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Here you can find the links to the documentation for each of the Blender Addons in this Repository. There is also video documentation that accompanies most of the written documentation, so be sure to look for the links to those videos under each section!
If you are new to these tools, be sure to look for the 'quickstart' sections under each of the tools!
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Send to Unreal Send to Unreal is an addon that exports FBX files from Blender and remotely imports them into Unreal Engine. These docs will show you how to get up and running with the addon and how you can immediately start using it in your game development workflow!
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UE to Rigify UE to Rigify is a Blender addon that uses constraints defined by visual nodes to drive any rig and its animation with the Rifigy modular rigging system that ships with Blender. If you have not used Rigify before, it is highly recommended that you read the Rigify documentation before you start using UE to Rigify.
If needed you can create issues. In order for your issue to be considered, you need to follow the guidelines for creating issues.