},
{
- "ID": 19608,
+ "ID": 19688,
"Path": "PawnAHolding/HandA",
"CustomName": "HandA",
- "ParentID": 19182,
+ "ParentID": 19246,
"Curves": {},
"DefaultValues": {
"GameObject.m_IsActive": 1.0,
@@ -425,10 +425,10 @@
"SweepPaths": []
},
{
- "ID": 19262,
+ "ID": 19326,
"Path": "PawnAHolding/HandB",
"CustomName": "HandB",
- "ParentID": 19182,
+ "ParentID": 19246,
"Curves": {},
"DefaultValues": {
"GameObject.m_IsActive": 1.0,
@@ -457,10 +457,10 @@
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},
{
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+ "ID": 19178,
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"CustomName": "ItemA",
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+ "ParentID": 19246,
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@@ -486,11 +486,11 @@
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"PawnBody.Direction": 0.0
},
- "SplitDrawPivotPartID": 19384,
+ "SplitDrawPivotPartID": 19454,
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},
{
- "ID": 19384,
+ "ID": 19454,
"Path": "WeaponACutoff",
"Curves": {},
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diff --git a/Animations/Idle_Colossal_MoveVertical.json b/Animations/Idle_Colossal_MoveVertical.json
index fb954407..cc7603ba 100644
--- a/Animations/Idle_Colossal_MoveVertical.json
+++ b/Animations/Idle_Colossal_MoveVertical.json
@@ -1,11 +1,11 @@
{
- "ExportTimeUTC": "2023-02-20T18:04:15.4004151Z",
+ "ExportTimeUTC": "2023-03-06T18:05:13.657362Z",
"Name": "Idle_Colossal_MoveVertical",
"Length": 1.0333333,
"Events": [],
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{
- "ID": 19182,
+ "ID": 19246,
"Path": "PawnAHolding",
"Curves": {
"Transform.localEulerAnglesRaw.x": {
@@ -300,7 +300,7 @@
"SweepPaths": []
},
{
- "ID": 19626,
+ "ID": 19706,
"Path": "BodyA",
"CustomName": "BodyA",
"Curves": {},
@@ -331,10 +331,10 @@
"SweepPaths": []
},
{
- "ID": 18904,
+ "ID": 18954,
"Path": "BodyA/HeadA",
"CustomName": "HeadA",
- "ParentID": 19626,
+ "ParentID": 19706,
"Curves": {},
"DefaultValues": {
"GameObject.m_IsActive": 1.0,
@@ -363,10 +363,10 @@
"SweepPaths": []
},
{
- "ID": 19608,
+ "ID": 19688,
"Path": "PawnAHolding/HandA",
"CustomName": "HandA",
- "ParentID": 19182,
+ "ParentID": 19246,
"Curves": {},
"DefaultValues": {
"GameObject.m_IsActive": 1.0,
@@ -395,10 +395,10 @@
"SweepPaths": []
},
{
- "ID": 19262,
+ "ID": 19326,
"Path": "PawnAHolding/HandB",
"CustomName": "HandB",
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+ "ParentID": 19246,
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@@ -427,10 +427,10 @@
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},
{
- "ID": 19114,
+ "ID": 19178,
"Path": "PawnAHolding/ItemA",
"CustomName": "ItemA",
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+ "ParentID": 19246,
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@@ -456,11 +456,11 @@
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"PawnBody.Direction": 0.0
},
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+ "SplitDrawPivotPartID": 19454,
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{
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+ "ID": 19454,
"Path": "WeaponACutoff",
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diff --git a/Animations/Idle_Colossal_SlashHorizontal1.json b/Animations/Idle_Colossal_SlashHorizontal1.json
index bc402f75..043dedaa 100644
--- a/Animations/Idle_Colossal_SlashHorizontal1.json
+++ b/Animations/Idle_Colossal_SlashHorizontal1.json
@@ -1,11 +1,11 @@
{
- "ExportTimeUTC": "2023-02-20T18:04:15.4074151Z",
+ "ExportTimeUTC": "2023-03-06T18:05:13.669329Z",
"Name": "Idle_Colossal_SlashHorizontal1",
"Length": 1.65,
"Events": [],
"Parts": [
{
- "ID": 19626,
+ "ID": 19706,
"Path": "BodyA",
"CustomName": "BodyA",
"Curves": {
@@ -62,7 +62,7 @@
"SweepPaths": []
},
{
- "ID": 19182,
+ "ID": 19246,
"Path": "PawnAHolding",
"Curves": {
"Transform.m_LocalPosition.x": {
@@ -446,10 +446,10 @@
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},
{
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+ "ID": 18954,
"Path": "BodyA/HeadA",
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+ "ParentID": 19706,
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@@ -478,10 +478,10 @@
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},
{
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+ "ID": 19688,
"Path": "PawnAHolding/HandA",
"CustomName": "HandA",
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+ "ParentID": 19246,
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@@ -510,10 +510,10 @@
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},
{
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+ "ID": 19326,
"Path": "PawnAHolding/HandB",
"CustomName": "HandB",
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+ "ParentID": 19246,
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@@ -542,10 +542,10 @@
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},
{
- "ID": 19114,
+ "ID": 19178,
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"CustomName": "ItemA",
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+ "ParentID": 19246,
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@@ -571,11 +571,11 @@
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"PawnBody.Direction": 0.0
},
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+ "SplitDrawPivotPartID": 19454,
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{
- "ID": 19384,
+ "ID": 19454,
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diff --git a/Animations/Idle_Colossal_SlashHorizontal2.json b/Animations/Idle_Colossal_SlashHorizontal2.json
index e30bf5c8..4c1d796d 100644
--- a/Animations/Idle_Colossal_SlashHorizontal2.json
+++ b/Animations/Idle_Colossal_SlashHorizontal2.json
@@ -1,11 +1,11 @@
{
- "ExportTimeUTC": "2023-02-20T18:04:15.4279151Z",
+ "ExportTimeUTC": "2023-03-06T18:05:13.6924421Z",
"Name": "Idle_Colossal_SlashHorizontal2",
"Length": 1.33333337,
"Events": [],
"Parts": [
{
- "ID": 19626,
+ "ID": 19706,
"Path": "BodyA",
"CustomName": "BodyA",
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@@ -56,7 +56,7 @@
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},
{
- "ID": 19182,
+ "ID": 19246,
"Path": "PawnAHolding",
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"Transform.m_LocalPosition.x": {
@@ -395,10 +395,10 @@
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},
{
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+ "ID": 19178,
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+ "ParentID": 19246,
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@@ -442,14 +442,14 @@
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"PawnBody.Direction": 0.0
},
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+ "SplitDrawPivotPartID": 19454,
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{
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+ "ID": 18954,
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- "ParentID": 19626,
+ "ParentID": 19706,
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@@ -478,10 +478,10 @@
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},
{
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+ "ID": 19688,
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- "ParentID": 19182,
+ "ParentID": 19246,
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@@ -510,10 +510,10 @@
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},
{
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+ "ID": 19326,
"Path": "PawnAHolding/HandB",
"CustomName": "HandB",
- "ParentID": 19182,
+ "ParentID": 19246,
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@@ -542,7 +542,7 @@
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+ "ID": 19454,
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diff --git a/Animations/Idle_Colossal_SlashNorth1.json b/Animations/Idle_Colossal_SlashNorth1.json
