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mapping.yaml
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#
# The SDE is riddled with inconsistencies and weird mappings. For example:
#
# - Some YAML files have an indent of 2, others of 4.
# - Most of the time, XXXNameID is mapped to "name". But not always.
# - Some values are only written when they are non-zero/false/one.
# - Numbers with decimals are mostly human written (which can be seen as
# they do not have an exact floating representation), but others are
# (like for example corporationTrades).
#
# This mapper sets out to fix these inconsistencies and weird mappings.
# Additionally, it ensures no fields are exported unless explicitly mentioned
# here, to prevent accidental changing the SDE format.
#
agents:
json: npccharacters.json
columns:
agentTypeID:
json: agent.agentType
condition: if-set
corporationID:
divisionID:
json: agent.agentDivisionID
isLocator:
json: agent.agentLocateCharacter
type: bool
level:
json: agent.agentLevel
locationID:
json: stationID
condition: if-set
agentsInSpace:
json: agentsinspace.json
columns:
dungeonID:
solarSystemID:
spawnPointID:
typeID:
ancestries:
json: ancestries.json
columns:
bloodlineID:
charisma:
descriptionID:
iconID:
intelligence:
memory:
nameID:
perception:
shortDescription:
willpower:
bloodlines:
json: bloodlines.json
columns:
bloodlineID:
charisma:
corporationID:
descriptionID:
iconID:
intelligence:
memory:
nameID:
perception:
raceID:
willpower:
blueprints:
sqlite: blueprints.static
columns:
activities:
columns:
copying:
columns:
materials:
columns:
quantity:
typeID:
products:
columns:
quantity:
typeID:
skills:
columns:
level:
typeID:
time:
invention:
columns:
materials:
columns:
quantity:
typeID:
products:
columns:
probability:
quantity:
typeID:
skills:
columns:
level:
typeID:
time:
manufacturing:
columns:
materials:
columns:
quantity:
typeID:
products:
columns:
quantity:
typeID:
skills:
columns:
level:
typeID:
time:
reaction:
columns:
materials:
columns:
quantity:
typeID:
products:
columns:
quantity:
typeID:
skills:
columns:
level:
typeID:
time:
research_material:
columns:
materials:
columns:
quantity:
typeID:
products:
columns:
quantity:
typeID:
skills:
columns:
level:
typeID:
time:
research_time:
columns:
materials:
columns:
quantity:
typeID:
products:
columns:
quantity:
typeID:
skills:
columns:
level:
typeID:
time:
blueprintTypeID:
maxProductionLimit:
categories:
json: categories.json
columns:
name:
json: categoryNameID
iconID:
published:
type: bool
contrabandTypes:
json: contrabandtypes.json
columns:
factions:
type: number-dict
columns:
attackMinSec:
confiscateMinSec:
fineByValue:
standingLoss:
controlTowerResources:
json: controltowerresources.json
columns:
resources:
columns:
factionID:
minSecurityLevel:
purpose:
quantity:
resourceTypeID:
corporationActivities:
json: corporationactivities.json
columns:
nameID:
dbuffCollections:
sqlite: dbuffcollections.static
columns:
aggregateMode:
developerDescription:
displayNameID:
type: language
itemModifiers:
columns:
dogmaAttributeID:
locationGroupModifiers:
columns:
dogmaAttributeID:
groupID:
locationModifiers:
columns:
dogmaAttributeID:
locationRequiredSkillModifiers:
columns:
dogmaAttributeID:
skillID:
operationName:
showOutputValueInUI:
dogmaAttributeCategories:
json: dogmaattributecategories.json
columns:
description:
name:
dogmaAttributes:
json: dogmaattributes.json
columns:
attributeID:
categoryID:
chargeRechargeTimeID:
dataType:
defaultValue:
description:
displayNameID:
displayWhenZero:
condition: if-true
type: bool
highIsGood:
type: bool
iconID:
maxAttributeID:
name:
published:
type: bool
stackable:
type: bool
tooltipDescriptionID:
tooltipTitleID:
unitID:
dogmaEffects:
json: dogmaeffects.json
columns:
descriptionID:
disallowAutoRepeat:
type: bool
dischargeAttributeID:
distribution:
durationAttributeID:
displayNameID:
effectCategory:
effectID:
effectName:
electronicChance:
type: bool
falloffAttributeID:
fittingUsageChanceAttributeID:
