From 73e106a4c0c211805b6e608be429020748c48139 Mon Sep 17 00:00:00 2001 From: ElectronicBlueberry <44241786+ElectronicBlueberry@users.noreply.github.com> Date: Mon, 30 Aug 2021 12:31:06 +0200 Subject: [PATCH] text adjusted for emoji example --- examples/emoji/emoji.tscn | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/emoji/emoji.tscn b/examples/emoji/emoji.tscn index 6558f06..d757378 100644 --- a/examples/emoji/emoji.tscn +++ b/examples/emoji/emoji.tscn @@ -33,7 +33,7 @@ Well, only sort of. Godot 3 can only display unicode smybols up to \\U+FFFF; ☺ But we can replace any other unicode symbol, to \"fake\" emojis ○ This font uses a simple ArialLatin BitMap Font as a fallback and overrides -seldomly used characters with \"emojis\" from the Twemoji Project ☼☼☼ +seldomly used characters with \"emojis\" from Twemoji ☼☼☼ If you ♥ emojis, you'll ☻ this feature" __meta__ = {