index 730e5a8f..2689dde8 100644
--- a/Animations/Idle_Colossal_SlashNorth1.json
+++ b/Animations/Idle_Colossal_SlashNorth1.json
@@ -1,11 +1,11 @@
{
- "ExportTimeUTC": "2023-02-20T18:04:15.4214151Z",
+ "ExportTimeUTC": "2023-03-06T18:05:13.684923Z",
"Name": "Idle_Colossal_SlashNorth1",
"Length": 1.2,
"Events": [],
"Parts": [
{
- "ID": 19182,
+ "ID": 19246,
"Path": "PawnAHolding",
"Curves": {
"Transform.m_LocalPosition.x": {
@@ -277,10 +277,10 @@
"SweepPaths": []
},
{
- "ID": 19114,
+ "ID": 19178,
"Path": "PawnAHolding/ItemA",
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+ "ParentID": 19246,
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@@ -331,11 +331,11 @@
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"PawnBody.Direction": 0.0
},
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+ "SplitDrawPivotPartID": 19454,
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{
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+ "ID": 19706,
"Path": "BodyA",
"CustomName": "BodyA",
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@@ -366,10 +366,10 @@
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},
{
- "ID": 18904,
+ "ID": 18954,
"Path": "BodyA/HeadA",
"CustomName": "HeadA",
- "ParentID": 19626,
+ "ParentID": 19706,
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@@ -398,10 +398,10 @@
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},
{
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+ "ID": 19688,
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"CustomName": "HandA",
- "ParentID": 19182,
+ "ParentID": 19246,
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@@ -430,10 +430,10 @@
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},
{
- "ID": 19262,
+ "ID": 19326,
"Path": "PawnAHolding/HandB",
"CustomName": "HandB",
- "ParentID": 19182,
+ "ParentID": 19246,
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@@ -462,7 +462,7 @@
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},
{
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+ "ID": 19454,
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diff --git a/Animations/Idle_Colossal_SlashSouth1.json b/Animations/Idle_Colossal_SlashSouth1.json
index eea8540f..4dca4376 100644
--- a/Animations/Idle_Colossal_SlashSouth1.json
+++ b/Animations/Idle_Colossal_SlashSouth1.json
@@ -1,11 +1,11 @@
{
- "ExportTimeUTC": "2023-02-20T18:04:15.4149151Z",
+ "ExportTimeUTC": "2023-03-06T18:05:13.6778562Z",
"Name": "Idle_Colossal_SlashSouth1",
"Length": 1.7833333,
"Events": [],
"Parts": [
{
- "ID": 19182,
+ "ID": 19246,
"Path": "PawnAHolding",
"Curves": {
"Transform.m_LocalPosition.x": {
@@ -296,7 +296,7 @@
"SweepPaths": []
},
{
- "ID": 19626,
+ "ID": 19706,
"Path": "BodyA",
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@@ -327,10 +327,10 @@
"SweepPaths": []
},
{
- "ID": 18904,
+ "ID": 18954,
"Path": "BodyA/HeadA",
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- "ParentID": 19626,
+ "ParentID": 19706,
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@@ -359,10 +359,10 @@
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},
{
- "ID": 19608,
+ "ID": 19688,
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+ "ParentID": 19246,
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@@ -391,10 +391,10 @@
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},
{
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+ "ID": 19326,
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+ "ParentID": 19246,
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@@ -423,10 +423,10 @@
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},
{
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+ "ID": 19178,
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+ "ParentID": 19246,
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@@ -452,11 +452,11 @@
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+ "SplitDrawPivotPartID": 19454,
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+ "ID": 19454,
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diff --git a/Animations/Idle_Colossal_StabHorizontal1.json b/Animations/Idle_Colossal_StabHorizontal1.json
index d190a85c..b6d26ea0 100644
--- a/Animations/Idle_Colossal_StabHorizontal1.json
+++ b/Animations/Idle_Colossal_StabHorizontal1.json
@@ -1,11 +1,11 @@
{
- "ExportTimeUTC": "2023-02-20T18:04:15.434915Z",
+ "ExportTimeUTC": "2023-03-06T18:05:13.6994518Z",
"Name": "Idle_Colossal_StabHorizontal1",
"Length": 1.36666667,
"Events": [],
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diff --git a/Animations/Idle_MediumSharp_Flavour1.json b/Animations/Idle_MediumSharp_Flavour1.json
index e4605d67..7a2bb542 100644
--- a/Animations/Idle_MediumSharp_Flavour1.json
+++ b/Animations/Idle_MediumSharp_Flavour1.json
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{
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+ "ExportTimeUTC": "2023-03-06T18:05:10.160466Z",
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diff --git a/Animations/Idle_MediumSharp_Flavour2.json b/Animations/Idle_MediumSharp_Flavour2.json
index 81819432..92694044 100644
--- a/Animations/Idle_MediumSharp_Flavour2.json
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{
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diff --git a/Animations/Idle_MediumSharp_Idle.json b/Animations/Idle_MediumSharp_Idle.json
index e1254e3d..42e5fd87 100644
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index 00000000..7ea2c9fb
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+}
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diff --git a/Animations/Idle_Medium_MoveHorizontal.json b/Animations/Idle_Medium_MoveHorizontal.json
index d59dd27f..edf1cf8a 100644
--- a/Animations/Idle_Medium_MoveHorizontal.json
+++ b/Animations/Idle_Medium_MoveHorizontal.json
@@ -1,11 +1,11 @@
{
- "ExportTimeUTC": "2023-03-03T19:32:28.1768976Z",
+ "ExportTimeUTC": "2023-03-06T18:05:10.1720626Z",
"Name": "Idle_Medium_MoveHorizontal",
"Length": 0.7,
"Events": [],
"Parts": [
{
- "ID": 18996,
+ "ID": 19004,
"Path": "BodyA",
"CustomName": "BodyA",
"Curves": {
@@ -62,7 +62,7 @@
"SweepPaths": []
},
{
- "ID": 19346,
+ "ID": 19354,
"Path": "PawnAHolding",
"Curves": {
"Transform.m_LocalPosition.x": {
@@ -323,10 +323,10 @@
"SweepPaths": []
},
{
- "ID": 18876,
+ "ID": 18884,
"Path": "BodyA/HeadA",
"CustomName": "HeadA",
- "ParentID": 18996,
+ "ParentID": 19004,
"Curves": {},
"DefaultValues": {
"GameObject.m_IsActive": 1.0,
@@ -355,10 +355,10 @@
"SweepPaths": []
},
{
- "ID": 19474,
+ "ID": 19482,
"Path": "PawnAHolding/HandA",
"CustomName": "HandA",
- "ParentID": 19346,
+ "ParentID": 19354,
"Curves": {},
"DefaultValues": {
"GameObject.m_IsActive": 1.0,
@@ -387,10 +387,10 @@
"SweepPaths": []
},
{
- "ID": 19612,
+ "ID": 19620,
"Path": "PawnAHolding/HandB",
"CustomName": "HandB",
- "ParentID": 19346,
+ "ParentID": 19354,
"Curves": {},
"DefaultValues": {
"GameObject.m_IsActive": 1.0,
@@ -419,10 +419,10 @@
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},
{
- "ID": 18968,
+ "ID": 18976,
"Path": "PawnAHolding/ItemA",
"CustomName": "ItemA",
- "ParentID": 19346,
+ "ParentID": 19354,
"Curves": {},
"DefaultValues": {
"GameObject.m_IsActive": 1.0,
@@ -448,11 +448,11 @@
"AnimatedPart.FrameIndex": 0.0,
"PawnBody.Direction": 0.0
},
- "SplitDrawPivotPartID": 19538,
+ "SplitDrawPivotPartID": 19546,
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},
{
- "ID": 19538,
+ "ID": 19546,
"Path": "WeaponACutoff",
"Curves": {},
"DefaultValues": {
diff --git a/Animations/Idle_Medium_MoveVertical.json b/Animations/Idle_Medium_MoveVertical.json
index af29eb84..fff7186e 100644
--- a/Animations/Idle_Medium_MoveVertical.json
+++ b/Animations/Idle_Medium_MoveVertical.json
@@ -1,11 +1,11 @@
{
- "ExportTimeUTC": "2023-03-03T19:32:28.1849062Z",
+ "ExportTimeUTC": "2023-03-06T18:05:10.1835946Z",
"Name": "Idle_Medium_MoveVertical",
"Length": 1.0,
