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i_main.c
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i_main.c
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//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005-2014 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// DESCRIPTION:
// Main program, simply calls D_DoomMain high level loop.
//
#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include "SDL.h"
#include "doomtype.h"
#include "i_system.h"
#include "m_argv.h"
//
// D_DoomMain()
// Not a globally visible function, just included for source reference,
// calls all startup code, parses command line options.
//
void D_DoomMain (void);
int main(int argc, char **argv)
{
// save arguments
myargc = argc;
myargv = argv;
//!
// Print the program version and exit.
//
if (M_ParmExists("-version") || M_ParmExists("--version")) {
puts(PACKAGE_STRING);
exit(0);
}
#if defined(_WIN32)
// compose a proper command line from loose file paths passed as arguments
// to allow for loading WADs and DEHACKED patches by drag-and-drop
M_AddLooseFiles();
#endif
M_FindResponseFile();
M_SetExeDir();
#ifdef SDL_HINT_NO_SIGNAL_HANDLERS
SDL_SetHint(SDL_HINT_NO_SIGNAL_HANDLERS, "1");
#endif
// start doom
D_DoomMain ();
return 0;
}