From 9e214c00c8197405b61b7b89e874af380f93c08c Mon Sep 17 00:00:00 2001 From: James B Date: Tue, 5 Nov 2024 19:01:24 +0000 Subject: [PATCH] Add better support for different duel types. (#91) --- Source/1.5/AnimationMod/Controller/ActionController.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/1.5/AnimationMod/Controller/ActionController.cs b/Source/1.5/AnimationMod/Controller/ActionController.cs index 6104d30..8b8e18b 100644 --- a/Source/1.5/AnimationMod/Controller/ActionController.cs +++ b/Source/1.5/AnimationMod/Controller/ActionController.cs @@ -706,7 +706,7 @@ public static AnimDef TryGetDuelAnimationFor(Thing a, Thing b, out bool? focusOn var inA = new ReqInput(a.def); var inB = new ReqInput(b.def); - foreach (var anim in AnimDef.GetDefsOfType(AnimType.Duel)) + foreach (var anim in AnimDef.GetDefsOfType(AnimType.Duel).OrderByDescending(def => def.Probability)) { if (anim.weaponFilter == null) continue;