"Events": [],
"Parts": [
{
- "ID": 19346,
+ "ID": 19354,
"Path": "PawnAHolding",
"Curves": {
"Transform.m_LocalPosition.x": {
@@ -260,7 +260,7 @@
"SweepPaths": []
},
{
- "ID": 18996,
+ "ID": 19004,
"Path": "BodyA",
"CustomName": "BodyA",
"Curves": {},
@@ -291,10 +291,10 @@
"SweepPaths": []
},
{
- "ID": 18876,
+ "ID": 18884,
"Path": "BodyA/HeadA",
"CustomName": "HeadA",
- "ParentID": 18996,
+ "ParentID": 19004,
"Curves": {},
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"GameObject.m_IsActive": 1.0,
@@ -323,10 +323,10 @@
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},
{
- "ID": 19474,
+ "ID": 19482,
"Path": "PawnAHolding/HandA",
"CustomName": "HandA",
- "ParentID": 19346,
+ "ParentID": 19354,
"Curves": {},
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@@ -355,10 +355,10 @@
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},
{
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+ "ID": 19620,
"Path": "PawnAHolding/HandB",
"CustomName": "HandB",
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+ "ParentID": 19354,
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"DefaultValues": {
"GameObject.m_IsActive": 1.0,
@@ -387,10 +387,10 @@
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},
{
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+ "ID": 18976,
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+ "ParentID": 19354,
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@@ -416,11 +416,11 @@
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"PawnBody.Direction": 0.0
},
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+ "SplitDrawPivotPartID": 19546,
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},
{
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+ "ID": 19546,
"Path": "WeaponACutoff",
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diff --git a/Animations/Idle_Medium_SlashHorizontal1.json b/Animations/Idle_Medium_SlashHorizontal1.json
index 61742baf..0b48f030 100644
--- a/Animations/Idle_Medium_SlashHorizontal1.json
+++ b/Animations/Idle_Medium_SlashHorizontal1.json
@@ -1,11 +1,11 @@
{
- "ExportTimeUTC": "2023-03-03T19:32:28.2022956Z",
+ "ExportTimeUTC": "2023-03-06T18:05:10.2038011Z",
"Name": "Idle_Medium_SlashHorizontal1",
"Length": 0.75,
"Events": [],
"Parts": [
{
- "ID": 18996,
+ "ID": 19004,
"Path": "BodyA",
"CustomName": "BodyA",
"Curves": {
@@ -55,7 +55,7 @@
"SweepPaths": []
},
{
- "ID": 19346,
+ "ID": 19354,
"Path": "PawnAHolding",
"Curves": {
"Transform.localEulerAnglesRaw.x": {
@@ -320,10 +320,10 @@
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},
{
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+ "ID": 18884,
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+ "ParentID": 19004,
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@@ -352,10 +352,10 @@
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},
{
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+ "ID": 19482,
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+ "ParentID": 19354,
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@@ -384,10 +384,10 @@
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},
{
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+ "ID": 19620,
"Path": "PawnAHolding/HandB",
"CustomName": "HandB",
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+ "ParentID": 19354,
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@@ -416,10 +416,10 @@
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},
{
- "ID": 18968,
+ "ID": 18976,
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"CustomName": "ItemA",
- "ParentID": 19346,
+ "ParentID": 19354,
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@@ -445,11 +445,11 @@
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"PawnBody.Direction": 0.0
},
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+ "SplitDrawPivotPartID": 19546,
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{
- "ID": 19538,
+ "ID": 19546,
"Path": "WeaponACutoff",
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diff --git a/Animations/Idle_Medium_SlashHorizontal2.json b/Animations/Idle_Medium_SlashHorizontal2.json
index f31738ca..5f960823 100644
--- a/Animations/Idle_Medium_SlashHorizontal2.json
+++ b/Animations/Idle_Medium_SlashHorizontal2.json
@@ -1,11 +1,11 @@
{
- "ExportTimeUTC": "2023-03-03T19:32:28.2451668Z",
+ "ExportTimeUTC": "2023-03-06T18:05:10.2447165Z",
"Name": "Idle_Medium_SlashHorizontal2",
"Length": 1.61666667,
"Events": [],
"Parts": [
{
- "ID": 18996,
+ "ID": 19004,
"Path": "BodyA",
"CustomName": "BodyA",
"Curves": {
@@ -49,7 +49,7 @@
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},
{
- "ID": 19346,
+ "ID": 19354,
"Path": "PawnAHolding",
"Curves": {
"Transform.m_LocalPosition.x": {
@@ -335,10 +335,10 @@
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},
{
- "ID": 18968,
+ "ID": 18976,
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"CustomName": "ItemA",
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+ "ParentID": 19354,
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@@ -382,14 +382,14 @@
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"PawnBody.Direction": 0.0
},
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+ "SplitDrawPivotPartID": 19546,
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},
{
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+ "ID": 18884,
"Path": "BodyA/HeadA",
"CustomName": "HeadA",
- "ParentID": 18996,
+ "ParentID": 19004,
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@@ -418,10 +418,10 @@
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},
{
- "ID": 19474,
+ "ID": 19482,
"Path": "PawnAHolding/HandA",
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- "ParentID": 19346,
+ "ParentID": 19354,
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@@ -450,10 +450,10 @@
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},
{
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+ "ID": 19620,
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+ "ParentID": 19354,
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@@ -482,7 +482,7 @@
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diff --git a/Animations/Idle_Medium_SlashNorth1.json b/Animations/Idle_Medium_SlashNorth1.json
index f186568f..aedfa9b1 100644
--- a/Animations/Idle_Medium_SlashNorth1.json
+++ b/Animations/Idle_Medium_SlashNorth1.json
@@ -1,11 +1,11 @@
{
- "ExportTimeUTC": "2023-03-03T19:32:28.2188785Z",
+ "ExportTimeUTC": "2023-03-06T18:05:10.2184777Z",
"Name": "Idle_Medium_SlashNorth1",
"Length": 1.0,
"Events": [],
"Parts": [
{
- "ID": 19346,
+ "ID": 19354,
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@@ -272,10 +272,10 @@
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},
{
- "ID": 18968,
+ "ID": 18976,
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+ "ParentID": 19354,
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@@ -326,11 +326,11 @@
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},
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+ "SplitDrawPivotPartID": 19546,
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diff --git a/Animations/Idle_Medium_SlashSouth1.json b/Animations/Idle_Medium_SlashSouth1.json
index 6a1b3809..d80d7f1d 100644
--- a/Animations/Idle_Medium_SlashSouth1.json
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{
- "ExportTimeUTC": "2023-03-03T19:32:28.2113089Z",
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diff --git a/Animations/Idle_Medium_StabHorizontal1.json b/Animations/Idle_Medium_StabHorizontal1.json
index 178d1002..10b71b83 100644
--- a/Animations/Idle_Medium_StabHorizontal1.json
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{
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index e02d43da..823a7f9d 100644
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index 210bc0fa..54af8a29 100644
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index 420e0481..d14ebb88 100644
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diff --git a/Animations/Idle_Tiny_Idle.json b/Animations/Idle_Tiny_Idle.json
index 6da3781d..f4da124f 100644
--- a/Animations/Idle_Tiny_Idle.json
+++ b/Animations/Idle_Tiny_Idle.json
@@ -1,5 +1,5 @@
{
- "ExportTimeUTC": "2023-03-06T13:52:42.5811922Z",
+ "ExportTimeUTC": "2023-03-06T18:05:05.0899613Z",
"Name": "Idle_Tiny_Idle",
"Length": 2.0,
"Events": [],
diff --git a/Animations/Idle_Tiny_MoveHorizontal.json b/Animations/Idle_Tiny_MoveHorizontal.json
index 55d0c9bd..d9a34b62 100644
--- a/Animations/Idle_Tiny_MoveHorizontal.json
+++ b/Animations/Idle_Tiny_MoveHorizontal.json
@@ -1,5 +1,5 @@
{
- "ExportTimeUTC": "2023-03-06T13:52:42.603804Z",
+ "ExportTimeUTC": "2023-03-06T18:05:05.1128795Z",
"Name": "Idle_Tiny_MoveHorizontal",
"Length": 0.5833333,
"Events": [],
diff --git a/Animations/Idle_Tiny_MoveVertical.json b/Animations/Idle_Tiny_MoveVertical.json
index 55e8e880..f1b601a2 100644
--- a/Animations/Idle_Tiny_MoveVertical.json
+++ b/Animations/Idle_Tiny_MoveVertical.json
@@ -1,5 +1,5 @@
{
- "ExportTimeUTC": "2023-03-06T13:52:42.6116402Z",
+ "ExportTimeUTC": "2023-03-06T18:05:05.1203935Z",
"Name": "Idle_Tiny_MoveVertical",
"Length": 0.5,
"Events": [],
diff --git a/Animations/Idle_Tiny_SlashNorth.json b/Animations/Idle_Tiny_SlashNorth.json
index 15a584d2..a7a433e9 100644
--- a/Animations/Idle_Tiny_SlashNorth.json
+++ b/Animations/Idle_Tiny_SlashNorth.json
@@ -1,5 +1,5 @@
{
- "ExportTimeUTC": "2023-03-06T13:52:42.6574887Z",
+ "ExportTimeUTC": "2023-03-06T18:05:05.1660878Z",
"Name": "Idle_Tiny_SlashNorth",
"Length": 1.16666663,
"Events": [],
diff --git a/Animations/Idle_Tiny_SlashSouth.json b/Animations/Idle_Tiny_SlashSouth.json
index a8df8779..33c0c8f2 100644
--- a/Animations/Idle_Tiny_SlashSouth.json
+++ b/Animations/Idle_Tiny_SlashSouth.json
@@ -1,5 +1,5 @@
{
- "ExportTimeUTC": "2023-03-06T13:52:42.6419756Z",
+ "ExportTimeUTC": "2023-03-06T18:05:05.1510561Z",
"Name": "Idle_Tiny_SlashSouth",
"Length": 1.25,
"Events": [],
diff --git a/Animations/Idle_Tiny_StabAltHorizontal.json b/Animations/Idle_Tiny_StabAltHorizontal.json
index 6134de0f..ca07296d 100644
--- a/Animations/Idle_Tiny_StabAltHorizontal.json
+++ b/Animations/Idle_Tiny_StabAltHorizontal.json
@@ -1,5 +1,5 @@
{
- "ExportTimeUTC": "2023-03-06T13:52:42.6339708Z",
+ "ExportTimeUTC": "2023-03-06T18:05:05.1425366Z",
"Name": "Idle_Tiny_StabAltHorizontal",
"Length": 1.0,
"Events": [],
diff --git a/Animations/Idle_Tiny_StabHorizontal.json b/Animations/Idle_Tiny_StabHorizontal.json
index f8a8d541..6e08f986 100644
--- a/Animations/Idle_Tiny_StabHorizontal.json
+++ b/Animations/Idle_Tiny_StabHorizontal.json
@@ -1,5 +1,5 @@
{
- "ExportTimeUTC": "2023-03-06T13:52:42.6196558Z",
+ "ExportTimeUTC": "2023-03-06T18:05:05.1279322Z",
"Name": "Idle_Tiny_StabHorizontal",
"Length": 1.16666663,
"Events": [],
diff --git a/Animations/Idle_Tiny_StabSouth1.json b/Animations/Idle_Tiny_StabSouth1.json
index 44113137..49a476ec 100644
--- a/Animations/Idle_Tiny_StabSouth1.json
+++ b/Animations/Idle_Tiny_StabSouth1.json
@@ -1,5 +1,5 @@
{
- "ExportTimeUTC": "2023-03-06T13:52:42.6499844Z",
+ "ExportTimeUTC": "2023-03-06T18:05:05.1580661Z",
"Name": "Idle_Tiny_StabSouth1",
"Length": 0.85,
"Events": [],
diff --git a/Defs/ColumnWorkerDefs.xml b/Defs/ColumnWorkerDefs.xml
new file mode 100644
index 00000000..3fb7c332
--- /dev/null
+++ b/Defs/ColumnWorkerDefs.xml
@@ -0,0 +1,17 @@
+
+
+
+ AM_ExecutionModePawnColumn
+ Auto-Execution mode
+ AM.ColumnWorkers.PawnColumnWorker_Execute
+ true
+
+
+
+ AM_LassoModePawnColumn
+ Auto-Lasso mode
+ AM.ColumnWorkers.PawnColumnWorker_Lasso
+ true
+
+
+
\ No newline at end of file
diff --git a/Defs/Executions.xml b/Defs/Executions.xml
index 71471367..91e9eea5 100644
--- a/Defs/Executions.xml
+++ b/Defs/Executions.xml
@@ -22,7 +22,7 @@
AM_GilgameshVictim
- Execution
+ Other
1
Uh oh...
diff --git a/Defs/IdleAnims/Flavours.xml b/Defs/IdleAnims/Flavours.xml
index 259efc42..ea948d3f 100644
--- a/Defs/IdleAnims/Flavours.xml
+++ b/Defs/IdleAnims/Flavours.xml
@@ -7,13 +7,6 @@
Flavour
-
-
- AM_Idle_CheerFlavour
- Idle_CheerFlavour.json
-
-
-
AM_Idle_TinyFlavour1
@@ -29,6 +22,13 @@
+
+ AM_Idle_TinyFlavour2
+ Idle_Tiny_FlavourCheer.json
+
+ Tiny
+
+
@@ -38,7 +38,6 @@
Medium
-
AM_Idle_MediumFlavour2
Idle_MediumSharp_Flavour2.json
@@ -50,6 +49,13 @@
+
+ AM_Idle_MediumFlavour3
+ Idle_Medium_CheerFlavour.json
+
+ Medium
+
+
@@ -59,5 +65,12 @@
Colossal
+
+ AM_Idle_ColossalFlavour2
+ Idle_Colossal_FlavourCheer.json
+
+ Colossal
+
+
\ No newline at end of file
diff --git a/Defs/Weapons/Weebstick.xml b/Defs/Weapons/Weebstick.xml
index 4bda798b..66a152ab 100644
--- a/Defs/Weapons/Weebstick.xml
+++ b/Defs/Weapons/Weebstick.xml
@@ -30,6 +30,8 @@ Unlocks a unique and deadly Special Skill animation.
0.25
+ false
+
0.9
diff --git a/Patches/AddColumnWorker.xml b/Patches/AddColumnWorker.xml
new file mode 100644
index 00000000..a6a842ad
--- /dev/null
+++ b/Patches/AddColumnWorker.xml
@@ -0,0 +1,13 @@
+
+
+
+
+
+ Defs/PawnTableDef[defName="Assign"]/columns/li[text()="HostilityResponse"]
+ Append
+
+ AM_LassoModePawnColumn
+ AM_ExecutionModePawnColumn
+
+
+
\ No newline at end of file
diff --git a/Source/Animations/Assets/Animation/Idle_Colossal_FlavourCheer.anim b/Source/Animations/Assets/Animation/Idle_Colossal_FlavourCheer.anim
new file mode 100644
index 00000000..80256556
--- /dev/null
+++ b/Source/Animations/Assets/Animation/Idle_Colossal_FlavourCheer.anim
@@ -0,0 +1,3009 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!74 &7400000
+AnimationClip:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Idle_Colossal_FlavourCheer
+ serializedVersion: 7
+ m_Legacy: 0
+ m_Compressed: 0
+ m_UseHighQualityCurve: 1
+ m_RotationCurves: []
+ m_CompressedRotationCurves: []
+ m_EulerCurves:
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: {x: 0, y: 18.251, z: 0}
+ inSlope: {x: 0, y: 0, z: 0}
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+ time: 1.4666667
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diff --git a/Source/Animations/Assets/Animation/Idle_CheerFlavour.anim.meta b/Source/Animations/Assets/Animation/Idle_Medium_CheerFlavour.anim.meta
similarity index 100%
rename from Source/Animations/Assets/Animation/Idle_CheerFlavour.anim.meta
rename to Source/Animations/Assets/Animation/Idle_Medium_CheerFlavour.anim.meta
diff --git a/Source/Animations/Assets/Animation/Idle_CheerFlavour.anim b/Source/Animations/Assets/Animation/Idle_Tiny_FlavourCheer.anim
similarity index 76%
rename from Source/Animations/Assets/Animation/Idle_CheerFlavour.anim
rename to Source/Animations/Assets/Animation/Idle_Tiny_FlavourCheer.anim
index 68d59d92..845d0385 100644
--- a/Source/Animations/Assets/Animation/Idle_CheerFlavour.anim
+++ b/Source/Animations/Assets/Animation/Idle_Tiny_FlavourCheer.anim
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
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+ m_Name: Idle_Tiny_FlavourCheer
serializedVersion: 7
m_Legacy: 0
m_Compressed: 0
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m_PostInfinity: 2
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diff --git a/Source/Animations/Assets/Animation/Idle_Tiny_FlavourCheer.anim.meta b/Source/Animations/Assets/Animation/Idle_Tiny_FlavourCheer.anim.meta
new file mode 100644
index 00000000..def635d9
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diff --git a/Source/Animations/Assets/Animation/_IdleColossalSharp.controller b/Source/Animations/Assets/Animation/_IdleColossalSharp.controller
index 539e88af..5e268e43 100644
--- a/Source/Animations/Assets/Animation/_IdleColossalSharp.controller
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@@ -52,6 +52,32 @@ AnimatorState:
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m_State: {fileID: 2443457056383444097}
m_Position: {x: 480, y: 520, z: 0}