guid:
iconID:
isAssistance:
type: bool
isOffensive:
type: bool
isWarpSafe:
type: bool
modifierInfo:
columns:
domain:
effectID:
func:
groupID:
modifiedAttributeID:
modifyingAttributeID:
operation:
skillTypeID:
npcActivationChanceAttributeID:
npcUsageChanceAttributeID:
propulsionChance:
type: bool
published:
type: bool
rangeAttributeID:
rangeChance:
type: bool
resistanceAttributeID:
sfxName:
trackingSpeedAttributeID:
dynamicItemAttributes:
json: dynamicitemattributes.json
columns:
attributeIDs:
type: number-dict
columns:
min:
max:
inputOutputMapping:
columns:
applicableTypes:
resultingType:
factions:
json: factions.json
columns:
corporationID:
descriptionID:
iconID:
memberRaces:
militiaCorporationID:
nameID:
shortDescriptionID:
sizeFactor:
solarSystemID:
uniqueName:
type: bool
graphicIDs:
json: graphicids.json
columns:
description:
graphicFile:
iconInfo:
columns:
folder:
sofFactionName:
sofHullName:
sofLayout:
sofRaceName:
groups:
json: groups.json
columns:
anchorable:
type: bool
anchored:
type: bool
categoryID:
fittableNonSingleton:
type: bool
name:
json: groupNameID
iconID:
published:
type: bool
useBasePrice:
type: bool
iconIDs:
json: iconids.json
columns:
iconFile:
marketGroups:
json: marketgroups.json
columns:
descriptionID:
hasTypes:
type: bool
iconID:
nameID:
parentGroupID:
metaGroups:
json: metagroups.json
columns:
descriptionID:
iconID:
iconSuffix:
nameID:
npcCorporationDivisions:
json: npccorporationdivisions.json
columns:
description:
descriptionID:
internalName:
leaderTypeNameID:
nameID:
npcCorporations:
json: npccorporations.json
columns:
allowedMemberRaces:
ceoID:
corporationTrades:
type: number-dict
round: false
deleted:
type: bool
descriptionID:
divisions:
type: number-dict
columns:
divisionNumber:
leaderID:
size:
enemyID:
exchangeRates:
type: number-dict
extent:
factionID:
friendID:
hasPlayerPersonnelManager:
type: bool
iconID:
initialPrice:
investors:
type: number-dict
lpOfferTables:
mainActivityID:
memberLimit:
minSecurity:
minimumJoinStanding:
nameID:
publicShares:
raceID:
secondaryActivityID:
sendCharTerminationMessage:
type: bool
shares:
size:
sizeFactor:
solarSystemID:
stationID:
taxRate:
tickerName:
uniqueName:
type: bool
url:
planetSchematics:
json: schematics.json
columns:
cycleTime:
nameID:
pins:
types:
type: number-dict
columns:
isInput:
type: bool
quantity:
races:
json: races.json
columns:
descriptionID:
iconID:
nameID:
shipTypeID:
skills:
type: number-dict
researchAgents:
json: npccharacters.json
columns:
skills:
condition: if-set
columns:
typeID:
skinLicenses:
sqlite: skinlicenses.static
columns:
duration:
isSingleUse:
type: bool
licenseTypeID:
skinID:
skinMaterials:
sqlite: skinmaterials.static
columns:
displayNameID:
type: language
materialSetID:
skinMaterialID:
skins:
sqlite: skins.static
columns:
allowCCPDevs:
type: bool
internalName:
isStructureSkin:
type: bool
skinDescription:
skinID:
skinMaterialID:
types:
visibleSerenity:
type: bool
visibleTranquility:
type: bool
stationOperations:
json: stationoperations.json
columns:
activityID:
border:
corridor:
descriptionID:
fringe:
hub:
manufacturingFactor:
operationNameID:
ratio:
researchFactor:
services:
stationTypes:
type: number-dict
stationServices:
json: stationservices.json
columns:
descriptionID:
serviceNameID:
typeDogma:
json: typedogma.json
columns:
dogmaAttributes:
columns:
attributeID:
value:
round: false
dogmaEffects:
columns:
effectID:
isDefault:
type: bool
types:
json: types.json
columns:
basePrice:
condition: if-not-zero
capacity:
condition: if-not-zero
description:
json: descriptionID
ignore-empty: true
factionID:
graphicID:
groupID:
iconID:
mass:
condition: if-not-zero
marketGroupID:
masteries:
metaGroupID:
name:
json: typeNameID
ignore-empty: true
portionSize:
published:
type: bool
raceID:
radius:
condition: if-not-zero-or-one
precision: 8
soundID:
traits:
variationParentTypeID:
volume:
condition: if-not-zero
typeMaterials:
json: typematerials.json
columns:
materials:
columns:
materialTypeID:
quantity: