diff --git a/Packages/com.latios.latios-framework/Core/Core/Containers/DestroyCommandBuffer.cs b/Packages/com.latios.latios-framework/Core/Core/Containers/DestroyCommandBuffer.cs index 35b17ac..4e3f410 100644 --- a/Packages/com.latios.latios-framework/Core/Core/Containers/DestroyCommandBuffer.cs +++ b/Packages/com.latios.latios-framework/Core/Core/Containers/DestroyCommandBuffer.cs @@ -121,7 +121,7 @@ private unsafe void RunPrepInJob(ref bool ran, ref NativeList entities) } [BurstCompile] - private struct PrepJob : IJob + private struct PrepJob : IJobBurstSchedulable { [ReadOnly] public EntityOperationCommandBuffer eocb; public NativeList entities; diff --git a/Packages/com.latios.latios-framework/Core/Core/Containers/DisableCommandBuffer.cs b/Packages/com.latios.latios-framework/Core/Core/Containers/DisableCommandBuffer.cs index 9631c6c..801742e 100644 --- a/Packages/com.latios.latios-framework/Core/Core/Containers/DisableCommandBuffer.cs +++ b/Packages/com.latios.latios-framework/Core/Core/Containers/DisableCommandBuffer.cs @@ -121,7 +121,7 @@ private void RunPrepInJob(BufferFromEntity linkedFE, ref bool } [BurstCompile] - private struct PrepJob : IJob + private struct PrepJob : IJobBurstSchedulable { [ReadOnly] public BufferFromEntity linkedFE; [ReadOnly] public EntityOperationCommandBuffer eocb; diff --git a/Packages/com.latios.latios-framework/Core/Core/Containers/EnableCommandBuffer.cs b/Packages/com.latios.latios-framework/Core/Core/Containers/EnableCommandBuffer.cs index 1ea93fe..394840a 100644 --- a/Packages/com.latios.latios-framework/Core/Core/Containers/EnableCommandBuffer.cs +++ b/Packages/com.latios.latios-framework/Core/Core/Containers/EnableCommandBuffer.cs @@ -121,7 +121,7 @@ private void RunPrepInJob(BufferFromEntity linkedFE, ref bool } [BurstCompile] - private struct PrepJob : IJob + private struct PrepJob : IJobBurstSchedulable { [ReadOnly] public BufferFromEntity linkedFE; [ReadOnly] public EntityOperationCommandBuffer eocb; diff --git a/Packages/com.latios.latios-framework/Core/Core/Containers/EntityOperationCommandBuffer.cs b/Packages/com.latios.latios-framework/Core/Core/Containers/EntityOperationCommandBuffer.cs index 7f3e304..13a3e04 100644 --- a/Packages/com.latios.latios-framework/Core/Core/Containers/EntityOperationCommandBuffer.cs +++ b/Packages/com.latios.latios-framework/Core/Core/Containers/EntityOperationCommandBuffer.cs @@ -91,7 +91,7 @@ internal EntityOperationCommandBuffer(AllocatorManager.AllocatorHandle allocator } [BurstCompile] - private struct DisposeJob : IJob + private struct DisposeJob : IJobBurstSchedulable { [NativeDisableUnsafePtrRestriction] public State* state; @@ -461,3 +461,5 @@ void CheckWriteAccess() + + diff --git a/Packages/com.latios.latios-framework/Core/Core/Containers/InstantiateCommandBuffer.cs b/Packages/com.latios.latios-framework/Core/Core/Containers/InstantiateCommandBuffer.cs index 2784698..6accd3a 100644 --- a/Packages/com.latios.latios-framework/Core/Core/Containers/InstantiateCommandBuffer.cs +++ b/Packages/com.latios.latios-framework/Core/Core/Containers/InstantiateCommandBuffer.cs @@ -103,7 +103,7 @@ void CheckDidNotPlayback() #region PlaybackJobs [BurstCompile] - private struct PlaybackJob : IJob + private struct PlaybackJob : IJobBurstSchedulable { [ReadOnly] public EntityOperationCommandBuffer eocb; public ExclusiveEntityTransaction eet; diff --git a/Packages/com.latios.latios-framework/Core/Core/Containers/UnsafeParallelBlockList.cs b/Packages/com.latios.latios-framework/Core/Core/Containers/UnsafeParallelBlockList.cs index 0152c00..0e96c65 100644 --- a/Packages/com.latios.latios-framework/Core/Core/Containers/UnsafeParallelBlockList.cs +++ b/Packages/com.latios.latios-framework/Core/Core/Containers/UnsafeParallelBlockList.cs @@ -228,7 +228,7 @@ void CheckBlockCountMatchesCount(int count, int blockCount) } [BurstCompile] - struct DisposeJob : IJob + struct DisposeJob : IJobBurstSchedulable { public UnsafeParallelBlockList upbl; diff --git a/Packages/com.latios.latios-framework/Core/Core/Internal/InstantiateCommandBufferUntyped.cs b/Packages/com.latios.latios-framework/Core/Core/Internal/InstantiateCommandBufferUntyped.cs index 1e6ed53..8e9654f 100644 --- a/Packages/com.latios.latios-framework/Core/Core/Internal/InstantiateCommandBufferUntyped.cs +++ b/Packages/com.latios.latios-framework/Core/Core/Internal/InstantiateCommandBufferUntyped.cs @@ -106,7 +106,7 @@ internal InstantiateCommandBufferUntyped(AllocatorManager.AllocatorHandle alloca } [BurstCompile] - private struct DisposeJob : IJob + private struct DisposeJob : IJobBurstSchedulable { [NativeDisableUnsafePtrRestriction] public State* state; @@ -356,7 +356,7 @@ public ParallelWriter AsParallelWriter() #region Implementation [BurstCompile] - private struct InstantiateAndBuildListsJob : IJob + private struct InstantiateAndBuildListsJob : IJobBurstSchedulable { [ReadOnly] public InstantiateCommandBufferUntyped icb; //public ExclusiveEntityTransaction eet; @@ -486,7 +486,7 @@ void TryRun(ref bool ran) } [BurstCompile] - private struct WriteComponentDataJob : IJobFor + private struct WriteComponentDataJob : IJobParallelForBurstSchedulable { [ReadOnly] public InstantiateCommandBufferUntyped icb; [ReadOnly] public NativeArray chunks; @@ -877,3 +877,9 @@ void CheckHasNotPlayedBack() + + + + + + diff --git a/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Debug/PhysicsDebug.DrawLayer.cs b/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Debug/PhysicsDebug.DrawLayer.cs index 05c5b64..0bde053 100644 --- a/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Debug/PhysicsDebug.DrawLayer.cs +++ b/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Debug/PhysicsDebug.DrawLayer.cs @@ -86,7 +86,7 @@ public JobHandle ScheduleSingle(JobHandle inputDeps = default) layer = layer, colors = colors, crossColor = crossColor - }.Schedule(layer.BucketCount, inputDeps); + }.Schedule(inputDeps); } /// @@ -101,7 +101,7 @@ public JobHandle ScheduleParallel(JobHandle inputDeps = default) layer = layer, colors = colors, crossColor = crossColor - }.ScheduleParallel(layer.BucketCount, 1, inputDeps); + }.Schedule(layer.BucketCount, 1, inputDeps); } } @@ -281,10 +281,10 @@ public JobHandle ScheduleSingle(JobHandle inputDeps = default) missColor = missColor, drawMisses = drawMisses }; - jh = job.Schedule(layerA.Count, jh); + jh = job.Schedule(jh); job.hitArray = hitArrayB; job.layer = layerB; - jh = job.Schedule(layerB.Count, jh); + jh = job.Schedule(jh); jh = hitArrayA.Dispose(jh); return hitArrayB.Dispose(jh); } @@ -300,7 +300,7 @@ public JobHandle ScheduleSingle(JobHandle inputDeps = default) hitColor = hitColor, missColor = missColor, drawMisses = drawMisses - }.Schedule(layerA.Count, jh); + }.Schedule(jh); return hitArray.Dispose(jh); } } @@ -326,10 +326,10 @@ public JobHandle ScheduleParallel(JobHandle inputDeps = default) missColor = missColor, drawMisses = drawMisses }; - jh = job.ScheduleParallel(layerA.Count, 64, jh); + jh = job.Schedule(layerA.Count, 64, jh); job.hitArray = hitArrayB; job.layer = layerB; - jh = job.ScheduleParallel(layerB.Count, 64, jh); + jh = job.Schedule(layerB.Count, 64, jh); jh = hitArrayA.Dispose(jh); return hitArrayB.Dispose(jh); } @@ -345,7 +345,7 @@ public JobHandle ScheduleParallel(JobHandle inputDeps = default) hitColor = hitColor, missColor = missColor, drawMisses = drawMisses - }.ScheduleParallel(layerA.Count, 64, jh); + }.Schedule(layerA.Count, 64, jh); return hitArray.Dispose(jh); } } @@ -385,12 +385,18 @@ public static void DrawAabb(Aabb aabb, Color color) #region DrawLayerUtils [BurstCompile] - private struct DebugDrawLayerJob : IJobFor + private struct DebugDrawLayerJob : IJobBurstSchedulable, IJobParallelForBurstSchedulable { [ReadOnly] public CollisionLayer layer; public FixedList512Bytes colors; public Color crossColor; + public void Execute() + { + for (int i = 0; i < layer.BucketCount; i++) + Execute(i); + } + public void Execute(int index) { if (index < layer.BucketCount - 1) @@ -442,7 +448,7 @@ public void Execute(in FindPairsResult result) } [BurstCompile] - private struct DebugFindPairsDrawJob : IJobFor + private struct DebugFindPairsDrawJob : IJobBurstSchedulable, IJobParallelForBurstSchedulable { [ReadOnly] public CollisionLayer layer; [ReadOnly] public NativeBitArray hitArray; @@ -450,6 +456,12 @@ private struct DebugFindPairsDrawJob : IJobFor public Color missColor; public bool drawMisses; + public void Execute() + { + for (int i = 0; i < layer.Count; i++) + Execute(i); + } + public void Execute(int i) { float3 min = new float3(layer.xmins[i], layer.yzminmaxs[i].xy); diff --git a/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Debug/PhysicsDebug.LogFindPairsStats.cs b/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Debug/PhysicsDebug.LogFindPairsStats.cs index 413c66c..557013a 100644 --- a/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Debug/PhysicsDebug.LogFindPairsStats.cs +++ b/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Debug/PhysicsDebug.LogFindPairsStats.cs @@ -90,7 +90,7 @@ internal static JobHandle LogFindPairsStats(CollisionLayer layerA, } [BurstCompile] - struct LogBucketCountsForLayerJob : IJob + struct LogBucketCountsForLayerJob : IJobBurstSchedulable { [ReadOnly] public CollisionLayer layer; public FixedString128Bytes layerName; diff --git a/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Internal/Queries/FindObjectsInternal.cs b/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Internal/Queries/FindObjectsInternal.cs index fd681dc..8267564 100644 --- a/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Internal/Queries/FindObjectsInternal.cs +++ b/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Internal/Queries/FindObjectsInternal.cs @@ -16,7 +16,7 @@ internal static class FindObjectsInternal { #region Jobs [BurstCompile] - public struct Single : IJob + public struct Single : IJobBurstSchedulable { [ReadOnly] public CollisionLayer layer; public T processor; diff --git a/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Internal/Queries/FindPairsInternal.cs b/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Internal/Queries/FindPairsInternal.cs index 60586e8..4655698 100644 --- a/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Internal/Queries/FindPairsInternal.cs +++ b/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Internal/Queries/FindPairsInternal.cs @@ -16,7 +16,7 @@ internal static class FindPairsInternal { #region Jobs [BurstCompile] - public struct LayerSelfSingle : IJob + public struct LayerSelfSingle : IJobBurstSchedulable { [ReadOnly] public CollisionLayer layer; public T processor; @@ -28,7 +28,7 @@ public void Execute() } [BurstCompile] - public struct LayerSelfPart1 : IJobParallelFor + public struct LayerSelfPart1 : IJobParallelForBurstSchedulable { [ReadOnly] public CollisionLayer