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m_AnyStateTransitions: []
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diff --git a/Source/Animations/Assets/Animation/_IdleTiny.controller b/Source/Animations/Assets/Animation/_IdleTiny.controller
index 7bd19e0b..591cf798 100644
--- a/Source/Animations/Assets/Animation/_IdleTiny.controller
+++ b/Source/Animations/Assets/Animation/_IdleTiny.controller
@@ -26,6 +26,32 @@ AnimatorState:
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diff --git a/Source/Animations/Assets/Scenes/SampleScene.unity b/Source/Animations/Assets/Scenes/SampleScene.unity
index 923f17f1..0926ed99 100644
--- a/Source/Animations/Assets/Scenes/SampleScene.unity
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m_Name:
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diff --git a/Source/ThingGenerator/AnimDef.cs b/Source/ThingGenerator/AnimDef.cs
index 4d8b952e..0c8ed388 100644
--- a/Source/ThingGenerator/AnimDef.cs
+++ b/Source/ThingGenerator/AnimDef.cs
@@ -275,9 +275,6 @@ public override IEnumerable ConfigErrors()
yield return $"There is an item in that has duplicate of {d.pawnIndex}.";
}
}
-
- if ( type == AnimType.Idle && (idleType is IdleType.AttackHorizontal or IdleType.AttackSouth or IdleType.AttackNorth) && mainAttackDuration <= 0)
- yield return $"Failed to specify <{nameof(mainAttackDuration)}> for attack animation!";
}
public override void PostLoad()
diff --git a/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Base.cs b/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Base.cs
new file mode 100644
index 00000000..46b176d8
--- /dev/null
+++ b/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Base.cs
@@ -0,0 +1,75 @@
+using System;
+using AM.PawnData;
+using RimWorld;
+using UnityEngine;
+using Verse;
+
+namespace AM.ColumnWorkers;
+
+public abstract class PawnColumnWorker_Base : PawnColumnWorker
+{
+ private const int TOP_PADDING = 3;
+ private const int WIDTH = 24;
+
+ protected abstract string MakeTooltip(PawnMeleeData data);
+
+ protected abstract Texture2D Icon { get; }
+
+ public override void DoCell(Rect rect, Pawn pawn, PawnTable table)
+ {
+ if (!pawn.RaceProps.Humanlike || !pawn.RaceProps.ToolUser)
+ return;
+
+ var data = pawn.GetMeleeData();
+ var c = GetIconColor(pawn, data);
+
+ var uv = new Rect(0, 0, 1, 1);
+ GUI.color = c;
+ Widgets.DrawTexturePart(rect, uv, Icon);
+ GUI.color = Color.white;
+ if (Widgets.ButtonInvisible(rect))
+ {
+ GetOptionRef(data) = (AutoOption)(((int)GetOptionRef(data) + 1) % 3);
+ }
+ TooltipHandler.TipRegion(rect, MakeTooltip(data));
+ }
+
+ protected virtual Color GetIconColor(Pawn pawn, PawnMeleeData data)
+ {
+ return GetOptionRef(data) switch
+ {
+ AutoOption.Default => Color.white,
+ AutoOption.Enabled => Color.green,
+ AutoOption.Disabled => Color.red,
+ _ => throw new ArgumentOutOfRangeException()
+ };
+ }
+
+ public override int GetMinCellHeight(Pawn pawn)
+ {
+ return Mathf.Max(base.GetMinCellHeight(pawn), Mathf.CeilToInt(WIDTH) + TOP_PADDING);
+ }
+
+ public override int GetMinWidth(PawnTable table)
+ {
+ return Mathf.Max(base.GetMinWidth(table), WIDTH);
+ }
+
+ public override int GetMaxWidth(PawnTable table)
+ {
+ return Mathf.Min(base.GetMaxWidth(table), this.GetMinWidth(table));
+ }
+
+ public override int Compare(Pawn a, Pawn b)
+ {
+ return this.GetValueToCompare(a).CompareTo(this.GetValueToCompare(b));
+ }
+
+ private int GetValueToCompare(Pawn pawn)
+ {
+ var meleeData = pawn.GetMeleeData();
+ return (int)GetOptionRef(meleeData);
+ }
+
+ protected abstract ref AutoOption GetOptionRef(PawnMeleeData data);
+}
diff --git a/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Execute.cs b/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Execute.cs
new file mode 100644
index 00000000..3e186ce4
--- /dev/null
+++ b/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Execute.cs
@@ -0,0 +1,38 @@
+using System;
+using AM.PawnData;
+using UnityEngine;
+using Verse;
+
+namespace AM.ColumnWorkers;
+
+public class PawnColumnWorker_Execute : PawnColumnWorker_Base
+{
+ protected override Texture2D Icon => Content.IconExecute;
+
+ protected override string MakeTooltip(PawnMeleeData data)
+ {
+ var tip = data.AutoExecute switch
+ {
+ AutoOption.Default => $"Auto-Execute is default, which means {(Core.Settings.AutoExecute ? "Enabled" : "Disabled")} due to mod settings",
+ AutoOption.Enabled => "Auto-Execute is Enabled.",
+ AutoOption.Disabled => "Auto-Execute is Disabled.",
+ _ => throw new ArgumentOutOfRangeException()
+ };
+
+ bool hasMelee = data.Pawn?.GetFirstMeleeWeapon() != null;
+ if (!hasMelee)
+ {
+ tip += $"\n{data.Pawn?.NameShortColored} does not have a compatible melee weapon so they will never do execution animations.";
+ }
+
+ return tip;
+ }
+
+ protected override ref AutoOption GetOptionRef(PawnMeleeData data) => ref data.AutoExecute;
+
+ protected override Color GetIconColor(Pawn pawn, PawnMeleeData data)
+ {
+ bool hasMelee = pawn.GetFirstMeleeWeapon() != null;
+ return !hasMelee ? Color.yellow : base.GetIconColor(pawn, data);
+ }
+}
diff --git a/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Lasso.cs b/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Lasso.cs
new file mode 100644
index 00000000..e07c3d0f
--- /dev/null
+++ b/Source/ThingGenerator/ColumnWorkers/PawnColumnWorker_Lasso.cs
@@ -0,0 +1,40 @@
+using System;
+using AM.PawnData;
+using UnityEngine;
+using Verse;
+
+namespace AM.ColumnWorkers;
+
+public class PawnColumnWorker_Lasso : PawnColumnWorker_Base
+{
+ protected override Texture2D Icon => Content.IconGrapple;
+
+ protected override string MakeTooltip(PawnMeleeData data)
+ {
+ var tip = data.AutoGrapple switch
+ {
+ AutoOption.Default => $"Auto-Lasso is default, which means {(Core.Settings.AutoGrapple ? "Enabled" : "Disabled")} due to mod settings",
+ AutoOption.Enabled => "Auto-Lasso is Enabled.",
+ AutoOption.Disabled => "Auto-Lasso is Disabled.",
+ _ => throw new ArgumentOutOfRangeException()
+ };
+
+ bool hasLasso = data.Pawn?.TryGetLasso() != null;
+ if (!hasLasso)
+ {
+ tip += $"\n{data.Pawn?.NameShortColored} does not have a lasso equipped.";
+ }
+
+ return tip;
+ }
+
+ protected override ref AutoOption GetOptionRef(PawnMeleeData data) => ref data.AutoGrapple;
+
+ protected override Color GetIconColor(Pawn pawn, PawnMeleeData data)
+ {
+ bool hasLasso = pawn.TryGetLasso() != null;
+ if (!hasLasso)
+ return Color.yellow;
+ return base.GetIconColor(pawn, data);
+ }
+}
diff --git a/Source/ThingGenerator/Content.cs b/Source/ThingGenerator/Content.cs
index b628e097..fa011c40 100644
--- a/Source/ThingGenerator/Content.cs
+++ b/Source/ThingGenerator/Content.cs
@@ -22,16 +22,10 @@ public static class Content
public static Texture2D Shadow;
// UI
- [Content("AM/UI/IconBG")]
- public static Texture2D IconBG;
[Content("AM/UI/IconExecute")]
public static Texture2D IconExecute;
[Content("AM/UI/IconGrapple")]
public static Texture2D IconGrapple;
- [Content("AM/UI/IconInfo")]
- public static Texture2D IconInfo;
- [Content("AM/UI/IconSkill")]
- public static Texture2D IconSkill;
[Content("AM/UI/ExtraGUIWalk")]
public static Texture2D ExtraGuiWalk;
[Content("AM/UI/ExtraGUIForce")]
diff --git a/Source/ThingGenerator/Gizmos/AnimationGizmo.cs b/Source/ThingGenerator/Gizmos/AnimationGizmo.cs
deleted file mode 100644
index d45bf9b2..00000000
--- a/Source/ThingGenerator/Gizmos/AnimationGizmo.cs
+++ /dev/null
@@ -1,255 +0,0 @@
-using System;
-using System.Collections.Generic;
-using AM.PawnData;
-using RimWorld;
-using UnityEngine;
-using Verse;
-using Verse.Sound;
-
-namespace AM.Gizmos;
-
-public class AnimationGizmo : Gizmo
-{
- private readonly Pawn pawn;
- private readonly PawnMeleeData data;
- private readonly List pawns = new List();
-
- public AnimationGizmo(Pawn pawn)
- {
- this.pawn = pawn;
- this.data = Current.Game.GetComponent().GetOrCreateData(pawn); // TODO optimize.
- }
-
- public override GizmoResult GizmoOnGUI(Vector2 topLeft, float maxWidth, GizmoRenderParms parms)
- {
- var butRect = new Rect(topLeft.x, topLeft.y, GetWidth(maxWidth), 75f);
-
- Text.Font = GameFont.Tiny;
- MouseoverSounds.DoRegion(butRect, SoundDefOf.Mouseover_Command);
-
- Widgets.DrawBoxSolidWithOutline(butRect, new Color32(21, 25, 29, 255), Color.white * 0.75f);
-
- DrawAutoExecute(butRect.LeftHalf().TopHalf());
- DrawAutoGrapple(butRect.LeftHalf().BottomHalf());
-
- return default;
- }
-
- public override bool GroupsWith(Gizmo other)
- {
- return other is AnimationGizmo g && g != this;
- }
-
- public override void MergeWith(Gizmo raw)
- {
- if (raw is not AnimationGizmo other)
- return;
-
- pawns.Add(other.pawn);
- }
-
- private void DrawIcon(Rect rect, Texture icon, Color color)
- {
- GUI.DrawTexture(rect, Content.IconBG);
-
- GUI.color = color;
- GUI.DrawTexture(rect, icon);
- GUI.color = Color.white;
-
- Widgets.DrawHighlightIfMouseover(rect);
- }
-
- private void DrawAutoExecute(Rect rect)
- {
- bool multi = pawns.Count > 0;
- bool mixed = false;
- if (multi)
- {
- var mode = data.AutoExecute;
- foreach (var other in pawns)
- {
- if (other.GetMeleeData().AutoExecute != mode)
- mixed = true;
- }
- }
-
- AutoOption selected = data.AutoExecute;
- Color iconColor = selected switch
- {
- AutoOption.Default => Color.grey,
- AutoOption.Enabled => Color.green,
- AutoOption.Disabled => Color.red,
- _ => Color.magenta
- };
- if (mixed)
- iconColor = Color.yellow;
-
- DrawIcon(rect, Content.IconExecute, iconColor);
-
- string sThis = multi ? "these" : "this";
- string sPawns = multi ? $"{pawns.Count + 1} pawns" : "pawn";
- string sHas = multi ? "have" : "has";
- var pawnCount = new NamedArgument(pawns.Count + 1, "PawnCount");
-
- string tooltip;
- if (mixed)
- {
- // pawns.Count + 1
- tooltip = "AM.Gizmo.DifferingReset".Trs(pawnCount, new NamedArgument(data.AutoExecute, "Mode"));
- }
- else
- {
- string autoExecFromSettings = Core.Settings.AutoExecute ? "AM.Gizmo.Enabled".Trs() : "AM.Gizmo.Disabled".Trs();
- string autoExecFromSettingsColor = Core.Settings.AutoExecute ? "green" : "red";
- bool resolved = selected switch
- {
- AutoOption.Default => Core.Settings.AutoExecute,
- AutoOption.Enabled => true,
- AutoOption.Disabled => false,
- _ => throw new ArgumentOutOfRangeException()
- };
- string plural = multi ? "Plural" : "";
- string explanation = resolved
- ? $"AM.Gizmo.Execute.ExplainResolved{plural}".Trs(pawnCount)
- : $"AM.Gizmo.Execute.Explain{plural}".Trs(pawnCount);
-
- string mode = $"{autoExecFromSettings}";
- var modeArg = new NamedArgument(mode, "Mode");
- var explainationArg = new NamedArgument(explanation, "Explanation");
-
- tooltip = selected switch
- {
- AutoOption.Default => $"AM.Gizmo.Execute.Mode.Default{plural}".Trs(pawnCount, explainationArg, modeArg),
- AutoOption.Enabled => $"{sThis.CapitalizeFirst()} {sPawns} {sHas} auto-execute enabled.\n\n{explanation}",
- AutoOption.Disabled => $"{sThis.CapitalizeFirst()} {sPawns} {sHas} auto-execute disabled.\n\n{explanation}",
- _ => throw new ArgumentOutOfRangeException()
- };
- }
-
- TooltipHandler.TipRegion(rect, tooltip);
-
- if (Widgets.ButtonInvisible(rect))
- {
- if (multi)
- {
- if(!mixed)
- data.AutoExecute = (AutoOption)(((int)data.AutoExecute + 1) % 3);
-
- // Set all to first pawn's mode.
- foreach (var pawn in pawns)
- pawn.GetMeleeData().AutoExecute = data.AutoExecute;
-
- }
- else
- {
- data.AutoExecute = (AutoOption) (((int) data.AutoExecute + 1) % 3);
- }
- }
- }
-
- private void DrawAutoGrapple(Rect rect)
- {
- bool multi = pawns.Count > 0;
- bool mixed = false;
- if (multi)
- {
- var mode = data.AutoGrapple;
- foreach (var other in pawns)
- {
- if (other.GetMeleeData().AutoGrapple != mode)
- mixed = true;
- }
- }
-
- AutoOption selected = data.AutoGrapple;
- Color iconColor = selected switch
- {
- AutoOption.Default => Color.grey,
- AutoOption.Enabled => Color.green,
- AutoOption.Disabled => Color.red,
- _ => Color.magenta
- };
- if (mixed)
- iconColor = Color.yellow;
-
- DrawIcon(rect, Content.IconGrapple, iconColor);
-
- string sThis = multi ? "these" : "this";
- string sPawns = multi ? $"{pawns.Count + 1} pawns" : "pawn";
- string sIs = multi ? $"are" : "is";
- string sHas = multi ? "have" : "has";
-
- string tooltip;
- if (mixed)
- {
- tooltip = $"These {pawns.Count + 1} pawns have differing auto-lasso settings. Click to set them all to '{data.AutoGrapple}'.";
- }
- else
- {
- string autoExecFromSettings = Core.Settings.AutoGrapple ? "enabled" : "disabled";
- string autoExecFromSettingsColor = Core.Settings.AutoGrapple ? "green" : "red";
- bool resolved = selected switch
- {
- AutoOption.Default => Core.Settings.AutoGrapple,
- AutoOption.Enabled => true,
- AutoOption.Disabled => false,
- _ => throw new ArgumentOutOfRangeException()
- };
- string explanation = resolved
- ? $"This means that {sThis} {sPawns} will automatically pull enemies into melee range using an equipped lasso, whenever they can."