layer; public T processor; @@ -41,7 +41,7 @@ public void Execute(int index) } [BurstCompile] - public struct LayerSelfPart2 : IJob + public struct LayerSelfPart2 : IJobBurstSchedulable { [ReadOnly] public CollisionLayer layer; public T processor; @@ -58,7 +58,7 @@ public void Execute() } [BurstCompile] - public struct LayerSelfParallelUnsafe : IJobFor + public struct LayerSelfParallelUnsafe : IJobParallelForBurstSchedulable { [ReadOnly] public CollisionLayer layer; public T processor; @@ -105,7 +105,7 @@ public static void RunImmediate(CollisionLayer layer, T processor) #if ENABLE_UNITY_COLLECTIONS_CHECKS // Scheudle for 2 iterations [BurstCompile] - public struct LayerSelfPart2_WithSafety : IJobFor + public struct LayerSelfPart2_WithSafety : IJobParallelForBurstSchedulable { [ReadOnly] public CollisionLayer layer; public T processor; @@ -156,7 +156,7 @@ internal static class FindPairsInternal // Schedule for (2 * layer.BucketCount - 1) iterations [BurstCompile] - public struct LayerSelfPart1 : IJobParallelFor, IFindPairsProcessor + public struct LayerSelfPart1 : IJobParallelForBurstSchedulable, IFindPairsProcessor { [ReadOnly] public CollisionLayer layer; public T processor; @@ -188,7 +188,7 @@ public void Execute(in FindPairsResult result) } [BurstCompile] - public struct LayerSelfPart2 : IJob + public struct LayerSelfPart2 : IJobBurstSchedulable { [ReadOnly] public CollisionLayer layer; public T processor; @@ -220,7 +220,7 @@ public void Execute() // Schedule for 2 iterations [BurstCompile] - public struct LayerSelfPart2_WithSafety : IJobFor + public struct LayerSelfPart2_WithSafety : IJobParallelForBurstSchedulable { [ReadOnly] public CollisionLayer layer; public T processor; @@ -277,7 +277,7 @@ internal static class FindPairsInternal { #region Jobs [BurstCompile] - public struct LayerLayerSingle : IJob + public struct LayerLayerSingle : IJobBurstSchedulable { [ReadOnly] public CollisionLayer layerA; [ReadOnly] public CollisionLayer layerB; @@ -290,7 +290,7 @@ public void Execute() } [BurstCompile] - public struct LayerLayerPart1 : IJobParallelFor + public struct LayerLayerPart1 : IJobParallelForBurstSchedulable { [ReadOnly] public CollisionLayer layerA; [ReadOnly] public CollisionLayer layerB; @@ -306,7 +306,7 @@ public void Execute(int index) // Schedule for 2 iterations [BurstCompile] - public struct LayerLayerPart2 : IJobParallelFor + public struct LayerLayerPart2 : IJobParallelForBurstSchedulable { [ReadOnly] public CollisionLayer layerA; [ReadOnly] public CollisionLayer layerB; @@ -337,7 +337,7 @@ public void Execute(int index) // Schedule for (3 * layer.BucketCount - 2) iterations [BurstCompile] - public struct LayerLayerParallelUnsafe : IJobFor + public struct LayerLayerParallelUnsafe : IJobParallelForBurstSchedulable { [ReadOnly] public CollisionLayer layerA; [ReadOnly] public CollisionLayer layerB; @@ -404,7 +404,7 @@ public static void RunImmediate(CollisionLayer layerA, CollisionLayer layerB, T // Schedule for 3 iterations [BurstCompile] - public struct LayerLayerPart2_WithSafety : IJobParallelFor + public struct LayerLayerPart2_WithSafety : IJobParallelForBurstSchedulable { [ReadOnly] public CollisionLayer layerA; [ReadOnly] public CollisionLayer layerB; @@ -479,7 +479,7 @@ internal static class FindPairsInternal // Schedule for (3 * layer.BucketCount - 2) iterations [BurstCompile] - public struct LayerLayerPart1 : IJobParallelFor, IFindPairsProcessor + public struct LayerLayerPart1 : IJobParallelForBurstSchedulable, IFindPairsProcessor { [ReadOnly] public CollisionLayer layerA; [ReadOnly] public CollisionLayer layerB; @@ -524,7 +524,7 @@ public void Execute(in FindPairsResult result) // Schedule for 2 iterations [BurstCompile] - public struct LayerLayerPart2 : IJobParallelFor + public struct LayerLayerPart2 : IJobParallelForBurstSchedulable { [ReadOnly] public CollisionLayer layerA; [ReadOnly] public CollisionLayer layerB; @@ -673,7 +673,7 @@ public void Execute() } [BurstCompile] - public struct LayerSelfPart1 : IJobParallelFor + public struct LayerSelfPart1 : IJobParallelForBurstSchedulable { [ReadOnly] public CollisionLayer layer; public T processor; @@ -833,7 +833,7 @@ public void Execute() } [BurstCompile] - public struct LayerLayerPart1 : IJobParallelFor + public struct LayerLayerPart1 : IJobParallelForBurstSchedulable { [ReadOnly] public CollisionLayer layerA; [ReadOnly] public CollisionLayer layerB; @@ -853,7 +853,7 @@ public void Execute(int index) } [BurstCompile] - public struct LayerLayerPart2 : IJobParallelFor + public struct LayerLayerPart2 : IJobParallelForBurstSchedulable { [ReadOnly] public CollisionLayer layerA; [ReadOnly] public CollisionLayer layerB; diff --git a/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Spatial/Queries/Physics.DistanceBetween.cs b/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Spatial/Queries/Physics.DistanceBetween.cs index 4e76b28..effac54 100644 --- a/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Spatial/Queries/Physics.DistanceBetween.cs +++ b/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Spatial/Queries/Physics.DistanceBetween.cs @@ -577,6 +577,7 @@ public static bool DistanceBetween(in CompoundCollider compoundA, in RigidTransf #endregion + #region Layer public static bool DistanceBetween(Collider collider, RigidTransform transform, CollisionLayer layer, @@ -584,10 +585,14 @@ public static bool DistanceBetween(Collider collider, out ColliderDistanceResult result, out LayerBodyInfo layerBodyInfo) { - result = default; - layerBodyInfo = default; - var processor = new LayerQueryProcessors.ColliderDistanceClosestImmediateProcessor(collider, transform, maxDistance, ref result, ref layerBodyInfo); - FindObjects(AabbFrom(in collider, in transform), layer, processor).RunImmediate(); + result = default; + layerBodyInfo = default; + var processor = new LayerQueryProcessors.ColliderDistanceClosestImmediateProcessor(collider, transform, maxDistance, ref result, ref layerBodyInfo); + var aabb = AabbFrom(in collider, in transform); + var offsetDistance = math.max(maxDistance, 0f); + aabb.min -= offsetDistance; + aabb.max += offsetDistance; + FindObjects(aabb, layer, processor).RunImmediate(); var hit = result.subColliderIndexB >= 0; result.subColliderIndexB = math.max(result.subColliderIndexB, 0); return hit; @@ -600,17 +605,18 @@ public static bool DistanceBetweenAny(Collider collider, out ColliderDistanceResult result, out LayerBodyInfo layerBodyInfo) { - result = default; - layerBodyInfo = default; - var processor = new LayerQueryProcessors.ColliderDistanceAnyImmediateProcessor(collider, transform, maxDistance, ref result, ref layerBodyInfo); - FindObjects(AabbFrom(in collider, in transform), layer, processor).RunImmediate(); + result = default; + layerBodyInfo = default; + var processor = new LayerQueryProcessors.ColliderDistanceAnyImmediateProcessor(collider, transform, maxDistance, ref result, ref layerBodyInfo); + var aabb = AabbFrom(in collider, in transform); + var offsetDistance = math.max(maxDistance, 0f); + aabb.min -= offsetDistance; + aabb.max += offsetDistance; + FindObjects(aabb, layer, processor).RunImmediate(); var hit = result.subColliderIndexB >= 0; result.subColliderIndexB = math.max(result.subColliderIndexB, 0); return hit; } - - #region Layer - #endregion private static ColliderDistanceResult FlipResult(in ColliderDistanceResult resultToFlip) @@ -749,10 +755,11 @@ public static bool DistanceBetween(float3 point, in CompoundCollider compound, i public static bool DistanceBetween(float3 point, in CollisionLayer layer, float maxDistance, out PointDistanceResult result, out LayerBodyInfo layerBodyInfo) { - result = default; - layerBodyInfo = default; - var processor = new LayerQueryProcessors.PointDistanceClosestImmediateProcessor(point, maxDistance, ref result, ref layerBodyInfo); - FindObjects(AabbFrom(point - maxDistance, point + maxDistance), layer, processor).RunImmediate(); + result = default; + layerBodyInfo = default; + var processor = new LayerQueryProcessors.PointDistanceClosestImmediateProcessor(point, maxDistance, ref result, ref layerBodyInfo); + var offsetDistance = math.max(maxDistance, 0f); + FindObjects(AabbFrom(point - offsetDistance, point + offsetDistance), layer, processor).RunImmediate(); var hit = result.subColliderIndex >= 0; result.subColliderIndex = math.max(result.subColliderIndex, 0); return hit; @@ -760,10 +767,11 @@ public static bool DistanceBetween(float3 point, in CollisionLayer layer, float public static bool DistanceBetweenAny(float3 point, in CollisionLayer layer, float maxDistance, out PointDistanceResult result, out LayerBodyInfo layerBodyInfo) { - result = default; - layerBodyInfo = default; - var processor = new LayerQueryProcessors.PointDistanceAnyImmediateProcessor(point, maxDistance, ref result, ref layerBodyInfo); - FindObjects(AabbFrom(point - maxDistance, point + maxDistance), layer, processor).RunImmediate(); + result = default; + layerBodyInfo = default; + var processor = new LayerQueryProcessors.PointDistanceAnyImmediateProcessor(point, maxDistance, ref result, ref layerBodyInfo); + var offsetDistance = math.max(maxDistance, 0f); + FindObjects(AabbFrom(point - offsetDistance, point + offsetDistance), layer, processor).RunImmediate(); var hit = result.subColliderIndex >= 0; result.subColliderIndex = math.max(result.subColliderIndex, 0); return hit; diff --git a/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Spatial/Queries/Physics.FindPairs.cs b/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Spatial/Queries/Physics.FindPairs.cs index cf3f7e0..dc39c0a 100644 --- a/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Spatial/Queries/Physics.FindPairs.cs +++ b/Packages/com.latios.latios-framework/PsyshockPhysics/Physics/Spatial/Queries/Physics.FindPairs.cs @@ -307,7 +307,7 @@ public JobHandle ScheduleParallel(JobHandle inputDeps = default) { layer = layer, processor = processor - }.ScheduleParallel(2, 1, jh); + }.Schedule(2, 1, jh); } #else jh = new FindPairsInternal.LayerSelfPart2 @@ -330,7 +330,7 @@ public JobHandle ScheduleParallelUnsafe(JobHandle inputDeps = default) { layer = layer, processor = processor - }.ScheduleParallel(2 * layer.BucketCount - 1, 1, inputDeps); + }.Schedule(2 * layer.BucketCount - 1, 1, inputDeps); } #endregion Schedulers } @@ -388,7 +388,7 @@ public JobHandle ScheduleParallel(JobHandle inputDeps = default) layer = layer, processor = processor, cache = cache.AsReader() - }.ScheduleParallel(2, 1, jh); + }.Schedule(2, 1, jh); } #else jh = new FindPairsInternal.LayerSelfPart2 @@ -533,7 +533,7 @@ public JobHandle ScheduleParallelUnsafe(JobHandle inputDeps = default) layerA = layerA, layerB = layerB, processor = processor - }.ScheduleParallel(3 * layerA.BucketCount - 2, 1, inputDeps); + }.Schedule(3 * layerA.BucketCount - 2, 1, inputDeps); } #endregion Schedulers }