- : $"This means that {sThis} {sPawns} will NOT automatically lasso enemies.";
-
- tooltip = selected switch
- {
- AutoOption.Default => $"{sThis.CapitalizeFirst()} {sPawns} {sIs} using the default auto-lasso setting, which is {autoExecFromSettings}.\n\n{explanation}",
- AutoOption.Enabled => $"{sThis.CapitalizeFirst()} {sPawns} {sHas} auto-lasso enabled.\n\n{explanation}",
- AutoOption.Disabled => $"{sThis.CapitalizeFirst()} {sPawns} {sHas} auto-lasso disabled.\n\n{explanation}",
- _ => throw new ArgumentOutOfRangeException()
- };
- }
-
- TooltipHandler.TipRegion(rect, tooltip);
-
- if (Widgets.ButtonInvisible(rect))
- {
- if (multi)
- {
- if (!mixed)
- data.AutoGrapple = (AutoOption)(((int)data.AutoGrapple + 1) % 3);
-
- // Set all to first pawn's mode.
- foreach (var pawn in pawns)
- pawn.GetMeleeData().AutoGrapple = data.AutoGrapple;
-
- }
- else
- {
- data.AutoGrapple = (AutoOption)(((int)data.AutoGrapple + 1) % 3);
- }
- }
- }
-
- private void DrawInfo(Rect rect)
- {
- DrawIcon(rect, Content.IconInfo, Color.cyan);
-
- var weapon = pawn.GetFirstMeleeWeapon();
- // yes the " 1" is intentional: Rimworld doesn't account for RichText in text size calculation.
- string msg = $"Weapon: {(weapon == null ? "None" : weapon.LabelCap)}";
-
- TooltipHandler.TipRegion(rect, msg);
- }
-
- private void DrawSkill(Rect rect)
- {
- DrawIcon(rect, Content.IconSkill, Color.grey);
-
- TooltipHandler.TipRegion(rect, "Skills:\n\nThis weapon has no special skills available.\n\n(Not implemented yet!)");
- }
-
- public override float GetWidth(float maxWidth)
- {
- float target = pawns.Count == 0 ? 180 : 75;
- return Mathf.Min(target, maxWidth);
- }
-}
\ No newline at end of file
diff --git a/Source/ThingGenerator/Patches/Patch_PawnGenerator_GeneratePawn.cs b/Source/ThingGenerator/Patches/Patch_PawnGenerator_GeneratePawn.cs
new file mode 100644
index 00000000..305adc26
--- /dev/null
+++ b/Source/ThingGenerator/Patches/Patch_PawnGenerator_GeneratePawn.cs
@@ -0,0 +1,62 @@
+using System;
+using HarmonyLib;
+using RimWorld;
+using UnityEngine;
+using Verse;
+
+namespace AM.Patches;
+
+[HarmonyPatch(typeof(PawnGenerator), nameof(PawnGenerator.GenerateGearFor))]
+public static class Patch_PawnGenerator_GeneratePawn
+{
+ [HarmonyPriority(Priority.Last)]
+ public static void Postfix(Pawn pawn)
+ {
+ try
+ {
+ if (pawn == null)
+ return;
+
+ switch (Core.Settings.LassoSpawnChance)
+ {
+ case <= 0f:
+ case < 1f when !Rand.Chance(Core.Settings.LassoSpawnChance):
+ return;
+ }
+
+ if (!pawn.def.race.Humanlike || !pawn.def.race.ToolUser || pawn.apparel == null)
+ return;
+
+ var weapon = pawn.GetFirstMeleeWeapon();
+ if (weapon == null)
+ return;
+
+ GiveLasso(pawn, GetRandomLasso());
+ }
+ catch (Exception e)
+ {
+ Core.Error("Exception in pawn generation postfix:", e);
+ }
+ }
+
+ private static void GiveLasso(Pawn pawn, ThingDef lasso)
+ {
+ if (pawn == null || lasso == null)
+ return;
+
+ var thing = ThingMaker.MakeThing(lasso) as Apparel;
+ if (thing == null)
+ {
+ Core.Warn($"Failed to spawn instance of lass '{lasso}'");
+ return;
+ }
+
+ thing.stackCount = 1;
+ pawn.apparel.Wear(thing, false);
+ }
+
+ private static ThingDef GetRandomLasso()
+ {
+ return Content.LassoDefs.RandomElementByWeightWithFallback(l => 1f / Mathf.Pow(l.BaseMarketValue, 4));
+ }
+}
diff --git a/Source/ThingGenerator/Patches/Patch_Pawn_GetGizmos.cs b/Source/ThingGenerator/Patches/Patch_Pawn_GetGizmos.cs
deleted file mode 100644
index 1dac7f40..00000000
--- a/Source/ThingGenerator/Patches/Patch_Pawn_GetGizmos.cs
+++ /dev/null
@@ -1,40 +0,0 @@
-using System;
-using System.Collections.Generic;
-using AM.Gizmos;
-using HarmonyLib;
-using Verse;
-
-namespace AM.Patches
-{
- [HarmonyPatch(typeof(Pawn), nameof(Pawn.GetGizmos))]
- public class Patch_Pawn_GetGizmos
- {
- static IEnumerable Postfix(IEnumerable values, Pawn __instance)
- {
- AnimationGizmo gizmo = null;
- try
- {
- if (ShouldShowFor(__instance))
- gizmo = new AnimationGizmo(__instance);
- }
- catch (Exception e)
- {
- Core.Error("Exception in gizmo patch", e);
- }
-
- if (gizmo != null)
- yield return gizmo;
-
- foreach (var g in values)
- yield return g;
- }
-
- private static bool ShouldShowFor(Pawn pawn)
- {
- //if (!Core.Settings.ShowMultipleGizmos && Find.Selector.SelectedPawns.Count > 1)
- // return false;
-
- return !pawn.Dead && !pawn.Downed && pawn.RaceProps.Humanlike && (Prefs.DevMode || pawn.IsColonistPlayerControlled) && (Core.Settings.ShowGizmosWithoutMeleeWeapon || pawn.GetFirstMeleeWeapon() != null || pawn.TryGetLasso() != null);
- }
- }
-}
diff --git a/Source/ThingGenerator/Processing/MapPawnProcessor.cs b/Source/ThingGenerator/Processing/MapPawnProcessor.cs
index a3782b09..7dc35b14 100644
--- a/Source/ThingGenerator/Processing/MapPawnProcessor.cs
+++ b/Source/ThingGenerator/Processing/MapPawnProcessor.cs
@@ -147,8 +147,9 @@ public void Tick()
if (worked)
args.MainPawn.GetMeleeData().TimeSinceExecuted = 0;
}
- else
+ else if (pair.args.Animation != null)
{
+ // Lasso + execution:
var finalArgs = args with
{
ExecutionOutcome = OutcomeUtility.GenerateRandomOutcome(args.MainPawn, args.SecondPawn),
@@ -164,7 +165,19 @@ public void Tick()
// Set lasso cooldown. Execution cooldown is set buy the job driver.
args.MainPawn.GetMeleeData().TimeSinceGrappled = 0;
}
-
+ else
+ {
+ // Just lasso:
+ // Lasso.
+ if (!JobDriver_GrapplePawn.GiveJob(args.MainPawn, args.SecondPawn, pair.lassoToHere.Value, false, default))
+ {
+ Core.Error($"Failed to give grapple job to {args.MainPawn}.");
+ return;
+ }
+
+ // Set lasso cooldown. Execution cooldown is set buy the job driver.
+ args.MainPawn.GetMeleeData().TimeSinceGrappled = 0;
+ }
}
Diagnostics.ThreadsUsed = slices.Count;
@@ -241,8 +254,8 @@ private static bool TargetFilter(IAttackTarget target)
if (target.Thing is not Pawn targetPawn)
return false;
- // Target cannot be dead or downed.
- if (targetPawn.Dead || targetPawn.Downed || targetPawn.IsInAnimation())
+ // Target cannot be dead or downed, or being targeted by a lasso.
+ if (targetPawn.Dead || targetPawn.Downed || targetPawn.IsInAnimation() || GrabUtility.IsBeingTargetedForGrapple(targetPawn))
return false;
return true;
@@ -264,6 +277,7 @@ private static void ProcessSlice(List attackers, IntRange slice, M
// Make a list of enemies.
var targetsTimer = new RefTimer();
GetPotentialTargets(taskData.Targets, pawn, map.attackTargetsCache, map);
+ taskData.Targets.RemoveAll(t => !TargetFilter(t));
diag.TargetFindTimesMS[taskData.Index] += targetsTimer.GetElapsedMilliseconds();
if (taskData.Targets.Count == 0)
@@ -291,7 +305,7 @@ private static void ProcessSlice(List attackers, IntRange slice, M
SmallOccupiedMask = smallMask,
TrustLassoUsability = true,
LassoRange = data.LassoRange,
- Targets = taskData.Targets.Where(TargetFilter).Select(t => (Pawn)t)
+ Targets = taskData.Targets.Select(t => (Pawn)t)
});
foreach (var report in reports)
@@ -328,9 +342,42 @@ private static void ProcessSlice(List attackers, IntRange slice, M
}
diag.ReportTimesMS[taskData.Index] += reportTimer.GetElapsedMilliseconds();
+ // Lasso only without execute:
+ if (!toPerform.IsValid && data.CanGrapple)
+ {
+ foreach (var target in taskData.Targets.Select(t => (Pawn) t))
+ {
+ var report = taskData.Controller.GetGrappleReport(new GrappleAttemptRequest
+ {
+ Grappler = pawn,
+ DoNotCheckCooldown = true,
+ DoNotCheckLasso = true,
+ GrappleSpotPickingBehaviour = GrappleSpotPickingBehaviour.PreferAdjacent,
+ LassoRange = data.LassoRange,
+ NoErrorMessages = true,
+ OccupiedMask = smallMask,
+ TrustLassoUsability = true,
+ Target = target
+ });
+
+ if (!report.CanGrapple)
+ continue;
+
+ toPerform = new PotentialAnimation
+ {
+ Anim = null,
+ FlipX = false,
+ LassoToHere = report.DestinationCell,
+ Target = target
+ };
+ break;
+ }
+
+ }
+
if (toPerform.IsValid)
{
- // Start instant execution animation.
+ // Start instant execution animation or lasso:
startArgs.Enqueue((new AnimationStartParameters(toPerform.Anim, pawn, toPerform.Target)
{
FlipX = toPerform.FlipX
@@ -349,12 +396,12 @@ private static void GetSecondsMTB(Pawn pawn, out float execute, out float lasso)
if (pawn.IsColonist || pawn.IsSlaveOfColony)
{
execute = Core.Settings.ExecuteAttemptMTBSeconds;
- lasso = 10;
+ lasso = Core.Settings.GrappleAttemptMTBSeconds;
}
else
{
execute = Core.Settings.ExecuteAttemptMTBSecondsEnemy;
- lasso = 10; // TODO implement lasso MTB
+ lasso = Core.Settings.GrappleAttemptMTBSecondsEnemy;
}
}
@@ -413,8 +460,8 @@ bool FormalGrappleCheck(Pawn pawn)
PawnMeleeLevel = pawn.skills?.GetSkill(SkillDefOf.Melee)?.Level ?? 0,
MeleeWeapon = weapon,
Lasso = lasso,
- CanExecute = execRandom && weapon != null && mData.ResolvedAutoExecute && mData.IsExecutionOffCooldown(),
- CanGrapple = lassoRandom && lasso != null && mData.ResolvedAutoGrapple && mData.IsGrappleOffCooldown() && FormalGrappleCheck(pawn),
+ CanExecute = weapon != null && mData.ResolvedAutoExecute && mData.IsExecutionOffCooldown(),
+ CanGrapple = lasso != null && mData.ResolvedAutoGrapple && mData.IsGrappleOffCooldown() && FormalGrappleCheck(pawn),
LassoRange = lasso != null ? pawn.GetStatValue(AM_DefOf.AM_GrappleRadius) : 0
};
@@ -484,7 +531,7 @@ private readonly struct AttackerData
private readonly struct PotentialAnimation
{
- public readonly bool IsValid => Anim != null;
+ public readonly bool IsValid => Anim != null || LassoToHere != null;
public required AnimDef Anim { get; init; }
public required bool FlipX { get; init; }
diff --git a/Source/ThingGenerator/Settings.cs b/Source/ThingGenerator/Settings.cs
index 110f4ae8..9d594f67 100644
--- a/Source/ThingGenerator/Settings.cs
+++ b/Source/ThingGenerator/Settings.cs
@@ -1,8 +1,8 @@
-using System;
+using AM.Idle;
+using Meta.Numerics.Statistics.Distributions;
+using System;
using System.Collections.Generic;
using System.Linq;
-using AM.Idle;
-using Meta.Numerics.Statistics.Distributions;
using UnityEngine;
using Verse;
@@ -12,10 +12,6 @@ public class Settings : ModSettings
{
#region General
[Header("General")]
- [Description("(Gizmos are the buttons that appear when selecting a pawn)\n\n" +
- "If enabled, the Advanced Melee gizmo will be shown even if the pawn does not have a valid (compatible) melee weapon.")]
- public bool ShowGizmosWithoutMeleeWeapon = false;
-
[Label("Always Animate Weapons")]
[Description("If enabled, melee weapons are animated whenever they are held, such as when standing drafted or while moving in combat.\nIf disabled, animations are limited to duels, special skills and executions.\n\n" +
"Leaving this enabled can have a large performance impact on densely populated maps.\nPlease reload your save after changing this setting.")]
@@ -34,6 +30,7 @@ public class Settings : ModSettings
[Description("A modifier on the speed of all animations.\nHigher is faster.")]
public float GlobalAnimationSpeed = 1f;
+ [Label("Individual Animation Settings")]
[DrawMethod(nameof(DrawAnimationList))]
[SettingOptions(drawValue: false, allowReset: false, drawHoverHighlight: false)]
private Dictionary animSettings = new Dictionary();
@@ -46,9 +43,30 @@ public class Settings : ModSettings
"This only changes the default setting. It can also be configured on a per-pawn basis.")]
public bool AutoGrapple = true;
+ [Label("Automatic Lasso Average Interval (Friendly)")]
+ [Description("This is the average time, in seconds, at which friendly pawns will attempt to use their lasso to pull an enemy into melee range.\n" +
+ "If their execution is off cooldown and Auto Execute is enabled, they will immediately execute the lassoed target too.")]
+ [Range(1, 240)]
+ [Step(1f)]
+ public float GrappleAttemptMTBSeconds = 10;
+
+ [Label("Lasso Commonality")]
+ [Description("This is the % chance for any melee fighter pawn to spawn with a lasso equipped.\nSet this to 0% to disable natural lasso generation on pawns.")]
+ [Percentage]
+ public float LassoSpawnChance = 0.2f;
+
+ [Label("Enemies Can Lasso")]
[Description("Can enemies use lassos (if they have any) to pull your colonists into melee range?")]
public bool EnemiesCanGrapple = true;
+ [Label("Automatic Lasso Average Interval (Enemy)")]
+ [Description("This is the average time, in seconds, at which enemy pawns will attempt to use their lasso to pull a target into melee range.\n" +
+ "If their execution is off cooldown and 'Enemies Can Perform Executions' is enabled, they will immediately execute the lassoed target too.")]
+ [VisibleIf(nameof(EnemiesCanGrapple))]
+ [Range(1, 240)]
+ [Step(1f)]
+ public float GrappleAttemptMTBSecondsEnemy = 20;
+
[Label("Minimum Melee Skill")]
[Description("The minumum melee skill required to use a lasso.\nAffects all pawns.")]
[Range(0, 20)]
@@ -95,7 +113,6 @@ public class Settings : ModSettings
"This does not affect execution cooldown, which is a pawn-specific stat.\n\nLower values can greatly impact performance on populated maps.")]
[Range(0.5f, 240)]
[Step(1f)]
- [VisibleIf(nameof(AutoExecute))]
public float ExecuteAttemptMTBSeconds = 10;
[Label("Enemies Can Perform Executions")]